Age | Commit message (Collapse) | Author |
|
svn-id: r52478
|
|
"Battle Cruiser""
svn-id: r52477
|
|
The sliders are now movable and reset properly. The combination defined in the lab journal works on all the domes too.
svn-id: r52476
|
|
incompatibility with some sierra games. Some games open a new menu, set mouse cursor within that menu and expect the mouse cursor to be in there and will close it, if it's outside. In case of Wiimote/touch interfaces this logic won't work of course. Fixes island of dr. brain and QfG1VGA on Wii and touch-interface platforms
svn-id: r52474
|
|
svn-id: r52471
|
|
svn-id: r52470
|
|
"sci_dither" got removed, "undither" renamed to "sci_undither". Also changed logic for handling "sci_originalsaveload"
svn-id: r52469
|
|
svn-id: r52468
|
|
enable replacement of save/load dialogs per default
add config-var "sci_originalsaveload" for not replacing dialogs
add config-var "sci_dither" for enabling dithering in EGA games
new kDoBresen fix qfg2 walk against wall bug (#3053131) and hoyle3 unreadable dice bug (#3036922)
svn-id: r52467
|
|
which keep changing location in each game
svn-id: r52466
|
|
wastes cycles if we're not debugging the GC
svn-id: r52465
|
|
svn-id: r52464
|
|
This enables translators to use a different translation for these strings in
1x mode (e.g. 320x200 or 320x240) and in 2x or 3x modes.
svn-id: r52461
|
|
svn-id: r52457
|
|
fixes later sci games, when using new kDoBresen/kInitBresen
svn-id: r52454
|
|
fixes qfg2 walking against wall, etc. BUT its currently disabled by default. You need to comment out the #define USE_OLD_BRESEN line in kmovement.cpp
svn-id: r52453
|
|
svn-id: r52452
|
|
svn-id: r52451
|
|
filter out files that are larger than 1k, actually removes real saved games from the list
svn-id: r52450
|
|
broke importing, also savedgames are named "qfg1.0xx", so they werent showed before anyway and ".sav" is not mandatory for exported character files.
svn-id: r52449
|
|
QFG can't import saved games, thus there is no point in including them in the
character import screens.
svn-id: r52448
|
|
a game"
svn-id: r52447
|
|
svn-id: r52446
|
|
svn-id: r52445
|
|
svn-id: r52444
|
|
svn-id: r52443
|
|
svn-id: r52442
|
|
now lists import files of all possible games, adds game title before that, removes game prefixes for all files
svn-id: r52441
|
|
svn-id: r52440
|
|
svn-id: r52438
|
|
The original SCI games supported up to 12 characters for file names, thus we
use the file name returned as a mask to find the actual file, as we don't
wrap/unwrap save file names in these screens. If no files match, or if more
than 1 files match, throw a warning.
svn-id: r52437
|
|
makes scroll smooth on linux (and maybe others too)
svn-id: r52436
|
|
the king"
svn-id: r52433
|
|
svn-id: r52432
|
|
SCI constantly invoked Engine::shouldQuit(), which in
turn called 2 virtual functions. This added a significant
overhead, as this was called constantly without any
throttling whatsoever. Now, the invocation of shouldQuit()
is throttled to be on each frame update (i.e. at a rate of
60fps). Thanks to wjp for profiling this.
svn-id: r52431
|
|
Now, QFG2, 3 and 4 may read exported characters from all
other QFG games, like the originals did. Fixes bug
#3054692 - "QFG2/QFG3 Import issues".
svn-id: r52430
|
|
At the opposite of the other versions, the real name of the first
stick file in Fascination CD is intro.stk, not disk0.stk.
svn-id: r52424
|
|
svn-id: r52419
|
|
Fix a bug (missing character id in initialization) in creation tool
and silent some more warnings.
svn-id: r52414
|
|
svn-id: r52413
|
|
svn-id: r52412
|
|
svn-id: r52411
|
|
svn-id: r52407
|
|
* Add a mask in each call of Warn(), Error() and Box() not using one
* cleanup: use the same wording for 'End of namespace Hugo' in all files
svn-id: r52406
|
|
svn-id: r52404
|
|
svn-id: r52403
|
|
actually they return 0:0, when no bytes were read, otherwise they return the destination pointer
svn-id: r52398
|
|
in sierra sci of read bytes
svn-id: r52397
|
|
This should fix r3049360 in Hoyle4.
svn-id: r52396
|
|
Add detection of the known cracked Coktel
games with the appropriate ADGF_PIRATED flag
svn-id: r52395
|