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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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2005-01-16
-small pathfind fix
Andrew Kurushin
2005-01-16
- some fix to previous
Andrew Kurushin
2005-01-16
actors entry list implemented
Andrew Kurushin
2005-01-16
Some more untested opcode fixes. (By the way, I was wrong the other day:
Torbjörn Andersson
2005-01-16
sfPlayMusic() takes two parameters in IHNM. Since our current
Torbjörn Andersson
2005-01-16
Slowed down actor movement a bit.
Torbjörn Andersson
2005-01-15
- added partial scene change by actor's walking (todo:entrance should be supp...
Andrew Kurushin
2005-01-15
some work in progress on verb stuff:
Andrew Kurushin
2005-01-15
Use the same hard-coded cursor image and colours as the original ITE
Torbjörn Andersson
2005-01-14
I've changed getTextString() slightly so that if the translated string is
Torbjörn Andersson
2005-01-14
Removed the unused i_cvar_name field from INTRO_DIALOGUE.
Torbjörn Andersson
2005-01-14
Fixed the "random branch" opcode, I hope. I haven't tested it. The first
Torbjörn Andersson
2005-01-14
Added helper function to queue the ITE intro dialogue.
Torbjörn Andersson
2005-01-14
o Added support for German ITE. There are also Puzzle-related messages
Eugene Sandulenko
2005-01-13
- introduced SagaEngine::getTextString (for i18n it should route to correspon...
Andrew Kurushin
2005-01-13
Removed unused stuff.
Torbjörn Andersson
2005-01-13
A few subtitle-related changes:
Torbjörn Andersson
2005-01-12
Slight adjustment to previous commit.
Torbjörn Andersson
2005-01-12
There was a slight but noticeable pause in linked animations at the moment
Torbjörn Andersson
2005-01-11
remove game.h & image.h
Andrew Kurushin
2005-01-11
- remove game.h & image.h
Andrew Kurushin
2005-01-11
Make voicess.res the first IHNM voice file, since that's the one that's
Torbjörn Andersson
2005-01-11
On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for
Torbjörn Andersson
2005-01-11
Use Fingolfin's new WAV code.
Torbjörn Andersson
2005-01-11
o All fonts were mapped. Introduced new FONT_DONTMAP flag
Eugene Sandulenko
2005-01-10
Untested converse. Drawing isn't possible due to lack of needed information
Eugene Sandulenko
2005-01-10
Remove some more header dependencies
Max Horn
2005-01-10
system.h was being included in tons of places, without any good reason; reduc...
Max Horn
2005-01-10
German retail IHNM patch.re_ md5 is confirmed
Eugene Sandulenko
2005-01-10
Better sync between music and intro.
Torbjörn Andersson
2005-01-10
Removed unused variable.
Torbjörn Andersson
2005-01-09
- GameModule is gone
Andrew Kurushin
2005-01-09
small fixes:
Andrew Kurushin
2005-01-09
Added proper IHNM scripts lut and run scripts, though not much to see.
Eugene Sandulenko
2005-01-09
o Fixed some indentation
Eugene Sandulenko
2005-01-09
Mark some places which probably should use loadWAVFromStream(); maybe some of...
Max Horn
2005-01-09
fix warning
Max Horn
2005-01-09
rewritten sprite class
Andrew Kurushin
2005-01-08
rename StringsList to StringsTable
Andrew Kurushin
2005-01-08
begining of verb implementation
Andrew Kurushin
2005-01-07
Eliminate _scene->getMode() and use scene flags instead
Eugene Sandulenko
2005-01-07
fixing scene transition
Andrew Kurushin
2005-01-07
o Last fixes for panels. Now they work like in original.
Eugene Sandulenko
2005-01-07
o Add reported German IHNM and ITE
Eugene Sandulenko
2005-01-07
o Fix for popped up actors at initial scene fade out
Eugene Sandulenko
2005-01-06
- compiles debug path displaying only if ACTOR_DEBUG defined
Andrew Kurushin
2005-01-06
small fixes to previous
Andrew Kurushin
2005-01-06
non tile mode full actor path finding - preview
Andrew Kurushin
2005-01-06
- implement faceTowards (script function & etc)
Andrew Kurushin
2005-01-06
Placard functions are now event-driven, so the blocking palette faders are
Torbjörn Andersson
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