Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-08-28 | Small correction for code c025 | Travis Howell | |
svn-id: r14820 | |||
2004-08-28 | akos code C025 is almost the same as complex_channel | Travis Howell | |
svn-id: r14807 | |||
2004-08-28 | *** empty log message *** | Travis Howell | |
svn-id: r14801 | |||
2004-08-28 | Remove left overs | Travis Howell | |
svn-id: r14800 | |||
2004-08-28 | akos should queue commmands and executate after drawing costumes (Caused ↵ | Travis Howell | |
race issues in HE games). Remove some duplciate code Enable from HE games Add a few stubs for some additional akos codes svn-id: r14799 | |||
2004-08-26 | Update akos error messages | Travis Howell | |
Add proper timer opcodes Up some debug msgs. svn-id: r14779 | |||
2004-08-26 | More code/stubs for HE 7.2 games | Travis Howell | |
Add another temp hack Add id for water, uses more actors Another small correction to music playback for HE 7.2 games svn-id: r14764 | |||
2004-08-22 | Basic start on freddemo (old version) | Travis Howell | |
svn-id: r14685 | |||
2004-08-08 | Patch #1003866 (SCUMM: New text rendering code (fixes various bugs)) | Max Horn | |
svn-id: r14521 | |||
2004-07-31 | isGlobInMemory == isResourceLoaded | Max Horn | |
svn-id: r14396 | |||
2004-07-11 | Rename var | Travis Howell | |
Add some changes ready for next save game version (Commented out) svn-id: r14189 | |||
2004-07-09 | Don't allow codec 1 to skip columns when _scaleX is 255. This is consistent | Torbjörn Andersson | |
with how we do it in costume.cpp, and it fixes a graphics glitch in the CMI banjo duel for me. svn-id: r14179 | |||
2004-07-01 | Fix large delay in library of The Dig regression. | Travis Howell | |
Clipping in akos was made too strict. svn-id: r14145 | |||
2004-06-29 | Revert hypothetical off-by-one fixin akos codec 16, causes glitches in HE games. | Travis Howell | |
svn-id: r14120 | |||
2004-06-27 | That check should of been for HE 7.0 games. | Travis Howell | |
svn-id: r14092 | |||
2004-06-27 | Another palette change needed for HE 7.0 games. | Travis Howell | |
Rename a few HE sound vars svn-id: r14084 | |||
2004-06-27 | Renamed some HE-specific variables. | Eugene Sandulenko | |
svn-id: r14083 | |||
2004-06-27 | Fix actor palette in HE 7.0 games. | Travis Howell | |
Use roompalette[] for all graphics decoders svn-id: r14075 | |||
2004-06-26 | Older scaleTable and scale values are still use by HE games. | Travis Howell | |
svn-id: r14069 | |||
2004-06-26 | Fix transparency for akos codec 16 in HE games. | Travis Howell | |
svn-id: r14059 | |||
2004-06-25 | Minor cleanup | Travis Howell | |
svn-id: r14037 | |||
2004-06-25 | Fix minor bug in akos codec1 | Travis Howell | |
svn-id: r14036 | |||
2004-06-23 | this still needs to be sorted out properly but it seems the majority of ↵ | Jonathan Gray | |
cases use 0 not 255 need to distinguish which in future... svn-id: r14014 | |||
2004-06-23 | fbear always uses a transparency colour of 5 in codec 16 | Jonathan Gray | |
svn-id: r14013 | |||
2004-06-23 | use the correct transparency colour for akos codec 16 with hev7 | Jonathan Gray | |
svn-id: r14009 | |||
2004-04-11 | forgot that | Paweł Kołodziejski | |
svn-id: r13544 | |||
2004-04-06 | Fix for bug #929724 (MI2: Intro regression) -> since _outheight can be ↵ | Max Horn | |
negative, negative y values aren't filtered out automatically anymore, so we have to explicitly check for them svn-id: r13478 | |||
2004-04-04 | Fix signedness issue (lead to incorred address computations on 64 bit machines) | Max Horn | |
svn-id: r13465 | |||
2004-04-04 | My recent change to _draw_bottom caused a regression in The Dig (and maybe ↵ | Max Horn | |
elsewhere). Ah well, probably better to draw one line more than one line less anyway svn-id: r13462 | |||
2004-04-04 | Fix for bug #885466 (FT: Text gets drawn under moving bits), by making AKOS ↵ | Max Horn | |
codec 16 honor the charset mask svn-id: r13455 | |||
2004-04-03 | cleanup | Max Horn | |
svn-id: r13450 | |||
2004-04-03 | fixed hypothetical off-by-one error when computing _draw_bottom (a ↵ | Max Horn | |
semantical problem: _draw_bottom is supposed to be the bottom most pixel which is actually drawn; in the other case, it's top+height, i.e. one pixel *below* that last drawn pixel row. In addition, some cleanup svn-id: r13449 | |||
2004-03-27 | forgot them | Paweł Kołodziejski | |
svn-id: r13393 | |||
2004-03-03 | Add back HE sound differences for AKOS. | Travis Howell | |
Remove old define Avoid crash if using demo script in maniac (Enchanced) svn-id: r13166 | |||
2004-03-02 | cleanup. soundlist originaly is shifted and started at 1 not as in scummvm ↵ | Paweł Kołodziejski | |
at 0, match as rest of scummvm code : start at 0 svn-id: r13157 | |||
2004-02-22 | VAR confirmed awhile ago. | Travis Howell | |
svn-id: r12983 | |||
2004-02-19 | An equal value should be allowed, originals used changeRange at this point. | Travis Howell | |
svn-id: r12932 | |||
2004-02-16 | Add akos drawing offsets | Travis Howell | |
svn-id: r12910 | |||
2004-02-15 | Add fix for akos colorKey issue in fbear | Travis Howell | |
svn-id: r12898 | |||
2004-02-05 | Enable and adjust for FT. | Travis Howell | |
svn-id: r12724 | |||
2004-02-05 | Update arguments, could these be enabled now ? | Travis Howell | |
svn-id: r12723 | |||
2004-01-29 | fix for bug 886201 or rather revert back to hack | Paweł Kołodziejski | |
svn-id: r12668 | |||
2004-01-16 | Revert last array change, until they can be verified. | Travis Howell | |
svn-id: r12432 | |||
2004-01-16 | Checks were a bit too strict, makes fatty bear completable. | Travis Howell | |
svn-id: r12421 | |||
2004-01-15 | Use simpler checks | Travis Howell | |
HE games used old directions style svn-id: r12397 | |||
2004-01-12 | Add skipLimb actor var, which is used by puttmoon. | Travis Howell | |
Use forceClip for actorOps case 218, since it should have same effect. svn-id: r12340 | |||
2004-01-12 | Add missing case. | Travis Howell | |
Add another HE games specific. svn-id: r12335 | |||
2004-01-08 | more cleanup | Max Horn | |
svn-id: r12234 | |||
2004-01-08 | cleanup (make some more use of class Common::Rect) | Max Horn | |
svn-id: r12232 | |||
2004-01-06 | synced imuse digital with local tree | Paweł Kołodziejski | |
svn-id: r12187 |