Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-08 | unify _vm / _scumm usage | Max Horn | |
svn-id: r12262 | |||
2004-01-08 | cleanup | Max Horn | |
svn-id: r12259 | |||
2004-01-08 | cleanup | Max Horn | |
svn-id: r12258 | |||
2004-01-08 | more cleanup | Max Horn | |
svn-id: r12234 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-05 | added Actor::getElevation and Actor::setElevation; cleaned up costume API a ↵ | Max Horn | |
bit; some minor cleanup/tweaks svn-id: r12160 | |||
2004-01-04 | cleanup | Max Horn | |
svn-id: r12139 | |||
2004-01-04 | removed setFeatures (not needed anymore) | Max Horn | |
svn-id: r12132 | |||
2004-01-03 | renamed updateDirtyRect to markRectAsDirty (because that's what it really ↵ | Max Horn | |
does); used virtual screen id constants in more places svn-id: r12122 | |||
2004-01-03 | cleanup | Max Horn | |
svn-id: r12121 | |||
2004-01-03 | removed unused param in initScreens | Max Horn | |
svn-id: r12119 | |||
2003-12-30 | Add correct solution for drawObjectQue[] overflow in lawn mower mini games ↵ | Travis Howell | |
of puttputt svn-id: r12027 | |||
2003-12-30 | Give HE games their own IDs. | Travis Howell | |
Add hack to allow puttputt to work for now. Increase _drawObjectQue[] for law mower mini game in puttputt svn-id: r12026 | |||
2003-12-27 | get rid of _noSubtitles, use ConfigManager directly instead; clean up some ↵ | Max Horn | |
IMuseDigital oddities svn-id: r11966 | |||
2003-12-27 | more robust resource saving; also save resources with idx 0; renamed ↵ | Max Horn | |
Serializer::saveWord/loadWord to saveUint16/loadUint16 svn-id: r11955 | |||
2003-12-26 | got rid of those _maxFOO macros, replaced them by access to the equivalent ↵ | Max Horn | |
_numFOO variables svn-id: r11953 | |||
2003-12-25 | Fix pause mode during video/smush playback | Max Horn | |
svn-id: r11899 | |||
2003-12-24 | o Added SoundMixer::isReady() | Max Horn | |
o Removed SoundMixer::bindToSystem() o In scumm, replaced _silentMixer, _silentDigitalImuse and _noDigitalSamples by SoundMixer::isReady() svn-id: r11893 | |||
2003-12-21 | The rewritten Timer class actually allows us to get rid of several evil ↵ | Max Horn | |
hacks in the SMUSH code (which were previously needed to avoid various race conditions/crashes/hangups) svn-id: r11833 | |||
2003-12-17 | Patch #861716: palManipulateInit for V6 games (I modified the patch a bit) | Max Horn | |
svn-id: r11718 | |||
2003-12-14 | Let's spell it out: c-o-d-e r-e-u-s-e :-) | Max Horn | |
svn-id: r11640 | |||
2003-12-14 | Always confirm restart | Travis Howell | |
svn-id: r11635 | |||
2003-12-11 | Add option to enable copy protection in SCUMM games, which ScummVM disable ↵ | Travis Howell | |
it by default. svn-id: r11571 | |||
2003-12-06 | Preliminary support for FT INSANE is added. To enable the code define | Eugene Sandulenko | |
INSANE in config.h. But only non-interactive parts work and there is no insane scene skip. Only one choice during those scenes is Ctrl+X. svn-id: r11507 | |||
2003-12-05 | Add keyboard support for derby in FT and cannon battle in COMI, patch #853099 | Travis Howell | |
svn-id: r11496 | |||
2003-11-28 | game targets can now have a base filename different from the target name; ↵ | Max Horn | |
misc tweaks svn-id: r11417 | |||
2003-11-18 | revert use of GF_DEMO in Humongous games fixing several problems | Jonathan Gray | |
svn-id: r11345 | |||
2003-11-18 | Add PC game feature flag, to match others. | Travis Howell | |
svn-id: r11344 | |||
2003-11-17 | replaced demo GIDs wth GF_DEMO | Paweł Kołodziejski | |
svn-id: r11326 | |||
2003-11-17 | added comi and dig demo | Paweł Kołodziejski | |
svn-id: r11324 | |||
2003-11-17 | added music hacks for cmi demo, please test it | Paweł Kołodziejski | |
svn-id: r11323 | |||
2003-11-13 | *** empty log message *** | Travis Howell | |
svn-id: r11281 | |||
2003-11-10 | added namespace GUI | Max Horn | |
svn-id: r11255 | |||
2003-11-03 | remade the in-game GUI/menu | Max Horn | |
svn-id: r11119 | |||
2003-11-02 | turned NewGui into a singleton, and made OSystem a pseudo-singleton; added ↵ | Max Horn | |
Widget::findWidget (preparing to add support for nested widgets, for the tab widget) svn-id: r11045 | |||
2003-10-28 | cleanup: removed version/id from GameSettings | Max Horn | |
svn-id: r10995 | |||
2003-10-26 | cleanup | Max Horn | |
svn-id: r10982 | |||
2003-10-17 | added tag2str helper function | Max Horn | |
svn-id: r10866 | |||
2003-10-13 | cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPalette | Max Horn | |
svn-id: r10778 | |||
2003-10-12 | some more target<->game cleanup | Max Horn | |
svn-id: r10769 | |||
2003-10-12 | code simplification | Max Horn | |
svn-id: r10762 | |||
2003-10-06 | removed obsolete | Max Horn | |
svn-id: r10645 | |||
2003-10-05 | cleanup | Max Horn | |
svn-id: r10620 | |||
2003-10-04 | use namespace Common a bit more; don't zero the RNG in scumm (else the seed ↵ | Max Horn | |
gets reset); remove obsolete 256 color blending code svn-id: r10592 | |||
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix ↵ | Max Horn | |
explicitly svn-id: r10571 | |||
2003-10-03 | added getMusicTimer() to class MusicEngine; this allows some nice code ↵ | Max Horn | |
cleanup; also added an error() invocation to find out if certain code is still needed svn-id: r10556 | |||
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also ↵ | Max Horn | |
makes room for a potential 'Scumm' namespace) svn-id: r10549 | |||
2003-10-02 | renamed namespace ScummVM to Common | Max Horn | |
svn-id: r10544 | |||
2003-10-02 | Fix for Bug [815851] DOTT: MT-32 MIDI priority | Jamieson Christian | |
Favor 'ROL ' resources over 'GMD ' if --native-mt32 is selected. svn-id: r10537 | |||
2003-09-24 | More Amiga V2/V3 sound updates from _Q_: | Travis Howell | |
1. A Player_MOD class, basically acts as a simplified mixer that mixes at 60Hz intervals (or whatever interval you specify), this gives smooth music playback in player_v3a 2. Some changes to player_v3a as a result of #1, including reduced music volume 3. player_v2a, and the necessary additions to scummvm.cpp/scumm.h svn-id: r10392 |