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path: root/scumm/object.cpp
AgeCommit message (Expand)Author
2004-09-06fix compiler warnings, including a if (foo = bar) occuranceJonathan Gray
2004-09-06HE 72+ games use a remove object from queue function.Travis Howell
2004-09-05Added BMAP support in objects.Eugene Sandulenko
2004-09-02HE games don't mask.Travis Howell
2004-08-27Added support for ImageHeader version 800, used by the COMI demo (inspired by...Max Horn
2004-08-23A few changes for freddemoTravis Howell
2004-08-22Cursor code cleanupMax Horn
2004-08-14Modified VirtScreen to inherit from Graphics::Surface, and added getPixels()/...Max Horn
2004-06-24Fix mouse cursors hotspot in HE games.Travis Howell
2004-06-21Leave as warning for nowTravis Howell
2004-06-21Add some missing codeTravis Howell
2004-06-13Applied my suggested fix for bug #960674, now that Fingolfin has had theTorbjörn Andersson
2004-03-17Fix for bug #893254 (MI1VGA: Changes in object names are not saved); this may...Max Horn
2004-03-01Update comment on runInventoryScript() argument in setOwnerOf().Eugene Sandulenko
2004-03-01Got rid of the Sam & Max inventory hack. This fixes at least one aspect ofTorbjörn Andersson
2004-02-18Change debugs back to warnings (As requested)Travis Howell
2004-02-15Add back fix for bug #738352 and restrict to needed games only (Checked again...Travis Howell
2004-02-13Switch warnings to debugTravis Howell
2004-01-19moved the sam&max inventory hack into o6_setOwnerMax Horn
2004-01-16Revert Fix for bug #738352 (DIG: Cursor image appears in upper left corner) -...James Brown
2004-01-11stupid me shouldn't write fixes, then in the last minute decide to put them i...Max Horn
2004-01-11Fix for bug #738352 (DIG: Cursor image appears in upper left corner): don't d...Max Horn
2004-01-11cleanupMax Horn
2004-01-11changed the name of the former removeObjectFromRoom yet again, to markObjectR...Max Horn
2004-01-11renamed removeObjectFromRoom to forceObjectRedrawMax Horn
2004-01-08more cleanupMax Horn
2004-01-08cleanup (make some more use of class Common::Rect)Max Horn
2004-01-06updated copyright noticeMax Horn
2004-01-03renamed updateDirtyRect to markRectAsDirty (because that's what it really doe...Max Horn
2003-12-26got rid of those _maxFOO macros, replaced them by access to the equivalent _n...Max Horn
2003-12-25_inventory was sometimes accessed one-based and sometimes zero-based -> alway...Max Horn
2003-12-21Fix for bug #847805 (FOA: Assertion failed crash at lava pit)Max Horn
2003-12-11Add option to enable copy protection in SCUMM games, which ScummVM disable it...Travis Howell
2003-12-06regression fix (bug #855313)Max Horn
2003-12-06Fix for bug #853874 (ZAK: Can't Give Club in 5.5 build); this may cause regre...Max Horn
2003-11-16changed some shift operators to *, /Paweł Kołodziejski
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-10-29Revert since it still doesn't work right, last change stop messages about nee...Travis Howell
2003-10-29Hopefully right this time, last change caused a cheat (Free air travel)Travis Howell
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-09-24Whitespace changesTorbjörn Andersson
2003-09-19changed scumm/object.cpp for V1/V2 once again - this time it really should ma...Max Horn
2003-09-14moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for acc...Max Horn
2003-09-11let getObjActToObjActDist round up when dividing the distance by 8 for V1/V2 ...Max Horn
2003-09-09cleanup; fix for bug #795942 (COMI: text display off screen) and #785760 (COM...Max Horn
2003-07-28more sanity checksMax Horn
2003-07-28adding an assert (better paranoid than letting a null pointer slip thru)Max Horn
2003-07-28fix return values in getObjectOrActorXY; turned unsafe derefActorSafe call in...Max Horn
2003-07-24cleanup: encapsulate some more members of class Actor, and rename newDirectio...Max Horn