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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Commit message (
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Author
2016-10-04
FULLPIPE: Added debugging to interaction code
Eugene Sandulenko
2016-10-04
FULLPIPE: Fix crash on reentering scene27.
Eugene Sandulenko
2016-10-02
FULLPIPE: Scene11: Fix non-swinging swing
Retro-Junk
2016-10-02
FULLPIPE: Scene11: Rewrite scene handler in a sane way
Retro-Junk
2016-10-02
FULLPIPE: More corrections to scene logic in scene11
Eugene Sandulenko
2016-10-02
MOHAWK: Fix compilation
Lothar Serra Mari
2016-10-02
MOHAWK: Enable translations for 'game is paused' string
Lothar Serra Mari
2016-10-02
FULLPIPE: Restore original swing logic in scene11
Eugene Sandulenko
2016-10-02
FULLPIPE: Scene11: Preserve Dude's state during swing update
Retro-Junk
2016-10-02
FULLPIPE: Implement MotionController::enableLinks()
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix Grandma positioning in scene14
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix code formatting
Eugene Sandulenko
2016-10-02
FULLPIPE: Improve collision detection in scene06
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix ball collision detection in scene14
Eugene Sandulenko
2016-10-02
FULLPIPE: Center mouse cursor on startup
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix crash on reenter to scene37
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix tube logic on scene37
Eugene Sandulenko
2016-10-01
TITANIC: Fix setting pointers in RawSurface::moveX
Paul Gilbert
2016-10-01
TITANIC: Fix checking for transparency surfaces in blitRect methods
Paul Gilbert
2016-10-01
TITANIC: Change copyPixel to not be a virtual method
Paul Gilbert
2016-10-01
TITANIC: Finished transBlitRect method
Paul Gilbert
2016-10-01
FULLPIPE: Rebames in scene37
Eugene Sandulenko
2016-10-01
FULLPIPE: Clarify MovGraphLink flags variable type
Eugene Sandulenko
2016-10-01
TITANIC: changePixel is now copyPixel, in progress transparenc blitting
Paul Gilbert
2016-10-01
SCI32: Make kNumCels error more detailed
Colin Snover
2016-10-01
SCI32: Fix crash when trying to interrogate bartender in GK1
Colin Snover
2016-10-01
SCI32: Stub kGraph
Colin Snover
2016-10-01
FULLPIPE: Fix logic in scene25. Now Dude can return back
Eugene Sandulenko
2016-10-01
FULLPIPE: Further selection to cursor handling in scene25
Eugene Sandulenko
2016-10-01
SCI32: Use selector lookup in Torin script patch instead of magic numbers
Colin Snover
2016-10-01
SCI32: Fix signature of kString(ArraySetElements) to allow 0 args
Colin Snover
2016-10-01
SCI32: Fix interrogation screen crash in GK1
Colin Snover
2016-10-01
FULLPIPE: Fix cursor handling in scene25
Eugene Sandulenko
2016-10-01
FULLPIPE: Scene14: Fix ball game
Retro-Junk
2016-10-01
FULLPIPE: Scene26: Fix pool level validation
Retro-Junk
2016-10-01
FULLPIPE: Scene26: Fix valves interaction
Retro-Junk
2016-10-01
FULLPIPE: Fix MctlGraph::getNearestLink
Retro-Junk
2016-10-01
FULLPIPE: Scene28: Fix flies priority
Retro-Junk
2016-09-30
TITANIC: Use CRawSurface in video surface getPixel
Paul Gilbert
2016-09-30
SCI32: Sync subtitle text speed with ScummVM GUI
Colin Snover
2016-10-01
SCUMM: Move detection entries for Steam versions to end of list
Thierry Crozat
2016-10-01
SCUMM: Use platform from candidate to generate unknown version message
Thierry Crozat
2016-09-30
TITANIC: Added CRawSurface class
Paul Gilbert
2016-09-30
SCI: Bump save game number to fix save game compatibility
Colin Snover
2016-10-01
FULLPIPE: Fix bounding box calculation in ReactPolygonal::getBBox
Retro-Junk
2016-10-01
FULLPIPE: Fix scene persistence between scenes
Eugene Sandulenko
2016-10-01
FULLPIPE: Fix Soldiers/girls show up sequence in scene16
Eugene Sandulenko
2016-10-01
SCI32: Add the rest of the code from PR #813 for dynamic line drawing
Filippos Karapetis
2016-09-30
FULLPIPE: Remove constant duplicates
Eugene Sandulenko
2016-09-30
FULLPIPE: Increase number of saveslots.
Eugene Sandulenko
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