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path: root/gui/launcher.cpp
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2003-11-28reuse SaveLoadChooser in main dialog -> this means the SaveLoadChooser ↵Max Horn
remembers the scroll position -> improved user experience svn-id: r11415
2003-11-18return/enter key in the launcher now starts the selected targetMax Horn
svn-id: r11347
2003-11-10added namespace GUIMax Horn
svn-id: r11255
2003-11-08cleanup whitespacesPaweł Kołodziejski
svn-id: r11223
2003-11-07added checkboxes to the 'Edit Game...' dialog which let the user determine ↵Max Horn
whether to override global settings or not; besides other things, this fixes bug #837599 (Default volume is 0 for newly added games) svn-id: r11196
2003-11-05make savepath settings persistentMax Horn
svn-id: r11158
2003-11-05refactored common code into a new class OptionsDialog; various fixes and ↵Max Horn
cleanup to the launcher/option dialogs svn-id: r11152
2003-11-05added multi_midi/native_mt32 settings (we *really* need to come up with a ↵Max Horn
good way to share code between GlobalOptionsDialog and EditGameDialog) svn-id: r11145
2003-11-05save fullscreen/aspect ratio settings; fix midi driver selection (driver was ↵Max Horn
set immediately when you choose it from popup; this made it impossible to 'Cancel' the change) svn-id: r11144
2003-11-05added language/platform popupMax Horn
svn-id: r11143
2003-11-04modified NewGui::drawString to shorten strings which don't fit using ↵Max Horn
ellipsis (disabled for the EditTextWidget for now) svn-id: r11136
2003-11-04Added some more dummy checkboxes, functionality to be addedMax Horn
svn-id: r11135
2003-11-03fix item positionsMax Horn
svn-id: r11122
2003-11-03Default to first tabJames Brown
svn-id: r11087
2003-11-03Fiddling with new tab widgetJames Brown
svn-id: r11086
2003-11-03use TabWidget for GlobalOptionsDialogMax Horn
svn-id: r11073
2003-11-02added initial TabWidget stub (if you want to try it, I added some testing ↵Max Horn
code to launcher.cpp which you just have to un-#if). This is not yet finished, obviously, but enough to 'get the idea', I hope svn-id: r11062
2003-11-02ask before removing a game configMax Horn
svn-id: r11050
2003-11-02turned NewGui into a singleton, and made OSystem a pseudo-singleton; added ↵Max Horn
Widget::findWidget (preparing to add support for nested widgets, for the tab widget) svn-id: r11045
2003-11-01merged detectGames() into LauncherDialog::handleCommand()Max Horn
svn-id: r11043
2003-11-01amiga checkbox is obsolete (will be replaced by a platform popupMax Horn
svn-id: r11038
2003-10-28cleanup: removed version/id from GameSettingsMax Horn
svn-id: r10995
2003-10-17findGame is static class method nowMax Horn
svn-id: r10864
2003-10-17factored out the game detection code into the Plugin class; this is the ↵Max Horn
first step towards allowing more powerful, plugin specific detection code; also, moved the Plugin GameSettings APIs to a slightly higher level svn-id: r10858
2003-10-16cleanupMax Horn
svn-id: r10839
2003-10-12some renaming for more consistent terminology (although we might want to ↵Max Horn
reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game svn-id: r10766
2003-10-11fix for bug #821502 (GUI: Launcher crashes with unexisting targets)Max Horn
svn-id: r10738
2003-10-08turned PluginManager into a proper singletonMax Horn
svn-id: r10688
2003-10-08new config manager. not everything is completed, and some things will still ↵Max Horn
be changed, but it seems to work well enough to put it into CVS svn-id: r10687
2003-10-05Make use of new List iteratorMax Horn
svn-id: r10609
2003-10-02renamed namespace ScummVM to CommonMax Horn
svn-id: r10544
2003-09-18moved engine.* to base; this fixes some linking issues when building a ↵Max Horn
barebone ScummVM (or maybe I just want to increase our CVS stats? <g>) svn-id: r10287
2003-09-17new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there ↵Max Horn
(this removes the need for an ugly hack in the build system, and is also conceptionally cleaner) svn-id: r10282
2003-09-08added About dialog to launcherMax Horn
svn-id: r10107
2003-09-08got rid of version_settingsMax Horn
svn-id: r10101
2003-09-08added a FIXME commentMax Horn
svn-id: r10093
2003-09-08renamed VersionSettings -> TargetSettings and also renamed some of its ↵Max Horn
members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code svn-id: r10092
2003-08-20Change Amiga palette option to Amiga versionTravis Howell
svn-id: r9800
2003-08-12Show Amiga option only for scumm gamesTravis Howell
svn-id: r9643
2003-07-15replaced SCUMMVM_VERSION/SCUMMVM_CVS by ↵Max Horn
gScummVMVersion/gScummVMBuildDate/gScummVMFullVersion; made engine.o depend on all other .o files, so that the build date in it is always up-to-date svn-id: r9032
2003-06-15remove scumm.h dependencyJonathan Gray
svn-id: r8498
2003-06-15moved GameId declaration to common/engine.h (more logical); moved scumm ↵Max Horn
specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies) svn-id: r8496
2003-06-07use _versionMax Horn
svn-id: r8370
2003-04-30PalmOS changes: allow 8 bit GUI modeMax Horn
svn-id: r7226
2003-04-29update launcher for recent changesJonathan Gray
svn-id: r7191
2003-03-25added some meat to the global options dialog (no prefs are stored yet, though)Max Horn
svn-id: r6862
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06and more cleanup .... LastPaweł Kołodziejski
svn-id: r6721
2002-12-20don't show amiga checkbox for simon gamesMax Horn
svn-id: r6031
2002-12-14cleanupMax Horn
svn-id: r5947