Age | Commit message (Expand) | Author |
2006-04-01 | Typo | Max Horn |
2006-04-01 | Simplified loading of startup.inf | Torbjörn Andersson |
2006-04-01 | Guard against too many entries in resource.inf, since there has been a TODO | Torbjörn Andersson |
2006-04-01 | Simplified the loading of resource.inf | Torbjörn Andersson |
2006-04-01 | Removed superfluous addDefaultDirectory call, as well as two unused bad membe... | Max Horn |
2006-04-01 | Removing superfluous addDefaultDirectory call | Max Horn |
2006-04-01 | Use extra_versions to compute ScummGameSettings (currently only compared to t... | Max Horn |
2006-04-01 | Generate an error when kGenAsIs is used with an unsupported platform, instead... | Max Horn |
2006-04-01 | A lot of code in sword1/router.cpp and sword2/router.cpp is virtually identic... | Max Horn |
2006-04-01 | Always check array bounds are valid in HE games, matching original | Travis Howell |
2006-04-01 | Patch #1432378: BASS: Memory leak, patch included | Max Horn |
2006-04-01 | Fix painting and fridge magnet palette glitches in thinker1 | Travis Howell |
2006-03-31 | Rename two WizParameters fields | Travis Howell |
2006-03-31 | Make corners of SCUMM load/save dialog round. | Eugene Sandulenko |
2006-03-31 | Made readFileToMem() print a more useful error message than "File is not open" | Torbjörn Andersson |
2006-03-31 | Fix skipping insane sequence in bundled Macintosh demo of FT | Travis Howell |
2006-03-31 | Fix sound glitch in PC demo of FT | Travis Howell |
2006-03-30 | Improve mine road in PC demo of FT | Travis Howell |
2006-03-30 | Limit INSANE to existing enemies in PC demo of FT | Travis Howell |
2006-03-30 | Allow interactive mine road in PC version of FT demo | Travis Howell |
2006-03-30 | Add missing check for invalid object number in getObjectData opcode | Travis Howell |
2006-03-29 | Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ... | Max Horn |
2006-03-29 | Alphabetical build order | Max Horn |
2006-03-29 | Add opcode difference in FF | Travis Howell |
2006-03-29 | Added stubs for a couple of FF opcodes. | Torbjörn Andersson |
2006-03-29 | Add another English version of Monkey Island for Macintosh | Travis Howell |
2006-03-28 | - Commits heaviliy modifed patch #1459951 ("KYRA: Combining MIDI music with A... | Johannes Schickel |
2006-03-28 | Update game detection code, with recent changes from SAGA engine | Travis Howell |
2006-03-28 | Renamed various container isEmpty() methods to empty() to match STL conventions | Max Horn |
2006-03-28 | Removing bogus leftovers | Max Horn |
2006-03-27 | Further progress on disassembling pathfinding and support methods | Paul Gilbert |
2006-03-27 | Comments out unneeded code in enterNewScene (only used for cd audio version). | Johannes Schickel |
2006-03-27 | improve game detection: | Andrew Kurushin |
2006-03-27 | Adjust width in dump_bitmap() for FF | Travis Howell |
2006-03-27 | Always init state.depack_cont | Travis Howell |
2006-03-27 | Commited too much | Travis Howell |
2006-03-27 | Add FF support to dump_bitmap() | Travis Howell |
2006-03-26 | Cleaned up update_playRhythmSection(). It's almost possible to understand what | Torbjörn Andersson |
2006-03-26 | Always use the correct string slot for HE games specific cases in decodeParse... | Travis Howell |
2006-03-26 | Ooops, correct cut and past error in last commit | Travis Howell |
2006-03-26 | Increase size of _charsetData to 16 * 23 for HE games, fixes subtitle color g... | Travis Howell |
2006-03-26 | Added support for mouse wheel scrolling in save/restore dialog. | Torbjörn Andersson |
2006-03-26 | Implement feature request #1450364: "Suggestion on how to cope with | Eugene Sandulenko |
2006-03-26 | Reduce size of saved games for HE games, music/speech resources don't need to... | Travis Howell |
2006-03-25 | Fixing bug #1458388: "SIMON1: Game Detection fails". | Eugene Sandulenko |
2006-03-25 | fixed wrong computation of decflag in AkosRenderer::drawLimb (HE specific, bu... | Gregory Montoir |
2006-03-25 | - Print more meaningful game names on detection stage | Eugene Sandulenko |
2006-03-25 | - Move AddDefaultDirectory() calls in somon engine to constructor | Eugene Sandulenko |
2006-03-25 | Move convertFilePath() to ScummEngine_v60he, to allow use by earlier HE games | Travis Howell |
2006-03-25 | I believe that the purpose of updateCallback45() is to add a signed value to a | Torbjörn Andersson |