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AgeCommit message (Expand)Author
2002-12-05Fixed inappropriate expiration of sound resources,Jamieson Christian
2002-12-04removed obsolete getDefaultGUIColor and some FIXMEsMax Horn
2002-12-04even more cleanupMax Horn
2002-12-04more cleanupMax Horn
2002-12-04more cleanup; fixes out of bound access to _charsetData (but I am not sure if...Max Horn
2002-12-04readded MonkeyVGA fixMax Horn
2002-12-04lots of cleanup to the graphics code; removed various global states (makes it...Max Horn
2002-12-04removed unneccessary _fullRedraw; added a printf to help us track down calls ...Max Horn
2002-12-04fix for bug #643001, may cause regressionMax Horn
2002-12-04Patch #648254: INDY3: 'Save' button textMax Horn
2002-12-03fixed typoMax Horn
2002-12-03fixed a race condition during startup of ScummVMMax Horn
2002-12-01Removed commented-out vestiges of IMuseAdlibJamieson Christian
2002-12-01Fixed a regression with the 1.35 revisionJamieson Christian
2002-12-01Fixed Adlib instrument setup in old (GF_SMALL_HEADER) games.Jamieson Christian
2002-12-01moved RNG to common/util.cppOliver Kiehl
2002-12-01added some warnings to ease debuggingMax Horn
2002-12-01restrict various o5_resourceRoutines modifications to Zak256Max Horn
2002-12-01fixed my workaround for the palette bug in MIVGAMax Horn
2002-11-30comment an assertion in readArray to stop ft crashing in the minefieldJonathan Gray
2002-11-30Add back changes that were revertedTravis Howell
2002-11-30Add back changes that were revertedTravis Howell
2002-11-30Fix compileTravis Howell
2002-11-30gp32 port stuffPeter Moraliyski
2002-11-30changed Shift-NUM shortcut (quicksave) to Alt-NUM to avoid problems on french...Max Horn
2002-11-29more cleanupMax Horn
2002-11-29oops, left in debug outputMax Horn
2002-11-29cleanupMax Horn
2002-11-29added MonkeyVGA palette fix, and a FIXME commentMax Horn
2002-11-28oopsMax Horn
2002-11-28no need to retry 5 times in loadResource - we don't have users with floppy di...Max Horn
2002-11-28fix for bug #600287 (ZAK256: Palette messed up)Max Horn
2002-11-28small cleanupMax Horn
2002-11-27Rewrite ifdefsNicolas Bacca
2002-11-27Daily alignment fix :)Nicolas Bacca
2002-11-27evil copy&paste (bug #644620)Max Horn
2002-11-27speed up dissolve fade for Loom (bug #635461)Max Horn
2002-11-26Restructured MIDI channel allocation architecture.Jamieson Christian
2002-11-26cleanupMax Horn
2002-11-26possible fix for bug #642894; cleanup/additional debug outputMax Horn
2002-11-25Add a few EditGame options. Honor game-specific fullScreen from the LauncherJames Brown
2002-11-23FIXME in pickupObjectOld should be obsolete nowMax Horn
2002-11-23Fixed invalid ImSetTrigger invocations, which fixes invalid do_command(0) calls.Jamieson Christian
2002-11-23fixed o5_resourceRoutines for OLD256 games (various subopcodes are still not ...Max Horn
2002-11-22fix for bug #602351 (to many fades in Zak256)Max Horn
2002-11-22cleanupMax Horn
2002-11-22fix for bug #642229 (ScummVM strings can contain null bytes, so strcpy doesn'...Max Horn
2002-11-22changed the key input system in NewGUI: pass both the keycode and the ascii v...Max Horn
2002-11-22Apply patch 642171. Fixes some Loom and FOA bugs. Regression testing doesn't ...James Brown
2002-11-21Fixed Adlib instruments not getting initialized in certain cases.Jamieson Christian