Age | Commit message (Expand) | Author |
2005-05-24 | Use the generic mapping system for Mac versions of V6/V7 games, too (note: i ... | Max Horn |
2005-05-23 | Rename sprite functions. | Travis Howell |
2005-05-23 | Add Sprite class and move over related functions. | Travis Howell |
2005-05-23 | Move wizImage functions to Wiz class. | Travis Howell |
2005-05-23 | Turn Wiz struct into class as requested. | Eugene Sandulenko |
2005-05-22 | Add Norwegian Bokm�l version of Freddi Fish 1. | Travis Howell |
2005-05-21 | Adjust for HE73. | Travis Howell |
2005-05-21 | Add HE73 version for opcode difference. | Travis Howell |
2005-05-21 | Fix regression with GF_MULTIPLE_VERSIONS | Eugene Sandulenko |
2005-05-21 | Only needed for C64 maniac. | Travis Howell |
2005-05-21 | Stubs for C64 MM costume code. Content will follow. Fixes crash in intro | Eugene Sandulenko |
2005-05-21 | Fix samnmax-alt target. Actually now it is obsolete. | Eugene Sandulenko |
2005-05-20 | Fix charsets in MM NES after gameload. | Eugene Sandulenko |
2005-05-19 | Improve MM NES & C64 games autodetection. | Eugene Sandulenko |
2005-05-19 | o Implement direct disk reading for C64. | Eugene Sandulenko |
2005-05-19 | Only a single line for subtitles in C64 maniac. | Travis Howell |
2005-05-18 | Combine Win32 and Mac resource extractors (used for cursors in latter HE) as | Eugene Sandulenko |
2005-05-18 | Limit to C64 maniac. | Travis Howell |
2005-05-18 | Add scripts file for C64 verisons, ready for future changes. | Travis Howell |
2005-05-18 | There is no music engine for C64 versions yet. | Travis Howell |
2005-05-18 | Add C64 palette. | Eugene Sandulenko |
2005-05-15 | Added AuxBlock::reset() method; moved aux related code to ScummEngine_v71he c... | Max Horn |
2005-05-15 | Disabling SCUMM7/8 games should disable HE61 games. | Travis Howell |
2005-05-14 | Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes. | Eugene Sandulenko |
2005-05-14 | Added --disable-hq and --disable-scumm-7-8 options. Also improved | Eugene Sandulenko |
2005-05-14 | Add configure option to disable HE 70+ games. | Travis Howell |
2005-05-13 | Didn't need to break HE70 saved games after all. | Travis Howell |
2005-05-13 | Changed back _numActors to 30 for Sam & Max to avoid breaking savegame | Torbjörn Andersson |
2005-05-12 | Support for football/footdemo logic | Eugene Sandulenko |
2005-05-11 | Corect _numActors in HE games. | Travis Howell |
2005-05-11 | Remove fixmes | Travis Howell |
2005-05-11 | Set number of actors by version again. | Travis Howell |
2005-05-11 | Corect heversion in some Dutch demos. | Travis Howell |
2005-05-11 | Confirmed filenames | Travis Howell |
2005-05-10 | Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec... | Max Horn |
2005-05-10 | Moved class File and the MD5 stuff to namespace Common | Max Horn |
2005-05-10 | Preparations to let LogicHE hold game-specific code. Introduced | Eugene Sandulenko |
2005-05-10 | Add heversions for dutch versions. | Travis Howell |
2005-05-10 | Add Freddi's funshop | Travis Howell |
2005-05-09 | Add more dutch versions. | Travis Howell |
2005-05-09 | All SCUMM6 games use VAR_SUBTITLES, not VAR_NOSUBTITLES. | Travis Howell |
2005-05-09 | Add a few more md5s | Travis Howell |
2005-05-08 | o Fixed detection of Dutch Freddi1 | Eugene Sandulenko |
2005-05-08 | The default platform should be PC (Windows for HE70+) | Travis Howell |
2005-05-08 | Add more dutch versions. | Travis Howell |
2005-05-08 | Initial support for intensive floating point compuitations used in | Eugene Sandulenko |
2005-05-08 | Add dutch Spy Fox 1/2. | Travis Howell |
2005-05-07 | More localized HE games. | Travis Howell |
2005-05-06 | Fix regression in demos (Failed to find correct file to md5 checksum). | Travis Howell |
2005-05-05 | HE90+ games set heap size in index. | Travis Howell |