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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-11-05
Merge pull request #437 from tobiatesan/wme_subtitles
Einar Johan Trøan Sømåen
2014-11-05
WINTERMUTE: Fix formatting in video_subtitler.h
Tobia Tesan
2014-11-05
WINTERMUTE: Move var declarations inside loop in loadSubtitles
Tobia Tesan
2014-11-05
WINTERMUTE: Remove redundant explicit call to Common::String constructor
Tobia Tesan
2014-11-05
WINTERMUTE: Declare vars inside appropriate block in loadSubtitles
Tobia Tesan
2014-11-05
WINTERMUTE: Keep _[show|current]Subtitle private in video_subtitler.h
Tobia Tesan
2014-11-04
SCI: fix Japanese Space Quest 4 (intro + buttons)
Martin Kiewitz
2014-11-04
SCI: kStrCat does language-splitting for QfG1 too
Martin Kiewitz
2014-11-04
WINTERMUTE: Add VK-translations for F1-F12 and HOME
Einar Johan Trøan Sømåen
2014-11-04
WINTERMUTE: Add detection for Bickadoodle 1.2 (Fixes bug 6735)
Einar Johan Trøan Sømåen
2014-11-04
WINTERMUTE: Use macros to simplify detection_tables.h
Einar Johan Trøan Sømåen
2014-11-04
WINTERMUTE: killAllSounds only if WME targetExecutable >= 1.8.6
Tobia Tesan
2014-11-04
WINTERMUTE: Introduce WMEGameDescription
Tobia Tesan
2014-11-04
GROOVIE: Handle transparency in Gamepad videos in the 11th Hour
Filippos Karapetis
2014-11-04
GROOVIE: More bugfixes for V2 puzzle overlay videos
Filippos Karapetis
2014-11-04
GROOVIE: Handle flag 2 for V2 games (show a whole overlay video)
Filippos Karapetis
2014-11-04
GROOVIE: More work on transparency in the puzzle scenes for V2 games
Filippos Karapetis
2014-11-03
GROOVIE: Fix video transparency in V2 games
Filippos Karapetis
2014-11-03
GROOVIE: Initial implementation of direct game load for the 11th Hour
Filippos Karapetis
2014-11-03
GROOVIE: Add a stub for opcode 42 in V2 games
Filippos Karapetis
2014-11-03
GROOVIE: Implement o2_copyscreentobg and o2_copybgtoscreen
Filippos Karapetis
2014-11-03
GROOVIE: Add initial full screen functionality for V2 games
Filippos Karapetis
2014-11-03
GROOVIE: Finish implementation of o_hotspot_outrect
Filippos Karapetis
2014-11-02
SCI: hoyle 4 workaround properly done (bug #6614)
Martin Kiewitz
2014-11-02
SCI: GetClosest() bugfix the bugfix thx wjp
Martin Kiewitz
2014-11-02
SCI: bugfix in GetLongest() for Japanese SQ4
Martin Kiewitz
2014-11-02
SCI: add support for \n and \r in Japanese text
Martin Kiewitz
2014-11-02
SCI: text16 Shift-JIS font switch fixed
Martin Kiewitz
2014-11-02
SCI: fix another bug in text16 / GetLongest()
Martin Kiewitz
2014-11-02
SCI: fix bug in text16 / GetLongest()
Martin Kiewitz
2014-11-01
SCI: text16 GetLongest() changes fixes bug #5334
Martin Kiewitz
2014-11-01
SCUMM: Correct file size for Dutch Windows demo of Let's Explore the Farm wit...
Kirben
2014-11-01
HOPKINS: Add a check for another sound related to frames removed in the Polis...
Strangerke
2014-11-01
SCI: revert r55034, fixes bug #6539
Martin Kiewitz
2014-10-31
SCI: script patch for qfg1ega (fixes bug #6407)
Martin Kiewitz
2014-10-31
SCUMM: Add Dutch Windows demo of Let's Explore the Farm with Buzzy.
Kirben
2014-10-31
SCUMM: Fix bug #6742 - PJGAMES: Crash upon playing Happy Fun Squares on Hard.
Kirben
2014-10-29
HOPKINS: Fix a couple of comments
Strangerke
2014-10-29
HOPKINS: Add specific code to handle the butchered Polish version with sync s...
Strangerke
2014-10-29
Merge pull request #523 from BenCastricum/fixforbug6739
Filippos Karapetis
2014-10-29
SCUMM: Disallow saving while a room 'prequel' is shown in v0-v3 games
Filippos Karapetis
2014-10-29
SCI: color matching bug fix
Martin Kiewitz
2014-10-28
SCI: color matching - remove debug code
Martin Kiewitz
2014-10-28
SCI: properly reversed color matching thanks wjp
Martin Kiewitz
2014-10-28
PRINCE: Change PrinceGameType enum names
lukaslw
2014-10-28
PRINCE: Allow to load translation file - prince_translation.dat
lukaslw
2014-10-28
HOPKINS: Rename the parameter of PlayAnimSound to make it meaningful
Strangerke
2014-10-28
BBVS: Remove trailing whitespace
Filippos Karapetis
2014-10-28
FULLPIPE: Remove trailing whitespace
Filippos Karapetis
2014-10-28
PRINCE: Remove trailing whitespace
Filippos Karapetis
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