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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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actor.h
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Author
2003-05-18
implemented proper 'invalid walkbox' handling in older games (in newer games,...
Max Horn
2003-05-05
renamed XYFactor/YXFactor to XYFactor, YXFactor/deltaYFactor (they denote how...
Max Horn
2003-04-20
Pedantic stats-boosting typo fix :)
James Brown
2003-03-08
new constant MF_FROZEN; fixed actor unfreeze code
Max Horn
2003-03-07
fixed some more valgrind warnings
Max Horn
2003-03-07
properly init Actor objects instead of one big evil hackish memset...
Max Horn
2003-03-06
updated copyrights headers
Paweł Kołodziejski
2003-03-06
and more cleanup
Paweł Kołodziejski
2003-01-26
Patch 671701: SO_TALK_FREQUENCY
James Brown
2003-01-26
LCA03 sync: Modified version of the untrap patch, debugger
James Brown
2003-01-06
some chore/limb related code
Max Horn
2003-01-01
moved Scumm::faceActorToObj to Actor::faceToObject; moved various functions i...
Max Horn
2002-12-25
moved CharsetRendere into its own header/source file; changed Scumm::_charset...
Max Horn
2002-12-23
renamed new_1, new_2, new_3 in class Actor
Max Horn
2002-12-15
disable actor dir intepolation for V7 games - it interfers with walk scripts;...
Max Horn
2002-12-08
Patch #650085: Make saveload system extensible
Max Horn
2002-11-10
increasing actor palette to 256
Paweł Kołodziejski
2002-10-23
Actor::frame is never set, this should be researched
Max Horn
2002-10-22
added FIXME
Max Horn
2002-09-19
based on my findings for guifont, I changed string.cpp to read the char width...
Max Horn
2002-08-21
Initial revision
Max Horn