Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-11-07 | Implemented a Common::Archive subclass to handle the content of archives in ↵ | Nicola Mettifogo | |
Nippon Safes. Common::File is now used only to load archives. svn-id: r34921 | |||
2008-11-06 | Added some WIP code for the GMM save dialog (still not working correctly) | Filippos Karapetis | |
svn-id: r34918 | |||
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn | |
svn-id: r34916 | |||
2008-11-06 | Fix for bug #2071125 - "MICKEY: Mouse movement", by using the ↵ | Filippos Karapetis | |
waitForTimer() function from the SCUMM engine svn-id: r34914 | |||
2008-11-06 | Implemented GMM loading (and, once the GMM supports it, saving) for SCUMM | Max Horn | |
svn-id: r34913 | |||
2008-11-06 | Got rid of OSystem::colorToRGB and RGBToColor; added implementations for ↵ | Max Horn | |
OSystem::getOverlayFormat to several ports (pending testing by the porters) svn-id: r34912 | |||
2008-11-06 | cleanup | Max Horn | |
svn-id: r34910 | |||
2008-11-06 | Simplified AdvancedMetaEngine::fallbackDetect usage | Max Horn | |
svn-id: r34909 | |||
2008-11-05 | Turned enum PluginError into Common::Error, which in the future is to be ↵ | Max Horn | |
used in more places. Help with this is highly welcome svn-id: r34906 | |||
2008-11-05 | Got rid of the unused 'filename' attribute in SaveStateDescriptor | Max Horn | |
svn-id: r34905 | |||
2008-11-04 | cleanup | Max Horn | |
svn-id: r34898 | |||
2008-11-04 | Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some ↵ | Max Horn | |
EngineFeature comments svn-id: r34896 | |||
2008-11-04 | Fixed leak (unreleased stream of music data). | Nicola Mettifogo | |
svn-id: r34895 | |||
2008-11-04 | Refactoring of NS disk code, preliminary to change towards Common::Archive. | Nicola Mettifogo | |
svn-id: r34894 | |||
2008-11-03 | Extend HACK in Engine::hasFeature, fixes GMM load dialog. | Johannes Schickel | |
svn-id: r34889 | |||
2008-11-03 | - Extended some comments | Johannes Schickel | |
- Added @todos to engines/engine.h - Added a FIXME to engines/dialogs.cpp svn-id: r34887 | |||
2008-11-03 | Check for engine support for loading/saving via GMM when enabling/disabling ↵ | Johannes Schickel | |
the buttons. svn-id: r34886 | |||
2008-11-03 | Preliminary support for loading via GMM for KYRA engine. | Johannes Schickel | |
svn-id: r34885 | |||
2008-11-03 | Patch #2122869: ALL: Common load dialog | Max Horn | |
svn-id: r34883 | |||
2008-11-01 | Commit of patch #2207782 "ARCHIVE: New method 'getMember'". | Johannes Schickel | |
svn-id: r34871 | |||
2008-11-01 | Fixed assorted leaks in NS Amiga. | Nicola Mettifogo | |
svn-id: r34870 | |||
2008-10-29 | Removed reference to Common::File in music code, and small cleanup. | Nicola Mettifogo | |
svn-id: r34861 | |||
2008-10-29 | Cleanup of Nippon Safes disk code. | Nicola Mettifogo | |
svn-id: r34860 | |||
2008-10-27 | Removed FIXME and reverted commit #34855, as it's now possible to add a ↵ | Filippos Karapetis | |
subfolder to a non-existing folder without crashes with the change in commit #34857 svn-id: r34858 | |||
2008-10-26 | Implemented FR #2038951: "ALL: visible warning when CD music missing" | Filippos Karapetis | |
svn-id: r34856 | |||
2008-10-26 | Using getChild() with getChild() throws an assertion (a regression of the ↵ | Filippos Karapetis | |
latest FS node changes). Commenting out this line with a FIXME so that SAGA games can work once again under Windows svn-id: r34855 | |||
2008-10-26 | Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ↵ | Filippos Karapetis | |
as discussed in patch #2122869 svn-id: r34854 | |||
2008-10-26 | Added semi-ugly workaround for bug #2182450 ("BS1 Demo: Crash due to missing | Torbjörn Andersson | |
