Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-11-02 | turned NewGui into a singleton, and made OSystem a pseudo-singleton; added ↵ | Max Horn | |
Widget::findWidget (preparing to add support for nested widgets, for the tab widget) svn-id: r11045 | |||
2003-11-01 | Patch #820010: Support Kanji version | Max Horn | |
svn-id: r11020 | |||
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix ↵ | Max Horn | |
explicitly svn-id: r10571 | |||
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also ↵ | Max Horn | |
makes room for a potential 'Scumm' namespace) svn-id: r10549 | |||
2003-09-14 | moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for ↵ | Max Horn | |
access of the actor position svn-id: r10253 | |||
2003-09-11 | cleanup | Max Horn | |
svn-id: r10169 | |||
2003-09-09 | cleanup; fix for bug #795942 (COMI: text display off screen) and #785760 ↵ | Max Horn | |
(COMI: Lockup/crash on Skull Island) svn-id: r10144 | |||
2003-09-09 | fix for bug #782086 (COMI: a long walk) | Max Horn | |
svn-id: r10143 | |||
2003-09-01 | Add CD audio check for loomcd | Travis Howell | |
Revert last change, since it wipped out intro. text. svn-id: r9947 | |||
2003-08-28 | Remove junk | Travis Howell | |
svn-id: r9891 | |||
2003-08-28 | Update warnings in mingw makefile. | Travis Howell | |
Add hack to allow nosubtitles in loomcd (Only once game has started) Revert _roomPalette changes for 256 colors games, caused problems in loomcd, I'm not sure the older 256 color needs these changes. svn-id: r9890 | |||
2003-08-28 | revert previous broken commit which didn't logically make sense as it was ↵ | Jonathan Gray | |
checking for negative on an unsigned number, and would have broken several things if it compiled svn-id: r9889 | |||
2003-08-28 | Fix regression that caused subtitles to always be shown in loomcd | Travis Howell | |
svn-id: r9888 | |||
2003-07-19 | moved some functions out of scummvm.cpp into more appropriate files; ↵ | Max Horn | |
rearranged stuff inside scummvm.cpp to be grouped a bit more logical svn-id: r9083 | |||
2003-07-19 | added vc7 files and fixed warnings. vc6 is no longer supported by me | Paweł Kołodziejski | |
svn-id: r9077 | |||
2003-07-15 | proper fix for the small regression caused by my COMI fix last night; this ↵ | Max Horn | |
also fixes bug #766382 svn-id: r9047 | |||
2003-07-15 | factored out some duplicate code into a new method ↵ | Max Horn | |
translateTextAndPlaySpeech; removed some completely useless code (why compute 'pointer' when we then throw away the result?) svn-id: r9045 | |||
2003-07-14 | fix for bug #769744 (COMI: Trying to append to a nonexistant stream) | Max Horn | |
svn-id: r9025 | |||
2003-07-13 | fix for bug #770344 (INDY3EGA: Amiga - Biff's name not shown in fight); this ↵ | Max Horn | |
fix is not only needed for IndyEGA, but also for Loom (according to disassembly; I am guessing that it might be needed for all 'V3' (in our internal notation) games, but that remains to be verified svn-id: r8994 | |||
2003-07-13 | debug/warning/error all automatically output a newline | Max Horn | |
svn-id: r8991 | |||
2003-07-12 | revert change made in rev 1.140 fixes bug 766109 | Jonathan Gray | |
svn-id: r8942 | |||
2003-07-02 | _talkChannel can legally be 0, too | Max Horn | |
svn-id: r8696 | |||
2003-06-26 | hm... this code for initCharset makes more sense, and also seems to match ↵ | Max Horn | |
disassembly svn-id: r8658 | |||
2003-06-14 | Format string/argument mismatch fix. | Torbjörn Andersson | |
svn-id: r8464 | |||
2003-06-12 | this camera movement check seems to be new in V4 (or even V5 ?) | Max Horn | |
svn-id: r8451 | |||
2003-06-10 | CHARSET_1() should only care about talk sound effects, not ordinary ones, | Torbjörn Andersson | |
when deciding whether or not to call stopTalk(). Otherwise some looping sound effects can keep an actor talking forever. This should fix bug #645976 ("SAM: Sam talks forever inside BOTs diner") svn-id: r8427 | |||
2003-06-09 | better (proper? hm...) code to deal with turning of subtitles in V7/V8 games | Max Horn | |
svn-id: r8407 | |||
2003-06-09 | Fix for bug #746850 (this change was originally meant to 'fix' turning of ↵ | Max Horn | |
subtitles in V7/8 games; however this is a totally wrong way to achieve that) svn-id: r8405 | |||
2003-06-09 | cleanup | Max Horn | |
svn-id: r8404 | |||
2003-06-08 | Fixed recent regression (too many blast texts) in The Dig's end credits and | Torbjörn Andersson | |
made the text scroll off the screen instead of just vanishing at the top. (The latter also applies to Full Throttle's end credits.) svn-id: r8402 | |||
2003-06-07 | follow our coding conventions | Max Horn | |
svn-id: r8377 | |||
2003-06-07 | replaced GF_AFTER with _version | Max Horn | |
svn-id: r8372 | |||
2003-06-05 | fix for bug #749355 | Max Horn | |
svn-id: r8320 | |||
2003-06-04 | Patch #747021: DIG&CMI 2 byte charset support (very heavily modified by me; ↵ | Max Horn | |
still needs more cleanup but already works well enough) svn-id: r8293 | |||
2003-06-02 | use enqueueText for FT, too | Max Horn | |
svn-id: r8284 | |||
2003-06-02 | moved blast text code to string.cpp | Max Horn | |
svn-id: r8282 | |||
2003-06-01 | charset masking fixes, mostly for The Dig (hey I think I finally almost ↵ | Max Horn | |
understand that part of the code :-) svn-id: r8248 | |||
2003-05-31 | some setObjectName changes. I'd really like to switch V2-V5 to use ↵ | Max Horn | |
rtObjectName resources, too svn-id: r8171 | |||
2003-05-30 | oops | Max Horn | |
svn-id: r8160 | |||
2003-05-30 | Use language index for The Dig, too | Max Horn | |
svn-id: r8159 | |||
2003-05-30 | continously opening and closing the language.bnd file is rather inefficient. ↵ | Max Horn | |
It's about 400k, though... svn-id: r8158 | |||
2003-05-30 | removed debug output (checked that in by accident) | Max Horn | |
svn-id: r8127 | |||
2003-05-28 | cleanup; nasty fix for spanish/italian Dig (using encrypted language.bnd in ↵ | Max Horn | |
a slightly different way than we previously supported) svn-id: r8070 | |||
2003-05-26 | more const qualifiers | Max Horn | |
svn-id: r8002 | |||
2003-05-25 | oops | Max Horn | |
svn-id: r7950 | |||
2003-05-25 | Fixed VC++ warning | Jamieson Christian | |
svn-id: r7947 | |||
2003-05-24 | simplified addIntToStack a bit *cough*; added experimental code for the ↵ | Max Horn | |
message opcode 7 in V2 codes (see also patch #742851) svn-id: r7917 | |||
2003-05-24 | don't use _gameDataPath directly; minor cleanup | Max Horn | |
svn-id: r7907 | |||
2003-05-22 | renamed talkFrame1/talkFrame2 to talkStartFrame/talkStopFrame | Max Horn | |
svn-id: r7819 | |||
2003-05-21 | many pedantic warning fixes (and some actual potential buglets fixed, too) | Max Horn | |
svn-id: r7795 |