Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-04-23 | Major V7 update with vertical scrolling. Added a few scumm vars related to ↵ | Vincent Hamm | |
scrolling. Dig inventory isn't displayed where it should. I hope it doesn't break anything else in other game... svn-id: r4066 | |||
2002-04-20 | Remove \M's, add IRIX support. | James Brown | |
svn-id: r4019 | |||
2002-04-19 | Added _proc_special_palette used in flashlight to savegame data. Yeah, it ↵ | Vincent Hamm | |
does break old saves... svn-id: r4008 | |||
2002-04-19 | Use relative include paths to easy some ports. | James Brown | |
svn-id: r4005 | |||
2002-04-17 | Minor WinCE changes | Nicolas Bacca | |
svn-id: r3980 | |||
2002-04-14 | wrote new mixer class, | Ludvig Strigeus | |
cleaned up sound header files, integrated mixer into scummvm & simon svn-id: r3937 | |||
2002-04-11 | Large pointless reindentation of all the code. Also fixed a few mistakes | James Brown | |
in the object flags code cleanup. Flags used: indent *.cpp -br -bap -nbc -lp -ce -cdw -brs -nbad -nbc -npsl -nip -ts2 -ncs -nbs -npcs -nbap -Tbyte -Tuint32 -Tuint8 -Tuint16 -TArrayHeader -TMemBlkHeader -TVerbSlot -TObjectData -Tvoid -TImageHeader -TRoomHeader -TCodeHeader -TResHdr -TBompHeader -TMidiChannelAdl -TGui -TScumm -TSoundEngine -TPart -TPlayer svn-id: r3908 | |||
2002-03-21 | Move some box stuff from scumm.h to new boxes.h | James Brown | |
Also move some sound-related items from scumm.h to sound.h svn-id: r3797 | |||
2002-03-20 | I know it probably doesn't look like much, but this is a start to the reorg ↵ | James Brown | |
- basically I've shuffled the Scumm struct around, and turned it into a Class - labeling and grouping functions that are related. svn-id: r3792 | |||
2002-03-18 | specific define for old savegames management, easier to debug on desktop | Nicolas Bacca | |
svn-id: r3780 | |||
2002-03-14 | winCE part 2 - still gui.cpp and scummvm.cpp left | James Brown | |
svn-id: r3752 | |||
2002-03-08 | Some changes, need to be done to get the Mac Port running. For example Point ↵ | Mutwin Kraus | |
is now called ScummPoint, as the name Point is already in use by Apple. svn-id: r3687 | |||
2002-03-08 | Yet more cleanups. Remove 'index' (reserved keyword), and remove 'res' ↵ | James Brown | |
shadowing. svn-id: r3685 | |||
2002-03-05 | Next episode in V7 reimplementation. Nearly working | Vincent Hamm | |
svn-id: r3658 | |||
2002-03-03 | Fixed Indy4's necklace bug. Indy4 is now finishable | Vincent Hamm | |
svn-id: r3643 | |||
2002-03-03 | Fixed Dott protection | Vincent Hamm | |
svn-id: r3642 | |||
2002-02-24 | Code cleanup - get rid of a bunch of typecast and unused variable warnings. | James Brown | |
svn-id: r3627 | |||
2002-02-03 | added SCUMMVM_SAVEPATH environment variable that specifies where savegames ↵ | Ludvig Strigeus | |
are stored. svn-id: r3564 | |||
2002-02-02 | Added support for non-FILE* based savegames. | Marcus Comstedt | |
svn-id: r3554 | |||
2002-01-02 | full throttle speech, | Ludvig Strigeus | |
fixed two bugs appearing in DOTT svn-id: r3541 | |||
2001-12-28 | implemented shaking, | Ludvig Strigeus | |
added a toggle fullscreen patch (doesn't work for me though) svn-id: r3535 | |||
2001-12-27 | better full throttle support, | Ludvig Strigeus | |
a couple of MI2 fixes. svn-id: r3532 | |||
2001-12-11 | converted internal representation of palette from 6-bit to 8-bit | Ludvig Strigeus | |
yazoo implemented remapActor svn-id: r3526 | |||
2001-12-01 | adlib sound support, use USE_ADLIB | Ludvig Strigeus | |
svn-id: r3510 | |||
2001-11-27 | some BOMP support, | Ludvig Strigeus | |
some fixes svn-id: r3506 | |||
2001-11-26 | very simple full throttle support, use the FULL_THROTTLE define. (will fix ↵ | Ludvig Strigeus | |
later) modified some actor parts to work better with full throttle (most likely new bugs because of that). directions are now stored as angles instead of left/right/up/down implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also) svn-id: r3505 | |||
2001-11-14 | readability patch (janssen) | Ludvig Strigeus | |
svn-id: r3493 | |||
2001-11-14 | music support, | Ludvig Strigeus | |
fixed timing bugs svn-id: r3491 | |||
2001-11-12 | readability patches, some by janssen | Ludvig Strigeus | |
svn-id: r3490 | |||
2001-11-10 | fixed hardcoded number -> constant stuff (patches by janssen) | Ludvig Strigeus | |
svn-id: r3483 | |||
2001-11-09 | bug in save/loader | Ludvig Strigeus | |
svn-id: r3481 | |||
2001-11-09 | save/load dialog by pressing F5, | Ludvig Strigeus | |
multiple sounds at the same time, some other fixes svn-id: r3477 | |||
2001-11-07 | debugger fix, | Ludvig Strigeus | |
removed hardcoded constants, resouce lock state is now saved in the savegame, fixed bug with MI1 svn-id: r3470 | |||
2001-11-06 | fix in save game loader, | Ludvig Strigeus | |
sizeof(an element) * number of elements instead of sizeof(a pointer) fixed it, buffer out of bounds read fixed in Scumm::isMaskActiveAt svn-id: r3466 | |||
2001-11-06 | full screen flag, | Ludvig Strigeus | |
better mouse cursors, removed change log from individual files svn-id: r3462 | |||
2001-11-05 | bug fixes, | Ludvig Strigeus | |
speech in dott svn-id: r3454 | |||
2001-10-26 | bug fixes, code cleanup | Ludvig Strigeus | |
svn-id: r3446 | |||
2001-10-18 | flags were not saved properly | Ludvig Strigeus | |
svn-id: r3441 | |||
2001-10-17 | fixed verbs not saved in non dott games, | Ludvig Strigeus | |
implemented a screen effect svn-id: r3438 | |||
2001-10-16 | preliminary DOTT support | Ludvig Strigeus | |
svn-id: r3433 | |||
2001-10-10 | alternative mouse cursor | Ludvig Strigeus | |
basic save&load svn-id: r3416 | |||
2001-10-09 | Initial revision | Ludvig Strigeus | |
svn-id: r3408 |