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path: root/saga/script.h
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2005-01-13- introduced SagaEngine::getTextString (for i18n it should route to correspon...Andrew Kurushin
2005-01-08rename StringsList to StringsTableAndrew Kurushin
2005-01-08begining of verb implementationAndrew Kurushin
2005-01-06- implement faceTowards (script function & etc)Andrew Kurushin
2005-01-06Placard functions are now event-driven, so the blocking palette faders areTorbjörn Andersson
2005-01-06Next batch of panel-related fixes. Still wrong.Eugene Sandulenko
2005-01-03- script execution stops properlyAndrew Kurushin
2005-01-02o Started putting all panels stuff in order. Still incompleteEugene Sandulenko
2005-01-01oops, correct copyright stringMax Horn
2005-01-01Updated copyrightMax Horn
2004-12-30o COde formattingEugene Sandulenko
2004-12-30Renamed the "placard" opcode functions. They should be reasonably bug freeTorbjörn Andersson
2004-12-29- some work in progressAndrew Kurushin
2004-12-28- many actor walk related functions addedAndrew Kurushin
2004-12-28Implement rest of animation-related opcodes.Eugene Sandulenko
2004-12-28o Fixed animation playbackEugene Sandulenko
2004-12-25- some "actors walk" work progressionAndrew Kurushin
2004-12-24- remove old stuffAndrew Kurushin
2004-12-24- opCCall* on debuglevel==9 shows script function nameAndrew Kurushin
2004-12-24- fix of 8 to 4 direction conversionAndrew Kurushin
2004-12-22- rewriten actors action handling (now uses all original flags etc)Andrew Kurushin
2004-12-21- rewritten actors speech engine :Andrew Kurushin
2004-12-15Patch #1081904 ITE: MAC demo supportEugene Sandulenko
2004-12-03First pass at migrating from the old Reinherit console to the ScummVMTorbjörn Andersson
2004-11-12Slight renamingTorbjörn Andersson
2004-11-07Renamed SF_getObjName() to SF_getObjImage() and unstubbed it. (Untested)Torbjörn Andersson
2004-11-06Add stub for every script functionEugene Sandulenko
2004-10-27Implement some script functions and report stubs.Eugene Sandulenko
2004-10-27removed R_ prefix with few r_ tooPaweł Kołodziejski
2004-10-27Started to rework script threads. Partially moved to thread flags.Eugene Sandulenko
2004-10-21A bunch of mostly panel-related fixes for the ITE intro. Apart from theTorbjörn Andersson
2004-10-20FX_CROWD constants are correct.Eugene Sandulenko
2004-10-09Initial attempt at fixing the SData problem. I'm still not sure exactly howTorbjörn Andersson
2004-10-03A few, mostly untested, fixes to the SAGA script engine:Torbjörn Andersson
2004-09-25Enough stubs and pops to make the intro scene script finish properly.Torbjörn Andersson
2004-09-23Added support for scene music and the music-playing opcode to make theTorbjörn Andersson
2004-09-23Replaced the standard stack with a custom-made. In the original SAGA engineTorbjörn Andersson
2004-08-22 o Eliminate all structure _tags.Eugene Sandulenko
2004-08-12Merge SDEBUG_*, SF_* and STHREAD_* into Script class.Eugene Sandulenko
2004-08-12Drop SSTACK_ in favor of common/stack.h implementation.Eugene Sandulenko
2004-08-11Move CF_ commands to class and call them from wrappers. This will let usEugene Sandulenko
2004-08-03Move TEXT_* to SagaEngine class.Eugene Sandulenko
2004-08-02Fix #include paths.Eugene Sandulenko
2004-08-01Clean up Script class a bit; add get/set functionsJoost Peters
2004-08-01create Script class from SCRIPT_* and ScriptModuleJoost Peters
2004-07-31Extended CVAR_RegisterFunc with callback object parameter.Eugene Sandulenko
2004-05-04Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream.Eugene Sandulenko
2004-05-01indentPaweł Kołodziejski
2004-04-30Move from custom unsigned types to those provided by main config.hEugene Sandulenko
2004-04-25Fix many warnings; use C++ type system instead of C style typedefs; removed v...Max Horn