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path: root/scumm/scummvm.cpp
AgeCommit message (Expand)Author
2003-05-24change behaviour for loading save games from the command line so that if you ...Max Horn
2003-05-24(somewhat hackish) support for COMI CD changing on Mac OS X; reordered stuff ...Max Horn
2003-05-23Added XMIDI support to IMuse. IMuse now plays music from Humongous games.Jamieson Christian
2003-05-23when iterating from 1 to _numActors over all actors, use _actors[] directly i...Max Horn
2003-05-22Fix V2 userface stuff in savestateJames Brown
2003-05-21cleaned up V2 input codeMax Horn
2003-05-21fixed V2 entry script dumpingMax Horn
2003-05-21many pedantic warning fixes (and some actual potential buglets fixed, too)Max Horn
2003-05-21added v2 cutscene support (not quite complete; and crashes at some point in m...Max Horn
2003-05-21Work on V2 inventory hack a little moreJames Brown
2003-05-21Fix this damn userface stuff properly :)James Brown
2003-05-20renamed various things for clarityMax Horn
2003-05-20added enum's for the known actor/object claasses; extended putClass/getClass ...Max Horn
2003-05-20remove this obsolete FIXME (code is fine as it is)Max Horn
2003-05-19enable midi for non puttdemo humongous games. need to properly return the res...Jonathan Gray
2003-05-19V2 walkbox matrix fixesMax Horn
2003-05-18implemented proper 'invalid walkbox' handling in older games (in newer games,...Max Horn
2003-05-18number of actors in maniac is even 25 (according to the MM script-1)Max Horn
2003-05-17yet another V2 sentence fix (now clicking on objects in Zak causes Zak to tal...Max Horn
2003-05-17Fixed Adlib sound problem on old (small header) games. Thanks for eriktorbjor...Jamieson Christian
2003-05-17init vars to 255 if they are not defined for all Scumm versionsMax Horn
2003-05-17Oops, remove debug crapolaJames Brown
2003-05-17Move some hacks aroundJames Brown
2003-05-17CleanupJames Brown
2003-05-17Added command line options forJamieson Christian
2003-05-17for v2 games, make space the pause keyMax Horn
2003-05-16V2 camera fix (again thanks MadMoose)Max Horn
2003-05-16More IMuse cleanupJamieson Christian
2003-05-16add hev7 target to test withJonathan Gray
2003-05-15cleanupMax Horn
2003-05-15make some more use of ScummVM::Point; cleanupMax Horn
2003-05-15some more ScummVM::RectMax Horn
2003-05-15_saveSound implementationJamieson Christian
2003-05-15Fixed main timing loopJamieson Christian
2003-05-14cleanupMax Horn
2003-05-14V2 text drawingMax Horn
2003-05-14Some Zak input stuffJames Brown
2003-05-14various V8 tweaksMax Horn
2003-05-13NUM_ACTORS -> _numActors (for consistency)Max Horn
2003-05-13cleanupMax Horn
2003-05-13fixed more illegal var access in COMIMax Horn
2003-05-13renamed VAR_UNK_SCRIPT to VAR_SAVELOAD_SCRIPT; fixed V8 save/load (no (known)...Max Horn
2003-05-11more V2 'char coord' fixesMax Horn
2003-05-10walkbox & putActor coords in V2 are in 'character coordinates' - x has to mul...Max Horn
2003-05-10work around some illegal var access' in COMI/V8 - there are more, but I am no...Max Horn
2003-05-10renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and _realWidth/_realH...Max Horn
2003-05-10removed obsolete code; cleanup for my V2 drawBitmap 'hack', which got rid of ...Max Horn
2003-05-09super hackish mouse click support for Zak (doesn't do anything useful in MM y...Max Horn
2003-05-09implemented v2 walkboxes (at least the debugger output looks right now, thoug...Max Horn
2003-05-08added a v2 charset rendered (with a hardcoded font take from german zak); ena...Max Horn