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path: root/saga/game.cpp
AgeCommit message (Expand)Author
2004-11-19Added music to the partial IHNM intro. I think I picked the correct tune,Torbjörn Andersson
2004-11-15o Make GAME_GetFileContext() more object-likeEugene Sandulenko
2004-11-06IndentationTorbjörn Andersson
2004-10-27removed R_ prefix with few r_ tooPaweł Kołodziejski
2004-10-01Set up file paths to handle the differences between the file layout of theTorbjörn Andersson
2004-08-27R_GAMETYPE -> GID, remove unused supported flag and trim some unused bits of ...Jonathan Gray
2004-08-22 o Eliminate all structure _tags.Eugene Sandulenko
2004-08-11Move ITE_* and IHNM_* to Scene class.Eugene Sandulenko
2004-08-06Move INTERFACE_ to class.Eugene Sandulenko
2004-08-02Fix #include paths.Eugene Sandulenko
2004-08-01merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...Jonathan Gray
2004-07-31remove YS_IGNORE_PARAM macro and some uneeded yslib.h includesJonathan Gray
2004-05-05Replaced R_printf() with debug() and warning(). There are still a couple ofTorbjörn Andersson
2004-05-05Removed data_dir, since it wasn't used.Torbjörn Andersson
2004-05-02use features so ihnm doesn't default to 1280x960, change over some of the tim...Jonathan Gray
2004-05-01Proper #includes everywhereEugene Sandulenko
2004-05-01unbreak change that prevented ite disk version from launching, add detection ...Jonathan Gray
2004-05-01add some debug calls in the verify functionsJonathan Gray
2004-05-01Fixed warning. The R_GAMEDESC for the disk version of ITE didn't initialiseTorbjörn Andersson
2004-05-01indentPaweł Kołodziejski
2004-04-30Move from custom unsigned types to those provided by main config.hEugene Sandulenko
2004-04-27Don't use uninitialized variable, lang_path, in debugging messages. ItTorbjörn Andersson
2004-04-25More ScummVMificationMax Horn
2004-04-25Fix many warnings; use C++ type system instead of C style typedefs; removed v...Max Horn
2004-04-23convert the file routines to use the File classJonathan Gray
2004-04-12WIP for SAGA engine.Eugene Sandulenko