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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2003-09-28
this was actually the fix for bug #809547
Max Horn
2003-09-28
Fix problem of verbs areas always been shown after reload in V1-V2 games.
Travis Howell
2003-09-28
Added terminate() to the MusicEngine and publicized
Jamieson Christian
2003-09-27
cleanup
Max Horn
2003-09-27
cleanup
Max Horn
2003-09-27
merged in some more changes/improvements by _Q; cleanup
Max Horn
2003-09-27
fix for bug #813136
Max Horn
2003-09-27
some minor cleanup
Max Horn
2003-09-27
some cleanup / removed some code duplication (more should be done, but I don'...
Max Horn
2003-09-27
don't use delete to free memory allocated by malloc
Max Horn
2003-09-27
updates from _Q
Jonathan Gray
2003-09-26
a little better
Paweł Kołodziejski
2003-09-26
added v6 version of stamp object opcode
Paweł Kołodziejski
2003-09-26
stop gcc complaining
Jonathan Gray
2003-09-26
now more match dissassembly
Paweł Kołodziejski
2003-09-25
Fix for Bug [810564] ALL: missing instruments with native MT-32
Jamieson Christian
2003-09-25
added HE game
Paweł Kołodziejski
2003-09-25
Can't delete a const pointer, duh
Jamieson Christian
2003-09-24
fix gcc compile
Oliver Kiehl
2003-09-24
Disable Palyer_V2A on PalmOS, since the source doesn't compile with it
Chris Apers
2003-09-24
Revert change that caused more problems
Travis Howell
2003-09-24
Revert change that caused more problems
Travis Howell
2003-09-24
More Amiga V2/V3 sound updates from _Q_:
Travis Howell
2003-09-24
Whitespace changes
Torbjörn Andersson
2003-09-24
added HE game putt race
Paweł Kołodziejski
2003-09-23
added two HE games
Paweł Kołodziejski
2003-09-23
correct description, are these demos in the correct section of version orderi...
Jonathan Gray
2003-09-23
added two different versions of HE demos
Paweł Kołodziejski
2003-09-23
fixed conversion warning under vc7
Paweł Kołodziejski
2003-09-21
removed unused macro
Max Horn
2003-09-21
Fix #807291
Travis Howell
2003-09-20
make console height/width based on a float percentage of the overlay size -> ...
Max Horn
2003-09-19
fixed some pointer cast warnings on systems with 64 bit pointers (like AMD64)
Max Horn
2003-09-19
cleanup; some more fixed need afnow that the premix proc is expected to gener...
Max Horn
2003-09-19
cleanup
Max Horn
2003-09-19
This change was made to player_v2.cpp recently, and seems to fix bug
Torbjörn Andersson
2003-09-19
changed scumm/object.cpp for V1/V2 once again - this time it really should ma...
Max Horn
2003-09-18
unify legal headers a bit here
Max Horn
2003-09-18
added initial support for building our 4 adventure engines as loadable module...
Max Horn
2003-09-18
just generate the data as stereo, instead of munging the buffer at the end
Max Horn
2003-09-18
changed & documented the premixer semantics
Max Horn
2003-09-18
plugin work: right now, only with build rules for OS X. Once I can get it to ...
Max Horn
2003-09-18
moved engine.* to base; this fixes some linking issues when building a barebo...
Max Horn
2003-09-17
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (t...
Max Horn
2003-09-17
some tweaks to the build system (work toward plugin support)
Max Horn
2003-09-16
Removed redundant presets storage.
Jamieson Christian
2003-09-16
Partial fix for Bug [636985] ZAK256: No kazoo tune
Jamieson Christian
2003-09-15
Feature Request [806641] Increase MIDI
Jamieson Christian
2003-09-15
cleanup
Max Horn
2003-09-14
add putttime target
Jonathan Gray
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