speech segment"). svn-id: r34853 | |||
2008-10-26 | Another attempt at making the Broken Sword 1 savegame list in the launcher match | Torbjörn Andersson | |
the in-game one. Only show savegames which actually have a corresponding save file. (That's a trick the in-game dialog doesn't know yet.) The match isn't perfect, though: The launcher lists the first save slot as 0, while the in-game dialog lists it as 1. But changing the launcher one will make it set the wrong "save_slot" value. svn-id: r34851 | |||
2008-10-26 | Cleaned up disk code after recent updates to Common::SearchSet. | Nicola Mettifogo | |
svn-id: r34848 | |||
2008-10-23 | Removed obsolete FIXME. | Torbjörn Andersson | |
svn-id: r34846 | |||
2008-10-23 | Pushed down some header deps | Max Horn | |
svn-id: r34845 | |||
2008-10-23 | Add missing break to processSpecialKeys(). | Travis Howell | |
svn-id: r34843 | |||
2008-10-22 | Remove unnecessary function overloadings for loadBg16 and loadBg256. | Kari Salminen | |
svn-id: r34840 | |||
2008-10-22 | Shut up MSVC and add FIXMEs to Sword's listSaves and ThemeEngine's loadThemeXML. | Kari Salminen | |
svn-id: r34839 | |||
2008-10-22 | Make incrustMask and incrustSprite only draw to the current background in ↵ | Kari Salminen | |
Operation Stealth. svn-id: r34838 | |||
2008-10-22 | Committed updated version of my patch #2184529 "SearchSet: Get rid of ↵ | Johannes Schickel | |
SharedPtr usage". svn-id: r34837 | |||
2008-10-21 | Cleanup. | Johannes Schickel | |
svn-id: r34831 | |||
2008-10-20 | Formatting. | Johannes Schickel | |
svn-id: r34830 | |||
2008-10-20 | Fix - at least partially - the list of savegames for the launcher's load dialog. | Torbjörn Andersson | |
But I suspect there are still bugs lurking in that code. I really dislike how Broken Sword 1 handles savegames... svn-id: r34829 | |||
2008-10-20 | I believe this fixes bug #2162345 ("BS1: Can't overwrite savegame"), but I'd | Torbjörn Andersson | |
really appreciate it if someone would test it further, in case I missed something. (Broken Sword 1 stores the names of the savegames in a separate file, and that has to be in sync with the individual savegame files. In my experience, that sort of thing can really attract bugs...) svn-id: r34828 | |||
2008-10-19 | Cleanup (Removed an extra 'return 0'). | Kari Salminen | |
svn-id: r34826 | |||
2008-10-18 | Implemented visual effects 1, 3, 4, 5, 6, 7 and 16 | Benjamin Haisch | |
svn-id: r34823 | |||
2008-10-14 | Another tweak to HE: Use SearchMan.openFile instead of a raw FSNode | Max Horn | |
svn-id: r34804 | |||
2008-10-13 | Patch #2131406: AGI: Fix Crash with Apple][ Instruments. | Kari Salminen | |
Applied the patch as it is, thanks clone2727. Now Apple IIGS AGI games don't crash anymore if the instruments (They're in *.SYS16) or the instrument samples (They're in SIERRASTANDARD) aren't found. svn-id: r34798 | |||
2008-10-13 | Fixed crash after using cutscene subtitles. (Now I *know* no one has used that | Torbjörn Andersson | |
feature before. :-) svn-id: r34796 | |||
2008-10-13 | Fix for bug #2162342: FREDDI1: Game does not start | Max Horn | |
svn-id: r34793 | |||
2008-10-13 | - fix installer file support for Kyra 2 and 3 | Florian Kagerer | |
- fix bug in pc98 audio driver svn-id: r34791 | |||
2008-10-13 | Use the save file manager's listSavefiles() function to find out if any ↵ | Torbjörn Andersson | |
savegames exist at all. (The old method was to potentially try and open a hundred files, though it would stop after finding the first one.) svn-id: r34790 | |||
2008-10-12 | Increased maximum subtitle line length for SimSaw. That code really should be | Torbjörn Andersson | |
made more robust some day, but until now I don't think anyone actually used it. svn-id: r34787 |