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2004-01-06get rid of VirtScreen::scrollableMax Horn
2004-01-06just always call updateDirtyScreen(kTextVirtScreen) - it won't do any harm fo...Max Horn
2004-01-06This one (_blitAlso) is very odd, I can't quite figure out where it is needed...Max Horn
2004-01-06typoMax Horn
2004-01-06renamed VirtScreen::alloctwobuffers to hasTwoBuffers; added lots of doxygen c...Max Horn
2004-01-06no need to save information which we can (and do) recomputeMax Horn
2004-01-06Made o8_getActorZPlane return the same z value as Actor::drawActorCostume com...Max Horn
2004-01-06Add checkTravis Howell
2004-01-05replace more usages of _screenWidth by more appropriate variables/valuesMax Horn
2004-01-05more cleanupMax Horn
2004-01-05added Actor::getElevation and Actor::setElevation; cleaned up costume API a b...Max Horn
2004-01-05Had checks wrong way around, seems to work now.Travis Howell
2004-01-05Add partial support for ignoreTurns, fixes some glitches in putt putt games.Travis Howell
2004-01-05'proper' fix for V1 MM problem; added a FIXMEMax Horn
2004-01-05fix bug #870433 (DIG: Scrolling regression with the lander game)Max Horn
2004-01-04Add commentTravis Howell
2004-01-04cleanupMax Horn
2004-01-04split out cursor/palette code into separate source filesMax Horn
2004-01-04Allow subtitles to be disabled in games using imuse digital again.Travis Howell
2004-01-04Fix a few subtitles glitches in loomcd during cutscenes.Travis Howell
2004-01-04renamed global var _debugLevel to g_debugLevel; let Engine constructor init i...Max Horn
2004-01-04turns out we always had VirtScreen::backBuf but didn't use it... change that ...Max Horn
2004-01-04removed setFeatures (not needed anymore)Max Horn
2004-01-04replaced many instances of _screenWidth by VirtScreen::width, where approriat...Max Horn
2004-01-04uhm? I don't see why VC 2003 would complain about this, but not about the man...Max Horn
2004-01-04I don't see why this would be needed (my guess is that the hack in initVirtSc...Max Horn
2004-01-04remove this HACK workaround - I think I may have fixed the true cause (we'll ...Max Horn
2004-01-04cleanup (mostly moved stuff around, and replaced the fadeOut call)Max Horn
2004-01-03renamed updateDirtyRect to markRectAsDirty (because that's what it really doe...Max Horn
2004-01-03cleanupMax Horn
2004-01-03oopsMax Horn
2004-01-03removed unused param in initScreensMax Horn
2004-01-03added & renamed some constants; fixed & added some doxygen comments; cleaned ...Max Horn
2004-01-03renamed AudioInputStream -> AudioStreamMax Horn
2004-01-03Should be enabled for all GF_NEW_COSTUMES games.Travis Howell
2004-01-03Add last fewTravis Howell
2004-01-03UpdateTravis Howell
2004-01-03re-enabled .sog and .so3 support for FTMax Horn
2004-01-02sync with dataMax Horn
2004-01-02Add comments for HE specific opcodesTravis Howell
2004-01-02OoopsTravis Howell
2004-01-02Add another HE games opcode and case.Travis Howell
2004-01-02Fix missing sfx in puttputtTravis Howell
2004-01-02Fix some masking issue in Putt Putt gamesTravis Howell
2004-01-02Fix for bug #869045 (DIG: Crash in bundle decoder); t'was a buffer overflowMax Horn
2004-01-02Can be used for The Dig too, lander mini-games works again.Travis Howell
2004-01-01Bypass Monkey Island 1 CD copy protection on restart.Travis Howell
2003-12-30be a bit more gentle to people typing in invalid box IDs :-)Max Horn
2003-12-30improved box drawing in debugger (now also draws boxes of height 0Max Horn
2003-12-30cleanupMax Horn