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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2003-10-06
Should not apply to loom/loomcd, they only use room scrolling at one point an...
Travis Howell
2003-10-05
Fixed crash with Euphony looping. (Not that we actually
Jamieson Christian
2003-10-05
cleanup
Max Horn
2003-10-05
fix compilation
Max Horn
2003-10-05
Preliminary preparation for new YM2612 FM emulator.
Jamieson Christian
2003-10-05
factor out common gfx_mode/fullscreen setup code from the game engines into t...
Max Horn
2003-10-05
correct for towns version
Jonathan Gray
2003-10-05
This should fix distaff display after reload in loom/loomcd.
Travis Howell
2003-10-05
Use _roomPalette for 256 color 'SMALL_HEADER' games too, since it seems to he...
Travis Howell
2003-10-04
use namespace Common a bit more; don't zero the RNG in scumm (else the seed g...
Max Horn
2003-10-04
fix target name
Jonathan Gray
2003-10-04
add indy4 towns target, untested but if the demo is any indication I don't se...
Jonathan Gray
2003-10-04
let adlib/native music for indydemo work
Jonathan Gray
2003-10-03
cleanup / doxygenification
Max Horn
2003-10-03
Fix for Bug [817242] ALL: MT-32 to GM key velocity conversion
Jamieson Christian
2003-10-03
introduced namespace Scumm; made #include statements use scumm/ prefix explic...
Max Horn
2003-10-03
fix another doxygen warning
Max Horn
2003-10-03
make doxygen happy
Max Horn
2003-10-03
Potential fix for bug #816086
Max Horn
2003-10-03
Adjust timer for Amiga version of Monkey Island 1.
Travis Howell
2003-10-03
This is used in Amiga version of Monkey Island 1.
Travis Howell
2003-10-03
some doxygen
Max Horn
2003-10-03
added getMusicTimer() to class MusicEngine; this allows some nice code cleanu...
Max Horn
2003-10-03
const as const can
Max Horn
2003-10-02
renamed class Scumm to ScummEngine (consisten with other engine names; also m...
Max Horn
2003-10-02
renamed namespace ScummVM to Common
Max Horn
2003-10-02
Fix for Bug [815851] DOTT: MT-32 MIDI priority
Jamieson Christian
2003-10-01
A few FmTowns games don't fall under the GF_FMTOWNS flag.
Jamieson Christian
2003-10-01
Fix for Bug [812737] ALL: pitchbend range with MT32
Jamieson Christian
2003-09-30
patch #815478: fix object leak in V5 opcode
Max Horn
2003-09-30
Support for FMTowns versions of MI1/2,
Jamieson Christian
2003-09-30
Generated signed sound samples (cf. feature request #812913).
Jochen Hoenicke
2003-09-30
Fix GCC warning.
Torbjörn Andersson
2003-09-30
This may be an issue in legit gameplay, but GF_FMTOWNS
Jamieson Christian
2003-09-30
MDT_ADLIB for Indy3Towns (for YM2612 kludge)
Jamieson Christian
2003-09-30
More tweaks to the note durations
Jamieson Christian
2003-09-30
Fixed MT-32 init not getting called
Jamieson Christian
2003-09-30
Fix for Bug [812740] ALL: MT32: some notes cut off early
Jamieson Christian
2003-09-30
Refined Euphony parser behavior, specifically,
Jamieson Christian
2003-09-30
Add two more HE targets
Travis Howell
2003-09-29
Cleanup, mostly related to matching up semantics
Jamieson Christian
2003-09-29
Fixed iMuse termination sequence to avoid deadlock.
Jamieson Christian
2003-09-28
added two HE games
Paweł Kołodziejski
2003-09-28
this was actually the fix for bug #809547
Max Horn
2003-09-28
Fix problem of verbs areas always been shown after reload in V1-V2 games.
Travis Howell
2003-09-28
Added terminate() to the MusicEngine and publicized
Jamieson Christian
2003-09-27
cleanup
Max Horn
2003-09-27
cleanup
Max Horn
2003-09-27
merged in some more changes/improvements by _Q; cleanup
Max Horn
2003-09-27
fix for bug #813136
Max Horn
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