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screwed due to palette issues
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Right now, a few places in the frontend code still use printf and
consorts. We mark the affected files with a FIXME for now, and
add a dedicated exception for each. To be fixed!
Also tweak FORBIDDEN_SYMBOL_REPLACEMENT to hopefully really always
enforce a compiler error
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playable until scene group 10
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For further discussion check here:
https://github.com/scummvm/scummvm/pull/16
Conflicts:
graphics/png.cpp
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#9500
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This fixes the vertical black line glitch in the QfG3 start menu (#3293351)
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This fixes a problem with the text being removed, but the game still waiting for the original period until doing another action
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translator
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#5200
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walkable areas
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