Age | Commit message (Expand) | Author |
2005-06-19 | Implement sfPlayLoopedSound, sfFadeMusic and sfPlayVoice. | Eugene Sandulenko |
2005-06-05 | Hide debug output | Eugene Sandulenko |
2005-05-10 | Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec... | Max Horn |
2005-05-10 | Moved class File and the MD5 stuff to namespace Common | Max Horn |
2005-04-03 | Committed patch #1168149 (Shared GM/MT-32 mapping) by eriktorbjorn as-is. Thi... | Jerome Fisher |
2005-04-03 | - fixed tile doors drawing | Andrew Kurushin |
2005-03-12 | PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int... | Max Horn |
2005-03-09 | changing AudioDataType -> SoundType, so now the constant names match the name... | Max Horn |
2005-01-17 | If the game tries to start a piece of music that happens to be playing | Torbjörn Andersson |
2005-01-11 | - remove game.h & image.h | Andrew Kurushin |
2005-01-01 | oops, correct copyright string | Max Horn |
2005-01-01 | Updated copyright | Max Horn |
2004-12-27 | Added 'sound types' to the mixer - for now, only plain (for the premixer), SF... | Max Horn |
2004-12-25 | Get rid of the useless & troublesome master_volume | Max Horn |
2004-12-22 | o Fix regression with Mac versions | Eugene Sandulenko |
2004-12-22 | o Moved GAME_* to SagaEngine object | Eugene Sandulenko |
2004-12-17 | actors rearrangement bugfix | Andrew Kurushin |
2004-12-15 | Patch #1081904 ITE: MAC demo support | Eugene Sandulenko |
2004-11-27 | AudioStream::read() has been removed quite some time ago, now making sure tha... | Max Horn |
2004-11-26 | After listening to some of the IHNM music from both the FM and GM music | Torbjörn Andersson |
2004-11-21 | But surely we should still call setGM(true) in the GM case, right...? | Torbjörn Andersson |
2004-11-21 | o Removed astray debug output. | Eugene Sandulenko |
2004-11-20 | I'm told that the FM music file sounds terrible with MT-32 and that the | Torbjörn Andersson |
2004-11-19 | Added music to the partial IHNM intro. I think I picked the correct tune, | Torbjörn Andersson |
2004-11-15 | o Make GAME_GetFileContext() more object-like | Eugene Sandulenko |
2004-11-03 | Whitespace fix | Torbjörn Andersson |
2004-10-27 | removed R_ prefix with few r_ too | Paweł Kołodziejski |
2004-10-22 | Properly nitialize _passThrough variable. | Eugene Sandulenko |
2004-10-21 | Better support of MT-32. | Eugene Sandulenko |
2004-10-16 | Oops, forgot to remove these lines. Now all three forms of music (XMIDI, | Torbjörn Andersson |
2004-10-12 | Added support for digitized music, plus some other music-related fixes. | Torbjörn Andersson |
2004-10-01 | Set up file paths to handle the differences between the file layout of the | Torbjörn Andersson |
2004-08-27 | R_GAMETYPE -> GID, remove unused supported flag and trim some unused bits of ... | Jonathan Gray |
2004-08-02 | Fix #include paths. | Eugene Sandulenko |
2004-08-01 | init some member vars | Jonathan Gray |
2004-08-01 | merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation... | Jonathan Gray |
2004-07-31 | remove YS_IGNORE_PARAM macro and some uneeded yslib.h includes | Jonathan Gray |
2004-05-31 | Set _parser to NULL after deleting it. I don't know if it's necessary, but | Torbjörn Andersson |
2004-05-31 | Make sure music is unloaded and the parser object deleted before starting a | Torbjörn Andersson |
2004-05-29 | Extend midi music table. | Eugene Sandulenko |
2004-05-16 | Cleaned up the handling of external MIDI files, and added the missing ones. | Torbjörn Andersson |
2004-05-05 | Replaced R_printf() with debug() and warning(). There are still a couple of | Torbjörn Andersson |
2004-05-01 | With Jamieson630's MIDI parser fix, all the ITE MIDIs should work. | Torbjörn Andersson |
2004-05-01 | indent | Paweł Kołodziejski |
2004-05-01 | Fixed warning | Torbjörn Andersson |
2004-04-30 | Move from custom unsigned types to those provided by main config.h | Eugene Sandulenko |
2004-04-30 | Indentation madness | Eugene Sandulenko |
2004-04-30 | Very experimental support for the separate MIDI files used by the Wyrmkeep | Torbjörn Andersson |
2004-04-29 | use timer rate from driver, makes midi a bit more audible | Jonathan Gray |
2004-04-29 | Quick-and-dirty music fix. I can hear music in the ITE intro now. I haven't | Torbjörn Andersson |