Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-10-14 | Adjust array ids in HE80+ games, to match original. | Travis Howell | |
Otherwise array aren't always nuked by scripts. svn-id: r19082 | |||
2005-09-09 | Remove pointless check, exists in all SCUMM6+. | Travis Howell | |
svn-id: r18793 | |||
2005-09-02 | cleanup | Gregory Montoir | |
svn-id: r18734 | |||
2005-09-02 | workaround bug #1223621 | Gregory Montoir | |
svn-id: r18731 | |||
2005-08-14 | Replace warnings with debug, errors or printfs: | Travis Howell | |
-To catch any missing cases/functions used. -To prevent users reporting warnings as bugs svn-id: r18681 | |||
2005-08-06 | Cleanup. | Torbjörn Andersson | |
svn-id: r18621 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-06-24 | Whitespace changes. | Torbjörn Andersson | |
svn-id: r18453 | |||
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn | |
svn-id: r18444 | |||
2005-06-17 | o6_setBlastObjectWindow can be safely ignored | Gregory Montoir | |
svn-id: r18404 | |||
2005-06-13 | Rename opcode/function | Travis Howell | |
svn-id: r18381 | |||
2005-06-11 | Cleanup. | Torbjörn Andersson | |
svn-id: r18375 | |||
2005-05-28 | Sync opcode names and add HE72+ version of o_systemOps. | Travis Howell | |
svn-id: r18278 | |||
2005-05-26 | Not used by DOTT scripts. | Travis Howell | |
svn-id: r18253 | |||
2005-05-25 | abs -> ABS (code unification) | Max Horn | |
svn-id: r18246 | |||
2005-05-14 | Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes. | Eugene Sandulenko | |
svn-id: r18100 | |||
2005-05-14 | Added --disable-hq and --disable-scumm-7-8 options. Also improved | Eugene Sandulenko | |
DISABLE_HE so more HE-specific code gets excluded. svn-id: r18099 | |||
2005-04-23 | Should be HE61 now. | Travis Howell | |
svn-id: r17765 | |||
2005-04-20 | Replaced the platform specific GF_FOO switches (using _platform instead now) | Max Horn | |
svn-id: r17716 | |||
2005-04-20 | Replace all GF_HUMONGOUS use with _heversion. | Travis Howell | |
Make HE60 specific to puttdemo, since it is unqie. Other HE60 games changed to HE 61. svn-id: r17698 | |||
2005-04-19 | HE games set camera at this point. | Travis Howell | |
svn-id: r17687 | |||
2005-04-17 | Add separate function for loading palette from choosen room. | Travis Howell | |
Avoid pointer problems. svn-id: r17653 | |||
2005-04-16 | Cleanup | Travis Howell | |
svn-id: r17615 | |||
2005-04-06 | Moved createResource, resourceStats, expireResources to ResourceManager | Max Horn | |
svn-id: r17420 | |||
2005-04-06 | Add correct fix for bug #556496 | Travis Howell | |
svn-id: r17406 | |||
2005-04-06 | setCameraAt call not required, doesn't match original. | Travis Howell | |
svn-id: r17405 | |||
2005-03-31 | Started to move some resource related code into a new class ResourceManager ↵ | Max Horn | |
(hypothetic goal for the future: use ResourceManager in ScummEx) svn-id: r17311 | |||
2005-03-30 | Support for direct reading from NES ROM: | Eugene Sandulenko | |
o extend MemoryReadStream with XOR facility o implement MemoryWriteStream o _fileHandle now is a reference to BaseScummFile class and is created on the fly o implement ScummNESFile class which is basically extract_mm_nes utility o update NES MM md5's due to above changes NOTE: to run MM NES now you need to remove *.LFL files and (probably) rename ROM to standard conventional name 'Maniac Mansion (XXX).nes' svn-id: r17300 | |||
2005-03-28 | HE80+ reports whole _classData value of object, if no args are given. | Travis Howell | |
Fixes exit arrows in later HE games. svn-id: r17271 | |||
2005-03-11 | Mass-renamed all variables of Actor object according to our current code | Eugene Sandulenko | |
formatting standards. Earlier we had half of vars named with leading underscore and half without it. Now code in actor.cpp is considerably more readable. svn-id: r17068 | |||
2005-03-07 | Minor cleanup | Travis Howell | |
svn-id: r17025 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-19 | Off by one | Travis Howell | |
svn-id: r16127 | |||
2004-11-27 | Make Array stuff part of the V6 engine class (note: it's a bit confusing to ↵ | Max Horn | |
have two different ArrayHeader structs, maybe we should rename them?) svn-id: r15909 | |||
2004-10-22 | Whitespace | Torbjörn Andersson | |
svn-id: r15647 | |||
2004-10-19 | Help PalmOS (and more ?) to save memory | Chris Apers | |
svn-id: r15611 | |||
2004-10-16 | Add missing case for HE 90+ | Travis Howell | |
Always clear complete local script vars. svn-id: r15564 | |||
2004-10-13 | HE 60 specific | Travis Howell | |
svn-id: r15539 | |||
2004-10-10 | Add some missing code for HE100. | Travis Howell | |
Cleanup svn-id: r15494 | |||
2004-10-08 | Small correction | Travis Howell | |
Ensure object exists, before pushing data. svn-id: r15463 | |||
2004-10-04 | Add missing roomOps case for HE games. | Travis Howell | |
svn-id: r15404 | |||
2004-09-29 | Should only copy data, not tag/size. | Travis Howell | |
svn-id: r15343 | |||
2004-09-29 | Leave disabled | Travis Howell | |
svn-id: r15341 | |||
2004-09-28 | Changed more of the actor class members to match our coding guidelines (in ↵ | Max Horn | |
the future, when adding new member vars here, please always use our conventions, i.e. prefix them with _ and use CamelBackStyle svn-id: r15331 | |||
2004-09-28 | Seems the difference between o6_kernelSetFunctions case 16 and 17 is whether ↵ | Max Horn | |
the text shall be centered or not. Helps Asteroid Lander in The Dig svn-id: r15328 | |||
2004-09-26 | some more pointless cleanup / moving around of stuff :-) | Max Horn | |
svn-id: r15284 | |||
2004-09-23 | match TheDig and PuttMoon disasm, maybe this will fix fbear crash ? | Gregory Montoir | |
svn-id: r15245 | |||
2004-09-21 | cleanup | Max Horn | |
svn-id: r15224 | |||
2004-09-19 | Removed some not necessary #defines which could (and did) lead to program | Eugene Sandulenko | |
logic misinterpretation. I assume these were added for readability, but (a) names suggestet that they're class variables but they didn't (b) their use wasn't consistent, i.e. there were places where variables were used directly, not by means of the macros (c) they didn't save that much space because they are used in few places. svn-id: r15179 | |||
2004-09-18 | Rename some member vars to avoid _ followed by an uppercase letter. More of ↵ | Max Horn | |
those are left in the code, though (and I am not really sure whether we want to change that, so far we had no problems caused by this) svn-id: r15175 |