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2005-06-25fix animation timings (now Shiala scene not stucks)Andrew Kurushin
2005-06-05implements sfScriptClimb, sfThrowActor, sfChangeActorSceneAndrew Kurushin
2005-06-04My Linux ITE CD developed read errors, so Joe sent me a replacement, forTorbjörn Andersson
2005-05-31multiple files save-load implementationAndrew Kurushin
2005-05-29Fix puzzle callback timings. Was mistakingly used millisecs instead of microsecsEugene Sandulenko
2005-05-29implemented DOS version 1 pixel clippingAndrew Kurushin
2005-05-28game options WIP2Andrew Kurushin
2005-05-26Puzzle WIP. No visuals yet.Eugene Sandulenko
2005-05-23saveload WIPAndrew Kurushin
2005-05-23Plug in Puzzle. Now it consists mainly of stubs but neverthless lets skipEugene Sandulenko
2005-05-22fixes some todo (hardcoded resource ids -> customized per game)Andrew Kurushin
2005-05-15add save game chunkAndrew Kurushin
2005-05-08fixed sfSceneEq bugAndrew Kurushin
2005-04-24fixed object frawingAndrew Kurushin
2005-04-22implemented inventoryAndrew Kurushin
2005-04-21Add not yet correctly working save/load. Use key F7 for savingEugene Sandulenko
2005-04-18converse support improved (still has some bugs)Andrew Kurushin
2005-04-06Removed system includes.Torbjörn Andersson
2005-03-18- changescene on fair for tentsAndrew Kurushin
2005-01-21Fix compilationEugene Sandulenko
2005-01-21problems solved:Andrew Kurushin
2005-01-18partly implemented game objectsAndrew Kurushin
2005-01-18another step in verb implementation:Andrew Kurushin
2005-01-18- merged ActionMap and ObjectMapAndrew Kurushin
2005-01-17o Proper implementation of sfPlaySound() which knows about CD<->floppyEugene Sandulenko
2005-01-15- added partial scene change by actor's walking (todo:entrance should be supp...Andrew Kurushin
2005-01-15some work in progress on verb stuff:Andrew Kurushin
2005-01-14o Added support for German ITE. There are also Puzzle-related messagesEugene Sandulenko
2005-01-13- introduced SagaEngine::getTextString (for i18n it should route to correspon...Andrew Kurushin
2005-01-13Removed unused stuff.Torbjörn Andersson
2005-01-11- remove game.h & image.hAndrew Kurushin
2005-01-11On Fingolfin's suggestion I put back the inclusion of util.h into Rect, forTorbjörn Andersson
2005-01-10Remove some more header dependenciesMax Horn
2005-01-09- GameModule is goneAndrew Kurushin
2005-01-08rename StringsList to StringsTableAndrew Kurushin
2005-01-08begining of verb implementationAndrew Kurushin
2005-01-07o Add reported German IHNM and ITEEugene Sandulenko
2005-01-04o Fix regression with Win32 CD ITE at wyrmkeep logoEugene Sandulenko
2005-01-02o Started putting all panels stuff in order. Still incompleteEugene Sandulenko
2005-01-01oops, correct copyright stringMax Horn
2005-01-01Updated copyrightMax Horn
2004-12-29Just compared with original. Correct fade durations confirmed. I just usedEugene Sandulenko
2004-12-29PALETTE_FADE_DURATION -> kNormalFadeDurationEugene Sandulenko
2004-12-28- many actor walk related functions addedAndrew Kurushin
2004-12-28o Fixed animation playbackEugene Sandulenko
2004-12-25o Merge game detection and game probing in one functionEugene Sandulenko
2004-12-25There appeared to be different DOS CD version. Also fixed DOS demo detectionEugene Sandulenko
2004-12-24- remove old stuffAndrew Kurushin
2004-12-23o Lowercased all filenames for better readabilityEugene Sandulenko
2004-12-22- rewriten actors action handling (now uses all original flags etc)Andrew Kurushin