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AgeCommit message (Expand)Author
2002-11-29cleanupMax Horn
2002-11-29added MonkeyVGA palette fix, and a FIXME commentMax Horn
2002-11-28oopsMax Horn
2002-11-28no need to retry 5 times in loadResource - we don't have users with floppy di...Max Horn
2002-11-28fix for bug #600287 (ZAK256: Palette messed up)Max Horn
2002-11-28small cleanupMax Horn
2002-11-27Rewrite ifdefsNicolas Bacca
2002-11-27Daily alignment fix :)Nicolas Bacca
2002-11-27evil copy&paste (bug #644620)Max Horn
2002-11-27speed up dissolve fade for Loom (bug #635461)Max Horn
2002-11-26Restructured MIDI channel allocation architecture.Jamieson Christian
2002-11-26cleanupMax Horn
2002-11-26possible fix for bug #642894; cleanup/additional debug outputMax Horn
2002-11-25Add a few EditGame options. Honor game-specific fullScreen from the LauncherJames Brown
2002-11-23FIXME in pickupObjectOld should be obsolete nowMax Horn
2002-11-23Fixed invalid ImSetTrigger invocations, which fixes invalid do_command(0) calls.Jamieson Christian
2002-11-23fixed o5_resourceRoutines for OLD256 games (various subopcodes are still not ...Max Horn
2002-11-22fix for bug #602351 (to many fades in Zak256)Max Horn
2002-11-22cleanupMax Horn
2002-11-22fix for bug #642229 (ScummVM strings can contain null bytes, so strcpy doesn'...Max Horn
2002-11-22changed the key input system in NewGUI: pass both the keycode and the ascii v...Max Horn
2002-11-22Apply patch 642171. Fixes some Loom and FOA bugs. Regression testing doesn't ...James Brown
2002-11-21Fixed Adlib instruments not getting initialized in certain cases.Jamieson Christian
2002-11-21Revamped Adlib functionality.Jamieson Christian
2002-11-21applied patch: #641704Paweł Kołodziejski
2002-11-21indent fixMax Horn
2002-11-21revamped build system somewhat: 'modules' like scumm, simon, gui etc. now all...Max Horn
2002-11-20Do not exit the engine if a video file is missing - apologies to the 1 Gb Mic...Nicolas Bacca
2002-11-20add top arrow and indy3 to the inventory arrow fix. the spacing and text hand...Jonathan Gray
2002-11-20partial fix for bug #613109Max Horn
2002-11-20Support MAC music tracks even in -eadlib modeJamieson Christian
2002-11-20remove accidental debug that some people seem to believe is a cause of crashe...James Brown
2002-11-19Volume control fixesJamieson Christian
2002-11-19cleanupMax Horn
2002-11-19Added MonkeyVGA copy protection bypass, patch #640546Travis Howell
2002-11-19Change error display for WinCENicolas Bacca
2002-11-19fix warning when compiling w/o vorbis/mp3 supportMax Horn
2002-11-19Patch #639699: SAM: Fix for graphics glitchMax Horn
2002-11-18fixed warningMax Horn
2002-11-18Revert patch 638253, causes Dig regressionsJames Brown
2002-11-17Fixes to Master/SFX/Music volumes:Jamieson Christian
2002-11-17hack around another null dref for indy3, fixes 639201Jonathan Gray
2002-11-16remove unused variableMax Horn
2002-11-16[Bug 590646] Fixed problem with small blips of music playingJamieson Christian
2002-11-16DIG: fixed subtitles in Space Time Six smush moviePaweł Kołodziejski
2002-11-16Make alignment fans (PPC + EVC) happyNicolas Bacca
2002-11-15added draw smush subtitles mode 9Paweł Kołodziejski
2002-11-15changed warnings to debug messagesPaweł Kołodziejski
2002-11-15Hack for bug 636433James Brown
2002-11-15Don't allow F5 key to be passed back to the game. Stops in-game dialog from d...James Brown