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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2003-07-20
typo
Max Horn
2003-07-20
merged checkKeyHit/convertKeysToClicks/getKeyInput into processKbd - their se...
Max Horn
2003-07-19
moved up code for v1 setActorPalette func
Paweł Kołodziejski
2003-07-19
moved some functions out of scummvm.cpp into more appropriate files; rearrang...
Max Horn
2003-07-19
updated opcode "Actor Set Color" in o2_ActorSet func, it's based on dissassem...
Paweł Kołodziejski
2003-07-19
Small update to Amogs sfx support for indy3/loom, patch #771355
Travis Howell
2003-07-19
added vc7 files and fixed warnings. vc6 is no longer supported by me
Paweł Kołodziejski
2003-07-19
typo
Max Horn
2003-07-19
Ignore me, I'm a carrot.
James Brown
2003-07-19
Restore size hack properly
James Brown
2003-07-19
Change back to warning
Travis Howell
2003-07-19
Another fix from Hibernatus
Travis Howell
2003-07-19
More fix from Hibernatus
Travis Howell
2003-07-18
Fix recursive calls of object scripts. In V2 for each object two script
Jochen Hoenicke
2003-07-18
Another fix from Hibernatus
Travis Howell
2003-07-18
Add 22KHz sounds effect support for fm towns games, patch #773434
Travis Howell
2003-07-18
Add Indy3 FM Towns support, patch #773434
Travis Howell
2003-07-17
Fix from Hibernatus
Travis Howell
2003-07-17
Revert part of last changes.
Travis Howell
2003-07-17
Ooops
Travis Howell
2003-07-17
Make the Amiga option costumes/palette only again.
Travis Howell
2003-07-17
Fix Amiga palette
Travis Howell
2003-07-16
some comments
Max Horn
2003-07-15
proper fix for the small regression caused by my COMI fix last night; this al...
Max Horn
2003-07-15
oops, this was a serious bug: message referred to buf_output (and was used by...
Max Horn
2003-07-15
factored out some duplicate code into a new method translateTextAndPlaySpeech...
Max Horn
2003-07-15
temporary fix for bug #771562, I am working on a proper one now
Max Horn
2003-07-15
fix for bug #771803
Max Horn
2003-07-15
Workaround for bug #770724
Max Horn
2003-07-15
fix for bug #771734
Max Horn
2003-07-15
Fix for Bug [766851] ALL: MIDI fragment repeats after close ups
Jamieson Christian
2003-07-15
start of some segacd specific help
Jonathan Gray
2003-07-15
Remove warning in simon
Travis Howell
2003-07-15
replaced SCUMMVM_VERSION/SCUMMVM_CVS by gScummVMVersion/gScummVMBuildDate/gSc...
Max Horn
2003-07-15
put GID_MONKEY_SEGA in the correct place (has a micd/mi2 style interface)
Jonathan Gray
2003-07-15
Patch #771154 (ZAK: yet another doSentence fix); this should fix bug #752293
Max Horn
2003-07-15
Patch #768260: Help Dialog Update (with some tweaks by me to make the dialog ...
Max Horn
2003-07-14
temporarily changed this to an error to help track down what is causing the s...
Max Horn
2003-07-14
reduced duplicate code
Max Horn
2003-07-14
fix for bug #769744 (COMI: Trying to append to a nonexistant stream)
Max Horn
2003-07-14
Compares in V2 are unsigned (at least in Zak).
Jochen Hoenicke
2003-07-14
fixed up c64_ignorePakCols (it's still a hack and not working properly, but a...
Max Horn
2003-07-14
proper fix for V1/Zak (and maybe V1/MM, too?) ActorSet-Color
Max Horn
2003-07-14
this hack isn't necessary anymore (at least I found no cases where it would b...
Max Horn
2003-07-14
fix argument check
Jonathan Gray
2003-07-14
Fix fixme
James Brown
2003-07-14
Allow debugger in full screen mode
Travis Howell
2003-07-14
Inventory position is the same in both v1 and v2 games
Travis Howell
2003-07-14
zak v1 uses same sound resources as zak v2
Travis Howell
2003-07-14
Redraw screen when loading v1 saved game
Travis Howell
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