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2015-12-27WAGE: Add README.D G Turner
2015-12-27WAGE: Fixed Remaining Issues Preventing Compilation.D G Turner
2015-12-27WAGE: Change Script Object to use Common::SeekableReadStream.D G Turner
2015-12-27WAGE: More Updates To World Class for MacResManager API Changes.D G Turner
2015-12-27WAGE: Update World Class with MKTAG fourCC.D G Turner
2015-12-27WAGE: Add Missing Headers For World Class.D G Turner
2015-12-27WAGE: Minor Comment Corrections and Removal.D G Turner
2015-12-27WAGE: Correction For MacResManager Constructor Changes.D G Turner
2015-12-27WAGE: Add Missing Required Engine Headers.D G Turner
2015-12-27WAGE: Correct Engine For DebugMan API Changes.D G Turner
2015-12-27WAGE: Replace Forbidden Printf calls with debug() calls.D G Turner
2015-12-27WAGE: Updated Engine for MemoryReadStream Header Change.D G Turner
2015-12-27WAGE: StringList Replaced by StringArray...D G Turner
2015-12-27WAGE: Update Engine For MKID_BE to MKTAG Change.D G Turner
2015-12-27WAGE: Update Engine For Changes To Advanced Detector API.D G Turner
2015-12-27WAGE: Update Engine Code For Common::RandomSource API Changes.D G Turner
2015-12-27WAGE: Add .gitignore file.D G Turner
2015-12-27WAGE: Started implementing script execution.Eugene Sandulenko
2015-12-27WAGE: Fix compilation under *nix.Eugene Sandulenko
2015-12-27WAGE: Added MIT license to mll relevant files.Eugene Sandulenko
2015-12-27WAGE: Move MacResManager to CommonEugene Sandulenko
2015-12-27WAGE: Implement reading of all entities. This completes the world loading.Eugene Sandulenko
2015-12-27WAGE: Merged most headers into entities.hEugene Sandulenko
2015-12-27WAGE: Finished world loading.Eugene Sandulenko
2015-12-27WAGE: Load scene scripts too.Eugene Sandulenko
2015-12-27WAGE: Started scene loader implemenationEugene Sandulenko
2015-12-27WAGE: Remove chr.cpp as it is non-needed.Eugene Sandulenko
2015-12-27WAGE: Removed tons on those accessors.Eugene Sandulenko
2015-12-27WAGE: Added Context class and completed Chr class.Eugene Sandulenko
2015-12-27WAGE: Added stubs for most classes. Implemented Obj and Scene classes.Eugene Sandulenko
2015-12-27WAGE: Resource file is loaded.Eugene Sandulenko
2015-12-27WAGE: Initial version. "Another Fine Mess 1.8" is detected.Eugene Sandulenko
2015-12-27LAB: Allow to skip more efficiently the intro while the 2nd screen is displayedStrangerke
2015-12-27LAB: Remove some unnecessary castsWillem Jan Palenstijn
2015-12-27LAB: Simplify fillBuffer()Filippos Karapetis
2015-12-27LAB: Unify the sound flags code for music and sound effectsFilippos Karapetis
2015-12-27LAB: Simplify resetMusic()Filippos Karapetis
2015-12-27LAB: Rename _lastMusicRoom to _curRoomMusicFilippos Karapetis
2015-12-27LAB: Remove incorrect mouse cursor hiding at the start of every animFilippos Karapetis
2015-12-27LAB: Get rid of _doResetFilippos Karapetis
2015-12-27LAB: Simplify check orderWillem Jan Palenstijn
2015-12-27LAB: Init the mouse in the center of the screenStrangerke
2015-12-27LAB: Review the variable types used in Special, reduce the scope of some vari...Strangerke
2015-12-27LAB: Remove a useless assignmentStrangerke
2015-12-27LAB: Remove useless pragmaStrangerke
2015-12-27LAB: Use an enum for special room idsStrangerke
2015-12-27LAB: Remove unused definesStrangerke
2015-12-27LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purposeFilippos Karapetis
2015-12-27LAB: Revert functional change of cleanup commitWillem Jan Palenstijn
2015-12-27LAB: Fix crash in the the door number puzzleFilippos Karapetis