Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-12-06 | Fix for bug #795937 (MI1demo: plank behind the kitchen); cleanup | Max Horn | |
svn-id: r11522 | |||
2003-11-16 | changed some shift operators to *, / | Paweł Kołodziejski | |
svn-id: r11315 | |||
2003-11-16 | replaced constans with names | Paweł Kołodziejski | |
svn-id: r11312 | |||
2003-11-14 | Fixed regression introduced in revision 1.206 that broke parameter handling | Torbjörn Andersson | |
in o5_matrixOps(). This fixes bug #841885. svn-id: r11294 | |||
2003-11-10 | added subopcode comments | Paweł Kołodziejski | |
svn-id: r11245 | |||
2003-11-10 | renamed opcode and added sobopcode comments | Paweł Kołodziejski | |
svn-id: r11236 | |||
2003-11-07 | more spelling fixes | Jonathan Gray | |
svn-id: r11176 | |||
2003-10-26 | workaround for bug #820357 (FOA: Talk to Sophia -> Atlantis/Great Machine = ↵ | Max Horn | |
crash) svn-id: r10974 | |||
2003-10-17 | wait_for_actor -> waitForActor | Max Horn | |
svn-id: r10848 | |||
2003-10-16 | Update error message | Travis Howell | |
Remove outdated fixme svn-id: r10821 | |||
2003-10-15 | Disable code which seems to be real cause of lock up in title screen of MI1 ↵ | Travis Howell | |
demos svn-id: r10811 | |||
2003-10-15 | Version 4 games should use older code style too, checked against ↵ | Travis Howell | |
loomcd/monkeyvga disasm. svn-id: r10805 | |||
2003-10-12 | workaround for bug #820507 (INDY3TOWNS: Biplane controls are haywire) | Max Horn | |
svn-id: r10760 | |||
2003-10-05 | Use _roomPalette for 256 color 'SMALL_HEADER' games too, since it seems to ↵ | Travis Howell | |
help some. svn-id: r10599 | |||
2003-10-04 | use namespace Common a bit more; don't zero the RNG in scumm (else the seed ↵ | Max Horn | |
gets reset); remove obsolete 256 color blending code svn-id: r10592 | |||
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix ↵ | Max Horn | |
explicitly svn-id: r10571 | |||
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also ↵ | Max Horn | |
makes room for a potential 'Scumm' namespace) svn-id: r10549 | |||
2003-10-02 | renamed namespace ScummVM to Common | Max Horn | |
svn-id: r10544 | |||
2003-09-30 | patch #815478: fix object leak in V5 opcode | Max Horn | |
svn-id: r10513 | |||
2003-09-24 | Whitespace changes | Torbjörn Andersson | |
svn-id: r10390 | |||
2003-09-19 | cleanup | Max Horn | |
svn-id: r10311 | |||
2003-09-14 | moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for ↵ | Max Horn | |
access of the actor position svn-id: r10253 | |||
2003-09-14 | clarified some TODOs | Max Horn | |
svn-id: r10250 | |||
2003-09-13 | fix for bug #732414 (ZAK256: Some verbs do not highlight correctly) | Max Horn | |
svn-id: r10243 | |||
2003-09-13 | clarified Loom related comments | Max Horn | |
svn-id: r10213 | |||
2003-09-13 | Add comments from Hibernatus | Travis Howell | |
svn-id: r10210 | |||
2003-09-13 | Update comment | Travis Howell | |
svn-id: r10208 | |||
2003-09-12 | my TODO was correct ;-) fixes regression in Zak | Max Horn | |
svn-id: r10188 | |||
2003-09-11 | hum, why was this not commited by CVS? | Max Horn | |
svn-id: r10175 | |||
2003-09-11 | cleanup | Max Horn | |
svn-id: r10169 | |||
2003-09-11 | Original load/save screen fix from Hibernatus | Travis Howell | |
Allows indy3ega/loom screens to work, although load/save are stuba. svn-id: r10167 | |||
2003-09-11 | A few if check fixes from Hibernatus, which were checked against disasm. of ↵ | Travis Howell | |
related games. svn-id: r10166 | |||
2003-09-10 | cleanup | Max Horn | |
svn-id: r10162 | |||
2003-09-10 | Add comment | Travis Howell | |
svn-id: r10147 | |||
2003-09-09 | replaced all use of scale items with scale slots. This allowed me to get rid ↵ | Max Horn | |
of two big FIXME's, and might fix other scaling bugs in FT/DIG svn-id: r10140 | |||
2003-09-08 | WORKAROUND bug #770065: Sync issue in lens conversation (this is actually a ↵ | Max Horn | |
script bug) svn-id: r10088 | |||
2003-09-08 | Correct verb position in mac version of indy3ega | Travis Howell | |
svn-id: r10077 | |||
2003-09-06 | Update comment | Travis Howell | |
svn-id: r10033 | |||
2003-09-05 | made default case outputs a bit more consistent | Max Horn | |
svn-id: r10017 | |||
2003-09-05 | Add atarist and macintosh options, since there seem to be no way to detect ↵ | Travis Howell | |
version been used. svn-id: r9999 | |||
2003-09-05 | Changeing warning to debug, since we know functions purpuse and it seems to ↵ | Travis Howell | |
be confusing people. svn-id: r9997 | |||
2003-09-05 | Correction from Hibernatus, is used in fm towns games too. | Travis Howell | |
svn-id: r9996 | |||
2003-09-02 | Add missing verbOps cse for loomcd, needs work. | Travis Howell | |
svn-id: r9970 | |||
2003-09-02 | This changes applies to both version 3 and 4, according to disasm. | Travis Howell | |
svn-id: r9966 | |||
2003-09-01 | Add v1 maniac load/save screen support | Travis Howell | |
Detect save files svn-id: r9954 | |||
2003-09-01 | Add missing break | Travis Howell | |
Skip auto save slot. svn-id: r9953 | |||
2003-08-31 | cleanup and make script_v2 use o5_saveLoadGame | Jonathan Gray | |
svn-id: r9941 | |||
2003-08-31 | some things needed for supporting original save/load screens in v3 games, ↵ | Jonathan Gray | |
doesn't fully work but doesn't break anything either svn-id: r9940 | |||
2003-08-29 | Opcode change to load/save screen in original loom | Travis Howell | |
svn-id: r9912 | |||
2003-08-28 | Update warnings in mingw makefile. | Travis Howell | |
Add hack to allow nosubtitles in loomcd (Only once game has started) Revert _roomPalette changes for 256 colors games, caused problems in loomcd, I'm not sure the older 256 color needs these changes. svn-id: r9890 |