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path: root/scumm/script_v6.cpp
AgeCommit message (Expand)Author
2006-01-18Update copyright noticeEugene Sandulenko
2006-01-17Updated commentsMax Horn
2006-01-16Match sizes of original versions, to avoid possible overflows.Travis Howell
2006-01-09Fix regressions in earliest HE games again.Travis Howell
2005-10-21COMI delays use minutes too, so remove hack.Travis Howell
2005-10-20Correct version of early puttputtTravis Howell
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-10-14Adjust array ids in HE80+ games, to match original.Travis Howell
2005-09-09Remove pointless check, exists in all SCUMM6+.Travis Howell
2005-09-02cleanupGregory Montoir
2005-09-02workaround bug #1223621Gregory Montoir
2005-08-14Replace warnings with debug, errors or printfs:Travis Howell
2005-08-06Cleanup.Torbjörn Andersson
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-06-24Whitespace changes.Torbjörn Andersson
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-06-17o6_setBlastObjectWindow can be safely ignoredGregory Montoir
2005-06-13Rename opcode/functionTravis Howell
2005-06-11Cleanup.Torbjörn Andersson
2005-05-28Sync opcode names and add HE72+ version of o_systemOps.Travis Howell
2005-05-26Not used by DOTT scripts.Travis Howell
2005-05-25abs -> ABS (code unification)Max Horn
2005-05-14Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.Eugene Sandulenko
2005-05-14Added --disable-hq and --disable-scumm-7-8 options. Also improvedEugene Sandulenko
2005-04-23Should be HE61 now.Travis Howell
2005-04-20Replaced the platform specific GF_FOO switches (using _platform instead now)Max Horn
2005-04-20Replace all GF_HUMONGOUS use with _heversion.Travis Howell
2005-04-19HE games set camera at this point.Travis Howell
2005-04-17Add separate function for loading palette from choosen room.Travis Howell
2005-04-16CleanupTravis Howell
2005-04-06Moved createResource, resourceStats, expireResources to ResourceManagerMax Horn
2005-04-06Add correct fix for bug #556496Travis Howell
2005-04-06setCameraAt call not required, doesn't match original.Travis Howell
2005-03-31Started to move some resource related code into a new class ResourceManager (...Max Horn
2005-03-30Support for direct reading from NES ROM:Eugene Sandulenko
2005-03-28HE80+ reports whole _classData value of object, if no args are given.Travis Howell
2005-03-11Mass-renamed all variables of Actor object according to our current codeEugene Sandulenko
2005-03-07Minor cleanupTravis Howell
2005-01-01Updated copyrightMax Horn
2004-12-19Off by oneTravis Howell
2004-11-27Make Array stuff part of the V6 engine class (note: it's a bit confusing to h...Max Horn
2004-10-22WhitespaceTorbjörn Andersson
2004-10-19Help PalmOS (and more ?) to save memoryChris Apers
2004-10-16Add missing case for HE 90+Travis Howell
2004-10-13HE 60 specificTravis Howell
2004-10-10Add some missing code for HE100.Travis Howell
2004-10-08Small correctionTravis Howell
2004-10-04Add missing roomOps case for HE games.Travis Howell
2004-09-29Should only copy data, not tag/size.Travis Howell
2004-09-29Leave disabledTravis Howell