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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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akos.cpp
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Author
2004-06-23
this still needs to be sorted out properly but it seems the majority of cases...
Jonathan Gray
2004-06-23
fbear always uses a transparency colour of 5 in codec 16
Jonathan Gray
2004-06-23
use the correct transparency colour for akos codec 16 with hev7
Jonathan Gray
2004-04-11
forgot that
Paweł Kołodziejski
2004-04-06
Fix for bug #929724 (MI2: Intro regression) -> since _outheight can be negati...
Max Horn
2004-04-04
Fix signedness issue (lead to incorred address computations on 64 bit machines)
Max Horn
2004-04-04
My recent change to _draw_bottom caused a regression in The Dig (and maybe el...
Max Horn
2004-04-04
Fix for bug #885466 (FT: Text gets drawn under moving bits), by making AKOS c...
Max Horn
2004-04-03
cleanup
Max Horn
2004-04-03
fixed hypothetical off-by-one error when computing _draw_bottom (a semantical...
Max Horn
2004-03-27
forgot them
Paweł Kołodziejski
2004-03-03
Add back HE sound differences for AKOS.
Travis Howell
2004-03-02
cleanup. soundlist originaly is shifted and started at 1 not as in scummvm at...
Paweł Kołodziejski
2004-02-22
VAR confirmed awhile ago.
Travis Howell
2004-02-19
An equal value should be allowed, originals used changeRange at this point.
Travis Howell
2004-02-16
Add akos drawing offsets
Travis Howell
2004-02-15
Add fix for akos colorKey issue in fbear
Travis Howell
2004-02-05
Enable and adjust for FT.
Travis Howell
2004-02-05
Update arguments, could these be enabled now ?
Travis Howell
2004-01-29
fix for bug 886201 or rather revert back to hack
Paweł Kołodziejski
2004-01-16
Revert last array change, until they can be verified.
Travis Howell
2004-01-16
Checks were a bit too strict, makes fatty bear completable.
Travis Howell
2004-01-15
Use simpler checks
Travis Howell
2004-01-12
Add skipLimb actor var, which is used by puttmoon.
Travis Howell
2004-01-12
Add missing case.
Travis Howell
2004-01-08
more cleanup
Max Horn
2004-01-08
cleanup (make some more use of class Common::Rect)
Max Horn
2004-01-06
synced imuse digital with local tree
Paweł Kołodziejski
2004-01-06
updated copyright notice
Max Horn
2004-01-06
Add check
Travis Howell
2004-01-05
replace more usages of _screenWidth by more appropriate variables/values
Max Horn
2004-01-05
added Actor::getElevation and Actor::setElevation; cleaned up costume API a b...
Max Horn
2004-01-03
renamed updateDirtyRect to markRectAsDirty (because that's what it really doe...
Max Horn
2004-01-02
Fix missing sfx in puttputt
Travis Howell
2003-12-25
start sound call directly digital imuse, only script part handled by mainloop...
Paweł Kołodziejski
2003-11-16
changed some shift operators to *, /
Paweł Kołodziejski
2003-10-09
Moved PalmOS initializations out of namespaces.
Chris Apers
2003-10-03
introduced namespace Scumm; made #include statements use scumm/ prefix explic...
Max Horn
2003-10-02
renamed class Scumm to ScummEngine (consisten with other engine names; also m...
Max Horn
2003-08-18
Updated globals access for PalmOS
Chris Apers
2003-07-24
cleanup: encapsulate some more members of class Actor, and rename newDirectio...
Max Horn
2003-06-26
Moved out akos_compare (no reason for it to be member of class Scumm)
Max Horn
2003-06-19
made scale table const again; some cleanup in setupBompScale
Max Horn
2003-06-19
use default scale table for bomb codec
Paweł Kołodziejski
2003-06-16
Comitted the partial (but seemintly good enough) actorHit implementation
Torbjörn Andersson
2003-06-14
Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; augme...
Max Horn
2003-06-07
follow our coding conventions
Max Horn
2003-06-05
Fix the ugly striped shadows in AKOS codec 1 when drawing scaled actors.
Torbjörn Andersson
2003-06-01
added a getMaskBuffer method (makes it easier to read some of the code); merg...
Max Horn
2003-06-01
cleanup / added comments / code unification
Max Horn
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