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AgeCommit message (Expand)Author
2012-03-28CGE: Close memory leak in savegame loading.D G Turner
2012-03-28CGE: Close memory leak in sound Fx caching..D G Turner
2012-03-28CGE: Close memory leak in savegame thumbnail loading.D G Turner
2012-03-27AGI: Add played time information to saved gamesFilippos Karapetis
2012-03-27AGI: Use the ScummVM dialogs for saving/loadingFilippos Karapetis
2012-03-27DREAMWEB: Slight cleanup of DreamWebEngine::animPointer()Filippos Karapetis
2012-03-26AGI: Fix compilation on NDS, broken due to predictive text changes.D G Turner
2012-03-26QUEEN: Implement saving/loading during runtime from the GMMFilippos Karapetis
2012-03-25Merge pull request #214 from BenCastricum/masterEugene Sandulenko
2012-03-25Merge pull request #216 from bluegr/gui_undither_moveEugene Sandulenko
2012-03-25SCI: Fix cursor coordinates for SCI01. Fixes a crash in KQ1 (bug #3503932)Filippos Karapetis
2012-03-25GUI: Change the undithering checkbox to be an engine-specific optionFilippos Karapetis
2012-03-25DREAMWEB: Rename the dreamweb_originalsaveload option to originalsaveloadFilippos Karapetis
2012-03-25SCI: Rename the sci_originalsavedload option to originalsaveloadFilippos Karapetis
2012-03-25KYRA: Fix game option commentsFilippos Karapetis
2012-03-25SCI: Hook up the digital SFX and CD audio optionsFilippos Karapetis
2012-03-25SWORD2: Add a custom game option to toggle object labelsFilippos Karapetis
2012-03-25SKY: Only show the option for the alternative intro in the CD versionFilippos Karapetis
2012-03-25QUEEN: Only show the option for the alternative intro in the CD versionFilippos Karapetis
2012-03-25SKY: Add gui-option for alt-introTorbjörn Andersson
2012-03-25QUEEN: Add GUI option for alt-introTorbjörn Andersson
2012-03-25GUI: Move predictive dialog to common guiOleksiy Kurochko
2012-03-25KYRA: Move I18N-related commits where they belong.Eugene Sandulenko
2012-03-25Merge pull request #211 from lordhoto/game-gui-options-v2Eugene Sandulenko
2012-03-24SCUMM: More HES games detection fixesBen Castricum
2012-03-24GROOVIE: Detect if external music exists for the Music Enhancement Project.Scott Thomas
2012-03-20GRAPHICS: Move PNG to the ImageDecoder interfaceMatthew Hoops
2012-03-20GRAPHICS: Convert JPEG to the ImageDecoder APIMatthew Hoops
2012-03-20GRAPHICS: Convert PictDecoder to the ImageDecoder APIMatthew Hoops
2012-03-20MOHAWK: Make MystBitmap use BitmapDecoderMatthew Hoops
2012-03-20GRAPHICS: Rewrite ImageDecoder to have an improved APIMatthew Hoops
2012-03-20MOHAWK: Use Surface::convertTo() for video 8bpp->true color conversionMatthew Hoops
2012-03-19SCI: Add per-game GUI option support.Filippos Karapetis
2012-03-19DREAMWEB: Add per-game GUI option support.Filippos Karapetis
2012-03-19KYRA: Add per-game GUI option support.Johannes Schickel
2012-03-19ENGINES: Implement per-game options caching in AdvancedDetector via GUIO flags.Johannes Schickel
2012-03-19GUI: Add per-engine and per-game optionsFilippos Karapetis
2012-03-19MOHAWK: Properly initialize the Riven tdomeelev variableMatthew Hoops
2012-03-17ALL: Make use of defined() for the preprocessor consistent.Johannes Schickel
2012-03-17ALL: Use GCC_ATLEAST().Christoph Mallon
2012-03-17Merge pull request #206 from BenCastricum/masterEugene Sandulenko
2012-03-16MOHAWK: Disable Riven demo save/load GUI buttonsMatthew Hoops
2012-03-16MOHAWK: Improve Riven save/load error messagesMatthew Hoops
2012-03-13JANITORIAL: Simply use *x instead of *x.get() on smart pointers.Christoph Mallon
2012-03-13JANITORIAL: Remove dead code.Christoph Mallon
2012-03-13JANITORIAL: Replace (x ? false : true) by !(x).Christoph Mallon
2012-03-13JANITORIAL: Make getters const.Christoph Mallon
2012-03-13JANITORIAL: Avoid the ugly operator invocation syntax.Christoph Mallon
2012-03-13JANITORIAL: Use appropriate type for loop counter.Christoph Mallon
2012-03-13JANITORIAL: Do not convert false to a null pointer.Christoph Mallon