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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2004-12-24
- aninamation cycle now approach to original
Andrew Kurushin
2004-12-24
- opCCall* on debuglevel==9 shows script function name
Andrew Kurushin
2004-12-24
- fix of 8 to 4 direction conversion
Andrew Kurushin
2004-12-23
o Lowercased all filenames for better readability
Eugene Sandulenko
2004-12-22
sdata.cpp not needed anymore
Eugene Sandulenko
2004-12-22
- rewriten actors action handling (now uses all original flags etc)
Andrew Kurushin
2004-12-22
o Fix regression with Mac versions
Eugene Sandulenko
2004-12-22
o Moved GAME_* to SagaEngine object
Eugene Sandulenko
2004-12-21
Implement sprites scaling. Though it seems too zealous for me, i.e. sprites
Eugene Sandulenko
2004-12-21
- some fixes for previous commit (incrementation of sampleResourceId)
Andrew Kurushin
2004-12-21
Fixed warning.
Torbjörn Andersson
2004-12-21
- rewritten actors speech engine :
Andrew Kurushin
2004-12-19
- implemented perspective actors calculation
Andrew Kurushin
2004-12-18
now actors will not stuck in the middle of dialog
Andrew Kurushin
2004-12-18
- updating actors state so they can be clipped on drawing (intro now runs wit...
Andrew Kurushin
2004-12-18
sprite loading fix in win demo
Andrew Kurushin
2004-12-17
- all actors creates on start
Andrew Kurushin
2004-12-17
actors rearrangement bugfix
Andrew Kurushin
2004-12-16
Proper fix for line endings.
Eugene Sandulenko
2004-12-16
trying remove CRLF
Andrew Kurushin
2004-12-16
reorderUp and reorderDown should return new item position
Andrew Kurushin
2004-12-16
Removed unused variable.
Torbjörn Andersson
2004-12-15
fix compilation (under mingw/gcc3.4)
Gregory Montoir
2004-12-15
Fix warning
Eugene Sandulenko
2004-12-15
Forgot to remove ys_dl_list.o
Eugene Sandulenko
2004-12-15
Patch #1081904 ITE: MAC demo support
Eugene Sandulenko
2004-12-11
use loadVOCFromStream
Max Horn
2004-12-09
Pass subdirectories to gamedetector functions
Robert Göffringmann
2004-12-08
Use some disassembly-based values.
Eugene Sandulenko
2004-12-05
Clean up OSystem::Event
Max Horn
2004-12-03
Oops, I forgot to make this change before making the last commit.
Torbjörn Andersson
2004-12-03
First pass at migrating from the old Reinherit console to the ScummVM
Torbjörn Andersson
2004-12-03
Stop sounds at the beginning of a scene. Two reasons: we already stop
Torbjörn Andersson
2004-12-02
Moved MidiDriver creation code into the MidiDriver class (as static methods),...
Max Horn
2004-11-29
Fix music volume
Eugene Sandulenko
2004-11-28
Who started this trend? :)
Jerome Fisher
2004-11-28
Using a slightly hacked DOSbox I believe I have verified that the first
Torbjörn Andersson
2004-11-28
Added debug message similar to the one for the scene LUT.
Torbjörn Andersson
2004-11-27
AudioStream::read() has been removed quite some time ago, now making sure tha...
Max Horn
2004-11-26
Added looping background noise to the IHNM intro. I don't know if it's the
Torbjörn Andersson
2004-11-26
After listening to some of the IHNM music from both the FM and GM music
Torbjörn Andersson
2004-11-26
Fix break introduced with last commit :).
Eugene Sandulenko
2004-11-26
oops
Max Horn
2004-11-25
Make use of new graphic primitives (untested, I don't have saga -- please don...
Max Horn
2004-11-25
Reverted some more of yesterday's changes.
Torbjörn Andersson
2004-11-25
Tiny, almost unnoticeable, step towards IHNM script loading. We'll need to
Torbjörn Andersson
2004-11-25
Temporarily disable the status bar in IHNM. The only place where we drew it
Torbjörn Andersson
2004-11-25
Fixed a really stupid memory leak I introduced yesterday.
Torbjörn Andersson
2004-11-25
Removed the hard-coded monologue. I realized that it was probably scripted,
Torbjörn Andersson
2004-11-24
Added the voice-overs and partial subtitles for the IHNM intro monologue.
Torbjörn Andersson
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