Age | Commit message (Expand) | Author |
2003-06-19 | add id for segacd monkey island and don't attempt to play sbl sounds for now | Jonathan Gray |
2003-06-15 | moved GameId declaration to common/engine.h (more logical); moved scumm speci... | Max Horn |
2003-06-15 | made stuff in class Sound protected where possible; moved readCreativeVocFile... | Max Horn |
2003-06-14 | Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; augme... | Max Horn |
2003-06-13 | Cast %c error() parameters to byte before printing, like we do elsewhere. | Torbjörn Andersson |
2003-06-07 | follow our coding conventions | Max Horn |
2003-06-07 | replaced GF_AFTER with _version | Max Horn |
2003-06-04 | Don't attempt to play music/sfx on v1 games | Travis Howell |
2003-06-02 | wtf is this doing here?! | Max Horn |
2003-06-01 | cleanup | Max Horn |
2003-05-26 | don't attempt to play sound on amiga versions of zak/maniac | Jonathan Gray |
2003-05-26 | Added Hoenicke's PC-speaker waveform generator | Jamieson Christian |
2003-05-25 | cleanup | Max Horn |
2003-05-25 | cleanup | Max Horn |
2003-05-24 | correction for zak256 SFX | Max Horn |
2003-05-24 | don't use _gameDataPath directly; minor cleanup | Max Horn |
2003-05-23 | Added XMIDI support to IMuse. IMuse now plays music from Humongous games. | Jamieson Christian |
2003-05-23 | replaced many unsafe uses of derefActorSafe by derefActor; replaced derefActo... | Max Horn |
2003-05-22 | renamed talkFrame1/talkFrame2 to talkStartFrame/talkStopFrame | Max Horn |
2003-05-21 | many pedantic warning fixes (and some actual potential buglets fixed, too) | Max Horn |
2003-05-20 | init all Bundle members properly; make _voiceFile/_musicFile protected | Max Horn |
2003-05-19 | Auto loop for non-puttdemo games | Jamieson Christian |
2003-05-19 | enable midi for non puttdemo humongous games. need to properly return the res... | Jonathan Gray |
2003-05-19 | Removed annoying debug output | Jamieson Christian |
2003-05-19 | Proof of concept for XMIDI parser in Humongous games. | Jamieson Christian |
2003-05-12 | fixed illegal var access in V7/V8 games | Max Horn |
2003-05-08 | init all VAR_* variables to 0xFF; replaced access to _vars in the form _vars[... | Max Horn |
2003-05-03 | reordered iMuseDigital stuff to be next to each other | Max Horn |
2003-05-03 | slightly better hack because it will work with loaded games, too, and doesn't... | Max Horn |
2003-05-03 | fix for my hack :-) | Max Horn |
2003-05-03 | hack that avoids buglet where music doesn't stop in MonkeyVGA/EGA | Max Horn |
2003-05-01 | various music related changes and cleanup; also modified MonkeyVGA music sync... | Max Horn |
2003-04-30 | PalmOS changes | Max Horn |
2003-04-22 | add preliminary bits for making xmi music in humongous games work, just need ... | Jonathan Gray |
2003-04-12 | ignore sound resource in OLD_BUNDLE games for now | Max Horn |
2003-04-06 | remove incorrect cast | Jonathan Gray |
2003-04-05 | Watch this cast | Nicolas Bacca |
2003-04-05 | Add delay in ms for tremor vorbis implementation and possible autodetection | Nicolas Bacca |
2003-03-25 | make the volume controls in the global options dialog work | Max Horn |
2003-03-23 | cleanup | Max Horn |
2003-03-18 | cleanup | Max Horn |
2003-03-18 | cleanup | Max Horn |
2003-03-08 | clean up / some more sanity checks | Max Horn |
2003-03-07 | refactored some stuff (and made readMAXS virtual, with V2/V3 code having own ... | Max Horn |
2003-03-07 | changed voice buffer allocation to needed size | Paweł Kołodziejski |
2003-03-07 | decreased sound buffer for imuse digital, bundle music, and cmi smush audio | Paweł Kołodziejski |
2003-03-07 | overlooked one | Max Horn |
2003-03-07 | uhh - code did modify ptr, then free() it (even before my change, which expos... | Max Horn |
2003-03-07 | fixed memory leak (1 MB each time a bundle sound was plyed... ouch) | Max Horn |
2003-03-06 | updated copyrights headers | Paweł Kołodziejski |