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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gui
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launcher.cpp
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Author
2020-01-04
GUI: Introduce dynamic layouts
Bastien Bouclet
2020-01-01
ENGINES: Copy the data referenced by QualifiedGameDescriptor
Bastien Bouclet
2019-12-04
GUI: Fix translations for the mass add button
Bastien Bouclet
2019-11-24
GUI: Add DropdownButtonWidget and use it in the launcher for mass add
Bastien Bouclet
2019-11-03
BASE: Change the command line interface to use engine-qualified game names
Bastien Bouclet
2019-11-03
ENGINES: Automatically upgrade the targets on launch to add an engine ID
Bastien Bouclet
2019-11-03
ENGINES: Change targets to have an 'engine ID'
Bastien Bouclet
2019-10-03
GUI: Add Missing Switch Default Cases
D G Turner
2019-05-12
GUI: Better integration for the unknown game dialog when adding games
Bastien Bouclet
2019-04-30
GUI: Support adding games via Drag and Drop
Cameron Cawley
2018-06-27
GUI: Grey out unlaunchable games in launcher
Adrian Frühwirth
2018-05-28
GUI: Move UnknownGameDialog to gui
Thierry Crozat
2018-05-10
ENGINES: Merge GameDescriptor and DetectedGame
Bastien Bouclet
2018-05-10
ENGINES: Factor adding games to ConfMan
Bastien Bouclet
2018-05-10
ENGINES: Turn GameDescriptor into a simple struct
Bastien Bouclet
2018-05-10
ENGINES: Change MetaEngine::findGame to return a plain game descriptor
Bastien Bouclet
2018-05-10
ENGINES: Add unknown game variants to the game detector results
Bastien Bouclet
2018-04-29
ENGINES: Show the unknown Game dialog only when the detector is launched by t...
Lothar Serra Mari
2018-01-27
GUI: Remove Dialog::markAsDirty to expose full GUI redraws
Bastien Bouclet
2018-01-27
GUI: Implement dirty-checking for widget redraws
Bastien Bouclet
2017-12-03
BASE: Remove bad casts between incompatible Plugin types
Colin Snover
2017-06-13
GUI: Focus the first 'focusable' widget when rebuilding dialogs
Bastien Bouclet
2017-03-10
GUI: Delay deletion of child widgets when rebuilding launcher and options dialog
Thierry Crozat
2016-10-30
GUI: Add possibility to rebuild the launcher dialog
Thierry Crozat
2016-10-17
ALL: Fix compilation with disabled cloud but enabled libcurl
Eugene Sandulenko
2016-08-24
GUI: Fix warnings
Eugene Sandulenko
2016-08-24
GUI: Fix DownloadDialog detection
Alexander Tkachev
2016-08-24
CLOUD: Add auto-detect for downloaded game
Alexander Tkachev
2016-08-24
CLOUD: Replace USE_CLOUD with USE_LIBCURL
Alexander Tkachev
2016-08-24
GUI: Forbid using download directory in "Add Game"
Alexander Tkachev
2016-08-24
GUI: Add warning message for game's savepath
Alexander Tkachev
2016-06-01
GUI: Initialize pointers to NULL, not false
Torbjörn Andersson
2016-06-01
GUI: More object initialization cleanup
Eugene Sandulenko
2015-11-11
GUI: Do not show splash when ran from launcher
Eugene Sandulenko
2015-06-25
GUI: Mark "Mass Add..." and "Record..." for translation.
Thierry Crozat
2014-09-03
Merge pull request #492 from BenCastricum/misc
Johannes Schickel
2014-08-22
GUI: s/savegame/saved game/
Ben Castricum
2014-08-22
GUI: Fix description of game specific extraPath
Ben Castricum
2014-02-18
GUI: Make GPL headers consistent in themselves.
Johannes Schickel
2013-05-17
RECORDER: Implement Events Recorder
Eugene Sandulenko
2013-02-03
GUI: Fix text alignment for the version in the launcher.
Johannes Schickel
2012-09-26
JANITORIAL: Remove trailing whitespaces.
Johannes Schickel
2012-06-10
GUI: Get rid of SaveLoadChooser::setSaveMode.
Johannes Schickel
2012-05-03
GUI: Implemented pressed state for buttons
Oleksiy Kurochko
2012-03-25
GUI: Remove leftover code for the global dithering checkbox
Filippos Karapetis
2012-03-19
GUI: Add per-engine and per-game options
Filippos Karapetis
2012-02-26
COMMON: Move RenderMode and GUIOptions functionality into separate files
Max Horn
2012-02-21
Merge pull request #182 from fingolfin/forbid-ctype
Willem Jan Palenstijn
2012-02-20
COMMON: Move isFoo functions to namespace Common, add doxygen comments
Max Horn
2012-02-15
JANITORIAL: Fix missing whitespace in pointer cast
Tarek Soliman
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