Age | Commit message (Expand) | Author |
2005-01-01 | oops, correct copyright string | Max Horn |
2005-01-01 | Updated copyright | Max Horn |
2004-12-31 | Slight adjustment of placard text position. It's still not identical to the | Torbjörn Andersson |
2004-12-30 | o COde formatting | Eugene Sandulenko |
2004-12-30 | Renamed the "placard" opcode functions. They should be reasonably bug free | Torbjörn Andersson |
2004-12-29 | - some work in progress | Andrew Kurushin |
2004-12-29 | PALETTE_FADE_DURATION -> kNormalFadeDuration | Eugene Sandulenko |
2004-12-29 | Implemented the "placard" functions, because they're such a nice visual | Torbjörn Andersson |
2004-12-28 | - many actor walk related functions added | Andrew Kurushin |
2004-12-28 | Implement rest of animation-related opcodes. | Eugene Sandulenko |
2004-12-28 | o Fixed animation playback | Eugene Sandulenko |
2004-12-25 | - some "actors walk" work progression | Andrew Kurushin |
2004-12-24 | - remove old stuff | Andrew Kurushin |
2004-12-24 | - resolved protagonist swapping problem | Andrew Kurushin |
2004-12-24 | - opCCall* on debuglevel==9 shows script function name | Andrew Kurushin |
2004-12-24 | - fix of 8 to 4 direction conversion | Andrew Kurushin |
2004-12-22 | - rewriten actors action handling (now uses all original flags etc) | Andrew Kurushin |
2004-12-21 | - rewritten actors speech engine : | Andrew Kurushin |
2004-12-17 | - all actors creates on start | Andrew Kurushin |
2004-12-17 | actors rearrangement bugfix | Andrew Kurushin |
2004-12-03 | First pass at migrating from the old Reinherit console to the ScummVM | Torbjörn Andersson |
2004-11-26 | Added looping background noise to the IHNM intro. I don't know if it's the | Torbjörn Andersson |
2004-11-12 | Slight renaming | Torbjörn Andersson |
2004-11-12 | Better names. | Torbjörn Andersson |
2004-11-07 | Renamed SF_getObjName() to SF_getObjImage() and unstubbed it. (Untested) | Torbjörn Andersson |
2004-11-07 | Unstubbed SF_setObjImage(). (Untested) | Torbjörn Andersson |
2004-11-07 | Unstubbed SF_putString(). (Untested, but appears to be just for debugging.) | Torbjörn Andersson |
2004-11-07 | Unstubbed SF_sceneID(). (Untested) | Torbjörn Andersson |
2004-11-07 | Unstubbed SF_dropObject(). (Untested) | Torbjörn Andersson |
2004-11-07 | Initial inventory support. | Torbjörn Andersson |
2004-11-06 | Add stub for every script function | Eugene Sandulenko |
2004-11-01 | Renamed the "unknown" parameters. I hope I didn't make too many errors. | Torbjörn Andersson |
2004-10-31 | Renamed an "unknown" variable. | Torbjörn Andersson |
2004-10-27 | Implement some script functions and report stubs. | Eugene Sandulenko |
2004-10-27 | removed R_ prefix with few r_ too | Paweł Kołodziejski |
2004-10-27 | Started to rework script threads. Partially moved to thread flags. | Eugene Sandulenko |
2004-10-21 | A bunch of mostly panel-related fixes for the ITE intro. Apart from the | Torbjörn Andersson |
2004-10-20 | FX_CROWD constants are correct. | Eugene Sandulenko |
2004-10-19 | Oops, now it plays the correct music again, I hope. The sound effects seem | Torbjörn Andersson |
2004-10-19 | Cleanup. No need to have a lookup table for something that can be expressed | Torbjörn Andersson |
2004-10-19 | Initial, and slightly buggy, support for sound effects. | Torbjörn Andersson |
2004-10-12 | Added support for digitized music, plus some other music-related fixes. | Torbjörn Andersson |
2004-10-04 | R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes. | Eugene Sandulenko |
2004-10-03 | A few, mostly untested, fixes to the SAGA script engine: | Torbjörn Andersson |
2004-09-25 | Enough stubs and pops to make the intro scene script finish properly. | Torbjörn Andersson |
2004-09-23 | Added support for scene music and the music-playing opcode to make the | Torbjörn Andersson |
2004-09-23 | Replaced the standard stack with a custom-made. In the original SAGA engine | Torbjörn Andersson |
2004-09-21 | The TourneySetup script now runs and finishes cleanly. However, this is not | Torbjörn Andersson |
2004-08-12 | Merge SDEBUG_*, SF_* and STHREAD_* into Script class. | Eugene Sandulenko |
2004-08-12 | Drop SSTACK_ in favor of common/stack.h implementation. | Eugene Sandulenko |