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path: root/scumm/script_v6.cpp
AgeCommit message (Expand)Author
2005-05-14Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.Eugene Sandulenko
2005-05-14Added --disable-hq and --disable-scumm-7-8 options. Also improvedEugene Sandulenko
2005-04-23Should be HE61 now.Travis Howell
2005-04-20Replaced the platform specific GF_FOO switches (using _platform instead now)Max Horn
2005-04-20Replace all GF_HUMONGOUS use with _heversion.Travis Howell
2005-04-19HE games set camera at this point.Travis Howell
2005-04-17Add separate function for loading palette from choosen room.Travis Howell
2005-04-16CleanupTravis Howell
2005-04-06Moved createResource, resourceStats, expireResources to ResourceManagerMax Horn
2005-04-06Add correct fix for bug #556496Travis Howell
2005-04-06setCameraAt call not required, doesn't match original.Travis Howell
2005-03-31Started to move some resource related code into a new class ResourceManager (...Max Horn
2005-03-30Support for direct reading from NES ROM:Eugene Sandulenko
2005-03-28HE80+ reports whole _classData value of object, if no args are given.Travis Howell
2005-03-11Mass-renamed all variables of Actor object according to our current codeEugene Sandulenko
2005-03-07Minor cleanupTravis Howell
2005-01-01Updated copyrightMax Horn
2004-12-19Off by oneTravis Howell
2004-11-27Make Array stuff part of the V6 engine class (note: it's a bit confusing to h...Max Horn
2004-10-22WhitespaceTorbjörn Andersson
2004-10-19Help PalmOS (and more ?) to save memoryChris Apers
2004-10-16Add missing case for HE 90+Travis Howell
2004-10-13HE 60 specificTravis Howell
2004-10-10Add some missing code for HE100.Travis Howell
2004-10-08Small correctionTravis Howell
2004-10-04Add missing roomOps case for HE games.Travis Howell
2004-09-29Should only copy data, not tag/size.Travis Howell
2004-09-29Leave disabledTravis Howell
2004-09-28Changed more of the actor class members to match our coding guidelines (in th...Max Horn
2004-09-28Seems the difference between o6_kernelSetFunctions case 16 and 17 is whether ...Max Horn
2004-09-26some more pointless cleanup / moving around of stuff :-)Max Horn
2004-09-23match TheDig and PuttMoon disasm, maybe this will fix fbear crash ?Gregory Montoir
2004-09-21cleanupMax Horn
2004-09-19Removed some not necessary #defines which could (and did) lead to programEugene Sandulenko
2004-09-18Rename some member vars to avoid _ followed by an uppercase letter. More of t...Max Horn
2004-09-18Added ScummEngine::printString() convenience method; changed enqueueText to c...Max Horn
2004-09-16A few more corrections, fixes freddi2 crash.Travis Howell
2004-09-16No longer required.Travis Howell
2004-09-16Correct array size readTravis Howell
2004-09-16OoopsTravis Howell
2004-09-16Correction to pickVarRandomTravis Howell
2004-09-08Should be reading array id resource.Travis Howell
2004-09-05Increase actor.sound to 32 for HE 80+ games.Travis Howell
2004-09-04Complete actor clipping override code for HE games.Travis Howell
2004-09-01HE specificTravis Howell
2004-08-29Add a few akos codesTravis Howell
2004-08-28cleanupMax Horn
2004-08-28Update HE gamesTravis Howell
2004-08-26More code/stubs for HE 7.2 gamesTravis Howell
2004-08-24HE 7.2 correction to o6_pickVarRandomEugene Sandulenko