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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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base-costume.h
Age
Commit message (
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Author
2004-09-04
Add actor cliping override for HE games.
Travis Howell
2004-08-29
Add a few akos codes
Travis Howell
2004-08-11
Add part of suggested cleanup to remove extra variable.
Travis Howell
2004-08-08
Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))
Max Horn
2004-06-29
Rename var
Travis Howell
2004-06-29
Fix actorOps case 218/9 in HE games
Travis Howell
2004-04-04
Fix signedness issue (lead to incorred address computations on 64 bit machines)
Max Horn
2004-01-12
Add skipLimb actor var, which is used by puttmoon.
Travis Howell
2004-01-06
updated copyright notice
Max Horn
2004-01-05
added Actor::getElevation and Actor::setElevation; cleaned up costume API a b...
Max Horn
2003-10-03
introduced namespace Scumm; made #include statements use scumm/ prefix explic...
Max Horn
2003-10-02
renamed class Scumm to ScummEngine (consisten with other engine names; also m...
Max Horn
2003-08-01
#include cleanup (explicityl specify the location for headers from common/, s...
Max Horn
2003-07-08
move V1_ignorePakCols to CostumeRenderer (it makes absolutely no sense to kee...
Max Horn
2003-07-05
Attempt some more V1 costume work. Not that it helps yet.
James Brown
2003-06-05
converted from struc to class and added a function to update _numStrips, need...
Bertrand Augereau
2003-05-29
cleanup
Max Horn
2003-05-29
more costuem code merging
Max Horn
2003-05-29
more costume/akos changes
Max Horn
2003-05-29
they are getting more and more similar :-)
Max Horn
2003-05-28
some more akos/old costume code unification, and cleanup
Max Horn
2003-04-23
fixed actor positions in Indy3EGA
Max Horn
2003-03-06
updated copyrights headers
Paweł Kołodziejski
2003-01-07
more akos/costume merging
Max Horn