Age | Commit message (Expand) | Author |
2002-04-21 | Implemented another miscop. Now the music in the BigFoot bal room is correct | Vincent Hamm |
2002-04-21 | Some code cleanup in the blast object code for implementation of futur features | Vincent Hamm |
2002-04-21 | Some new V7 scummvars. Implemented custom scale table in AKOS codec 1 | Vincent Hamm |
2002-04-20 | Fix the twin ball elevator | Vincent Hamm |
2002-04-20 | Remove \M's, add IRIX support. | James Brown |
2002-04-19 | More or less finished flashlight code. The effect isn't 100% accurate | Vincent Hamm |
2002-04-19 | Early flashlight implementation | Vincent Hamm |
2002-04-11 | Large pointless reindentation of all the code. Also fixed a few mistakes | James Brown |
2002-04-09 | Fix the BUN string parser. Doesn't crash other games anymore :) | James Brown |
2002-04-08 | Start of The Dig voice support. Don't get excited, it doesn't do anything yet... | James Brown |
2002-04-07 | Fix Indy4 bootparam, some more Zak256 work, and a few minor things. | James Brown |
2002-03-25 | Fixed a bit the gui for FT and DIG. It still doesn't display a thing but it's... | Vincent Hamm |
2002-03-22 | reimplemented opcode 0xEC a better way | Vincent Hamm |
2002-03-22 | Partialy implemented opcode 0xEC | Vincent Hamm |
2002-03-20 | I know it probably doesn't look like much, but this is a start to the reorg -... | James Brown |
2002-03-08 | Implemented multiple image blast object | Vincent Hamm |
2002-03-08 | Yet more cleanups. Remove 'index' (reserved keyword), and remove 'res' shadow... | James Brown |
2002-03-07 | Rename o6_samGame to o6_bompWindow. | James Brown |
2002-03-07 | Fixes to Sam and Max subgames. | James Brown |
2002-03-06 | Preliminary smush playback support. | Vincent Hamm |
2002-03-06 | Applied cleanup and scaling patch by Rob. | James Brown |
2002-03-06 | Add Matti Hmlinen's patch to suppress warnings | Travis Howell |
2002-03-06 | Fixed some more Sam and Max bugs. Is now playable to BumpusVille. | James Brown |
2002-03-06 | Reimplemented the preliminary Dig features. Implemented actor with many direc... | Vincent Hamm |
2002-03-06 | Final part of V7 merging process. The FULL_THROTTLE define is not required an... | Vincent Hamm |
2002-03-05 | Fixed struct RoomHeader for v7 implementation | Vincent Hamm |
2002-03-05 | Fixed the actor crash bug properly. NOTE: This -will- break ALL saved games | James Brown |
2002-03-05 | Warning'ed some miscops, and added a hack to just ignore non-existant actors. | James Brown |
2002-02-25 | Sam and Max, roomops error changed to warning. | James Brown |
2002-02-24 | Code cleanup - get rid of a bunch of typecast and unused variable warnings. | James Brown |
2002-02-23 | Changed the scummVar system to a dynamic one. Started to remove all the refer... | Vincent Hamm |
2002-02-22 | Sam crash fix. | James Brown |
2002-01-02 | full throttle speech, | Ludvig Strigeus |
2001-12-27 | better full throttle support, | Ludvig Strigeus |
2001-12-04 | * better drawBox (tnx sam_k) | Ludvig Strigeus |
2001-12-02 | fixed two bugs reported by lionel ulmer | Ludvig Strigeus |
2001-11-27 | some BOMP support, | Ludvig Strigeus |
2001-11-26 | very simple full throttle support, use the FULL_THROTTLE define. (will fix la... | Ludvig Strigeus |
2001-11-14 | readability patch (janssen) | Ludvig Strigeus |
2001-11-14 | music support, | Ludvig Strigeus |
2001-11-12 | readability patches, some by janssen | Ludvig Strigeus |
2001-11-11 | implemented some sam&max specific features, | Ludvig Strigeus |
2001-11-10 | fixed hardcoded number -> constant stuff (patches by janssen) | Ludvig Strigeus |
2001-11-07 | debugger fix, | Ludvig Strigeus |
2001-11-06 | full screen flag, | Ludvig Strigeus |
2001-11-05 | bug fixes, | Ludvig Strigeus |
2001-10-26 | bug fixes, code cleanup | Ludvig Strigeus |
2001-10-24 | fixed some bugs related to string handling | Ludvig Strigeus |
2001-10-23 | recompile not needed when switching games | Ludvig Strigeus |
2001-10-16 | preliminary DOTT support | Ludvig Strigeus |