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path: root/saga/game.cpp
AgeCommit message (Expand)Author
2005-03-18- changescene on fair for tentsAndrew Kurushin
2005-03-08Added constant for the resource number for the first IHNM scene. Actually,Torbjörn Andersson
2005-01-21problems solved:Andrew Kurushin
2005-01-17o Proper implementation of sfPlaySound() which knows about CD<->floppyEugene Sandulenko
2005-01-14o Added support for German ITE. There are also Puzzle-related messagesEugene Sandulenko
2005-01-13- introduced SagaEngine::getTextString (for i18n it should route to correspon...Andrew Kurushin
2005-01-11- remove game.h & image.hAndrew Kurushin
2005-01-11Make voicess.res the first IHNM voice file, since that's the one that'sTorbjörn Andersson
2005-01-10German retail IHNM patch.re_ md5 is confirmedEugene Sandulenko
2005-01-09- GameModule is goneAndrew Kurushin
2005-01-09o Fixed some indentationEugene Sandulenko
2005-01-07o Add reported German IHNM and ITEEugene Sandulenko
2005-01-02o Started putting all panels stuff in order. Still incompleteEugene Sandulenko
2005-01-02Changed "sizeof x" to "sizeof(x)" for consistency with the rest of ScummVM,Torbjörn Andersson
2005-01-01oops, correct copyright stringMax Horn
2005-01-01Updated copyrightMax Horn
2004-12-28Fix regression with IHNM.Eugene Sandulenko
2004-12-28- many actor walk related functions addedAndrew Kurushin
2004-12-28Added MD5 sums for IHNM so that we can watch the intro again. It seems toTorbjörn Andersson
2004-12-27Added MD5 sum for Linux music file.Torbjörn Andersson
2004-12-25o Merge game detection and game probing in one functionEugene Sandulenko
2004-12-25There appeared to be different DOS CD version. Also fixed DOS demo detectionEugene Sandulenko
2004-12-24Implement proper game autodetectionEugene Sandulenko
2004-12-23o Lowercased all filenames for better readabilityEugene Sandulenko
2004-12-22- rewriten actors action handling (now uses all original flags etc)Andrew Kurushin
2004-12-22o Fix regression with Mac versionsEugene Sandulenko
2004-12-22o Moved GAME_* to SagaEngine objectEugene Sandulenko
2004-12-18sprite loading fix in win demoAndrew Kurushin
2004-12-15Patch #1081904 ITE: MAC demo supportEugene Sandulenko
2004-12-09Pass subdirectories to gamedetector functionsRobert Göffringmann
2004-12-08Use some disassembly-based values.Eugene Sandulenko
2004-12-03First pass at migrating from the old Reinherit console to the ScummVMTorbjörn Andersson
2004-11-25Removed the hard-coded monologue. I realized that it was probably scripted,Torbjörn Andersson
2004-11-19Added music to the partial IHNM intro. I think I picked the correct tune,Torbjörn Andersson
2004-11-15o Make GAME_GetFileContext() more object-likeEugene Sandulenko
2004-11-06IndentationTorbjörn Andersson
2004-10-27removed R_ prefix with few r_ tooPaweł Kołodziejski
2004-10-01Set up file paths to handle the differences between the file layout of theTorbjörn Andersson
2004-08-27R_GAMETYPE -> GID, remove unused supported flag and trim some unused bits of ...Jonathan Gray
2004-08-22 o Eliminate all structure _tags.Eugene Sandulenko
2004-08-11Move ITE_* and IHNM_* to Scene class.Eugene Sandulenko
2004-08-06Move INTERFACE_ to class.Eugene Sandulenko
2004-08-02Fix #include paths.Eugene Sandulenko
2004-08-01merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...Jonathan Gray
2004-07-31remove YS_IGNORE_PARAM macro and some uneeded yslib.h includesJonathan Gray
2004-05-05Replaced R_printf() with debug() and warning(). There are still a couple ofTorbjörn Andersson
2004-05-05Removed data_dir, since it wasn't used.Torbjörn Andersson
2004-05-02use features so ihnm doesn't default to 1280x960, change over some of the tim...Jonathan Gray
2004-05-01Proper #includes everywhereEugene Sandulenko
2004-05-01unbreak change that prevented ite disk version from launching, add detection ...Jonathan Gray