aboutsummaryrefslogtreecommitdiff
path: root/scumm
AgeCommit message (Expand)Author
2004-06-25Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage againMax Horn
2004-06-25Use auto_ptr to avoid leaksMax Horn
2004-06-25cleanupMax Horn
2004-06-25Switch to debugTravis Howell
2004-06-25Delay only required when using subtitlesTravis Howell
2004-06-25Avoid illegal VARS in HE 7.2Travis Howell
2004-06-25fix warningMax Horn
2004-06-25note targets with multiple interpreter versionsJonathan Gray
2004-06-25Set fast mode for HE7 games too.Travis Howell
2004-06-25Display error based on the version a game is believed to be when reading MAXS...Jonathan Gray
2004-06-25Check blocksize when reading MAXS, may potentially detect HE versions using i...Jonathan Gray
2004-06-25CorrectionTravis Howell
2004-06-25move puttzoo to _heversion 72 as it needs the newer MAXS block reading code, ...Jonathan Gray
2004-06-25there were never dos versions of these HE titles so bump _heversion up to 70Jonathan Gray
2004-06-25Fix regression in HE 7.2 gamesTravis Howell
2004-06-25add debugging messages for index blocks which don't already have them via rea...Jonathan Gray
2004-06-25Minor cleanupTravis Howell
2004-06-25Fix minor bug in akos codec1Travis Howell
2004-06-25Fix $Header$Eugene Sandulenko
2004-06-24Phase #3 of HE v7.0+ cursors. Now they show up correctly. Remove TODO item.Eugene Sandulenko
2004-06-24Add grabCursorFromBuffer() function.Eugene Sandulenko
2004-06-24Add some more HE7 differences.Travis Howell
2004-06-24Phase #2 of HE v7.0+ cursors. Still no visual output, but all data isEugene Sandulenko
2004-06-24Not required for WIN32Travis Howell
2004-06-24Add missing codeTravis Howell
2004-06-24Fix mouse cursors hotspot in HE games.Travis Howell
2004-06-24Fix comi regressionTravis Howell
2004-06-24Revert change, caused regression (Mini game in Cosmic Diner of puttmoon no lo...Travis Howell
2004-06-24Phase #1 of HE v7.0+ cursors. Basically it's Win32 resource extractorEugene Sandulenko
2004-06-23OoopsTravis Howell
2004-06-23Remove duplicate codeTravis Howell
2004-06-23Checked opcodedTravis Howell
2004-06-23for whatever reason hev7 gives us a 244 for quit instead of 160Jonathan Gray
2004-06-23TypoTravis Howell
2004-06-23this still needs to be sorted out properly but it seems the majority of cases...Jonathan Gray
2004-06-23fbear always uses a transparency colour of 5 in codec 16Jonathan Gray
2004-06-23Positive values are only used in DOS version of fbear.Travis Howell
2004-06-23Fix room changing in HE7 games.Travis Howell
2004-06-23Remove HE7 check that wasn't needed and caused resource load failures.Travis Howell
2004-06-23use the correct transparency colour for akos codec 16 with hev7Jonathan Gray
2004-06-23Fixed FT, so battles are not so ridiculously easy as before. Now match originalEugene Sandulenko
2004-06-23Enable some sound support in HE7 games.Travis Howell
2004-06-23oops. Forgot to remove debug output and rename resource type.Eugene Sandulenko
2004-06-23HE 7.0 fixesEugene Sandulenko
2004-06-22HE v7.0+ resources finally fixedEugene Sandulenko
2004-06-22Add FBEAR: Partial fix for the piano, patch #977249Travis Howell
2004-06-21dont wait for end of stream while playing insanePaweł Kołodziejski
2004-06-21call imuse directlyPaweł Kołodziejski
2004-06-21More HE v7.0+ resource fixes.Eugene Sandulenko
2004-06-21increased audio buffer to solve scuttering problemsPaweł Kołodziejski