Age | Commit message (Expand) | Author |
2006-02-05 | Make debugging a little bit easier :-) | Max Horn |
2006-02-05 | Sync. subOp variable name and always use byte. | Travis Howell |
2006-01-23 | Added workaround (the nicer one) for a CoMI script bug that would cause | Torbjörn Andersson |
2006-01-18 | Update copyright notice | Eugene Sandulenko |
2006-01-17 | Updated comments | Max Horn |
2006-01-16 | Match sizes of original versions, to avoid possible overflows. | Travis Howell |
2006-01-09 | Fix regressions in earliest HE games again. | Travis Howell |
2005-10-21 | COMI delays use minutes too, so remove hack. | Travis Howell |
2005-10-20 | Correct version of early puttputt | Travis Howell |
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko |
2005-10-14 | Adjust array ids in HE80+ games, to match original. | Travis Howell |
2005-09-09 | Remove pointless check, exists in all SCUMM6+. | Travis Howell |
2005-09-02 | cleanup | Gregory Montoir |
2005-09-02 | workaround bug #1223621 | Gregory Montoir |
2005-08-14 | Replace warnings with debug, errors or printfs: | Travis Howell |
2005-08-06 | Cleanup. | Torbjörn Andersson |
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko |
2005-06-24 | Whitespace changes. | Torbjörn Andersson |
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn |
2005-06-17 | o6_setBlastObjectWindow can be safely ignored | Gregory Montoir |
2005-06-13 | Rename opcode/function | Travis Howell |
2005-06-11 | Cleanup. | Torbjörn Andersson |
2005-05-28 | Sync opcode names and add HE72+ version of o_systemOps. | Travis Howell |
2005-05-26 | Not used by DOTT scripts. | Travis Howell |
2005-05-25 | abs -> ABS (code unification) | Max Horn |
2005-05-14 | Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes. | Eugene Sandulenko |
2005-05-14 | Added --disable-hq and --disable-scumm-7-8 options. Also improved | Eugene Sandulenko |
2005-04-23 | Should be HE61 now. | Travis Howell |
2005-04-20 | Replaced the platform specific GF_FOO switches (using _platform instead now) | Max Horn |
2005-04-20 | Replace all GF_HUMONGOUS use with _heversion. | Travis Howell |
2005-04-19 | HE games set camera at this point. | Travis Howell |
2005-04-17 | Add separate function for loading palette from choosen room. | Travis Howell |
2005-04-16 | Cleanup | Travis Howell |
2005-04-06 | Moved createResource, resourceStats, expireResources to ResourceManager | Max Horn |
2005-04-06 | Add correct fix for bug #556496 | Travis Howell |
2005-04-06 | setCameraAt call not required, doesn't match original. | Travis Howell |
2005-03-31 | Started to move some resource related code into a new class ResourceManager (... | Max Horn |
2005-03-30 | Support for direct reading from NES ROM: | Eugene Sandulenko |
2005-03-28 | HE80+ reports whole _classData value of object, if no args are given. | Travis Howell |
2005-03-11 | Mass-renamed all variables of Actor object according to our current code | Eugene Sandulenko |
2005-03-07 | Minor cleanup | Travis Howell |
2005-01-01 | Updated copyright | Max Horn |
2004-12-19 | Off by one | Travis Howell |
2004-11-27 | Make Array stuff part of the V6 engine class (note: it's a bit confusing to h... | Max Horn |
2004-10-22 | Whitespace | Torbjörn Andersson |
2004-10-19 | Help PalmOS (and more ?) to save memory | Chris Apers |
2004-10-16 | Add missing case for HE 90+ | Travis Howell |
2004-10-13 | HE 60 specific | Travis Howell |
2004-10-10 | Add some missing code for HE100. | Travis Howell |
2004-10-08 | Small correction | Travis Howell |