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2011-05-03TSAGE: Bugfixes to savegames when the scene is showing an alternate screenPaul Gilbert
2011-05-03TSAGE: Fix the last action of the game. The ending animation is still ↵strangerke
screwed due to palette issues
2011-05-03TSAGE: Fix freeze in scene 4250strangerke
2011-05-03TSAGE: Fix a crash and a freeze in scene 4250.strangerke
2011-05-03TSAGE: Fix two blocking bugs in scene 4301strangerke
2011-05-03TSAGE: some little cosmetic modificationsstrangerke
2011-05-02TSAGE: Fix a couple of glitches in scene 9100strangerke
2011-05-02MOHAWK: Add detection for the seussabc Mac demoMatthew Hoops
2011-05-02SCUMM: Add support for an alternate version of The Dig's demoMatthew Hoops
2011-05-02SWORD25: Fix compilation, caused by zlib.h including unistd.hJohannes Schickel
2011-05-02ALL: Mark printf and various other symbols as forbiddenMax Horn
Right now, a few places in the frontend code still use printf and consorts. We mark the affected files with a FIXME for now, and add a dedicated exception for each. To be fixed! Also tweak FORBIDDEN_SYMBOL_REPLACEMENT to hopefully really always enforce a compiler error
2011-05-02AUDIO: Rename clock() -> updateClock() in SID emulatorMax Horn
2011-05-02TSAGE: Stop shadowing local variablesMax Horn
2011-05-02SCUMM: fix whitespaces (patch #3281359)Max Horn
2011-05-02TSAGE: Fix dead loop between scenes 7000 and 2100. The game is now really ↵strangerke
playable until scene group 10
2011-05-02TSAGE: Fix slipping characters in scene 7300strangerke
2011-05-01SCUMM: Fix v60he gamesMatthew Hoops
2011-05-01Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".Johannes Schickel
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp
2011-05-02TSAGE: Fixed using communicator in Scene #9700Paul Gilbert
2011-05-01TSAGES: Bugfixes for placing the candle and helmet in the inventory in scene ↵Paul Gilbert
#9500
2011-05-01TSAGE: Bugfix for showing tunic to guard in scene #9200Paul Gilbert
2011-05-01TSAGE: Bugfix for picking up tunic in scene #9450Paul Gilbert
2011-05-01TSAGE: Fix display of tapestries in the Kzin castle hallwaysPaul Gilbert
2011-05-01TSAGE: Bugfix for hallway setup, and picking up straw in the Blacksmith's roomPaul Gilbert
2011-05-01TSAGE: Fix parameter order in NamedHotspot class methodsPaul Gilbert
2011-05-01SCI: Round left/right edges in bitsShow to even coordsWillem Jan Palenstijn
This fixes the vertical black line glitch in the QfG3 start menu (#3293351)
2011-05-01TSAGE: Bugfix for having eagle fly away in Scene #9150Paul Gilbert
2011-05-01TSAGE: Fix timing delay when clicking to remove on-screen messages earlyPaul Gilbert
This fixes a problem with the text being removed, but the game still waiting for the original period until doing another action
2011-05-01TSAGE: Bugfixes for movement in Scene #9100Paul Gilbert
2011-05-01TSAGE: Fixed NamedHotspot fields to be synchronised to savegamesPaul Gilbert
2011-05-01TSAGE: Give player the correct stasis box from Skeenar in Scene #7000Paul Gilbert
2011-05-01TSAGE: Fix for animation of Skeenar presenting the stasis box in Scene #7000Paul Gilbert
2011-05-01TSAGE: Fix giving Translator, Jar, and Waldos in Scene #7000Paul Gilbert
2011-05-01TSAGE: Fix for interacting with Skeenar in Scene #7000Paul Gilbert
2011-05-01TSAGE: Bugfixes for inventory dialog display with a large number of itemsPaul Gilbert
2011-05-01TSAGE: Fix several glitches and bugs in scene 7000strangerke
2011-04-30PARALLACTION: Fix BRA Compilation After Common Header Changes.D G Turner
2011-04-30TSAGE: Fix bug in scene 2100: Now the sunflower field is reachablestrangerke
2011-04-30TSAGE: Silenced compiler warningsPaul Gilbert
2011-04-30TSAGE: Bugfixes for getting the key, opening the safe, and getting the ↵Paul Gilbert
translator
2011-04-30TSAGE: Bugfixes for stool in Scene #7700Paul Gilbert
2011-04-30MOHAWK: Fix CSTime-only builds.Alyssa Milburn
2011-04-30TSAGE: Rename setPriority2 to setPriority for disambiguationstrangerke
2011-04-30TSAGE: Fix a hotspot's use/look descriptions in Scene #7700Paul Gilbert
2011-04-30TSAGE: Fix some more bugs in scene 2100. It's now playable againstrangerke
2011-04-30TSAGE: Fix for GUI dialog appearing when clicking on some hotspots in Scene ↵Paul Gilbert
#5200
2011-04-30TSAGE: Added a print out of region details to the walk_regions debugger commandPaul Gilbert
2011-04-30TSAGE: Removed hack from Scene #5200 now that pathfinding has been fixedPaul Gilbert
2011-04-30TSAGE: Fixed problem in pathfinding when clicked position is outside ↵Paul Gilbert
walkable areas
2011-04-30TSAGE: Reintroduced the show introduction code using a ConfMan flagPaul Gilbert