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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Age
Commit message (
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Author
2003-06-14
cleanup
Max Horn
2003-06-14
Format string/argument mismatch fix.
Torbjörn Andersson
2003-06-14
Format string/argument mismatch fixes.
Torbjörn Andersson
2003-06-13
Cast %c error() parameters to byte before printing, like we do elsewhere.
Torbjörn Andersson
2003-06-13
Hack to avoid bad actor crash in o5_walkActorToActor() when using the camel
Torbjörn Andersson
2003-06-13
fix for bug #752843 (based on patch #748675)
Max Horn
2003-06-13
fix for bug #752860 (based on patch #748675)
Max Horn
2003-06-13
Added comment on how Sam & Max uses one of the current unimplemented
Torbjörn Andersson
2003-06-12
remove unnecessary newline
Max Horn
2003-06-12
Removed S&M Bumpusville hack made unnecessary by
Jamieson Christian
2003-06-12
this camera movement check seems to be new in V4 (or even V5 ?)
Max Horn
2003-06-12
Fixed MSVC warning
Jamieson Christian
2003-06-12
rework loom subtitle option handing
Jonathan Gray
2003-06-12
hook subtitle variable up to f9 for loomcd
Jonathan Gray
2003-06-12
This was missing
Chris Apers
2003-06-12
The compressed box matrix would sometimes refer to the box after the last
Torbjörn Andersson
2003-06-11
some walk fixes
Max Horn
2003-06-11
fixed createBoxMatrix for small header games (bug #752844)
Max Horn
2003-06-10
Updated comment.
Torbjörn Andersson
2003-06-10
CHARSET_1() should only care about talk sound effects, not ordinary ones,
Torbjörn Andersson
2003-06-09
Fixed text-positioning regressions in the Full Throttle intro and in The
Torbjörn Andersson
2003-06-09
allow quit during smush playback; cleanup
Max Horn
2003-06-09
cleanup
Max Horn
2003-06-09
better (proper? hm...) code to deal with turning of subtitles in V7/V8 games
Max Horn
2003-06-09
don't incorrectly treat SO_PRINT_WRAP like SO_PRINT_MUMBLE; rather just ignor...
Max Horn
2003-06-09
Fix for bug #746850 (this change was originally meant to 'fix' turning of sub...
Max Horn
2003-06-09
cleanup
Max Horn
2003-06-08
reimplemented createBoxMatrix; this is much cleaner and easier to understand ...
Max Horn
2003-06-08
Fixed recent regression (too many blast texts) in The Dig's end credits and
Torbjörn Andersson
2003-06-08
forgot to check this one in
Max Horn
2003-06-08
cleanup
Max Horn
2003-06-08
added quit event
Max Horn
2003-06-08
never call exit(), always go thrugh OSystem::quit()
Max Horn
2003-06-08
cleanup; got rid of the split function and rather work in place (so instead o...
Max Horn
2003-06-07
cleanup
Max Horn
2003-06-07
cleanup and a few fixes for text positioning (but am not sure if it's fully c...
Max Horn
2003-06-07
case 9 was drawStringCentered but should have been drawStringWrapCentered; cl...
Max Horn
2003-06-07
cleanup
Max Horn
2003-06-07
Fix for bug #654286: ZAK256: Ending credits are illegible
Max Horn
2003-06-07
fix set costumes for v1
Paweł Kołodziejski
2003-06-07
CD Loom and EGA Loom should not use the same dissolve effect, so I've
Torbjörn Andersson
2003-06-07
some changes for v1 costumes
Paweł Kołodziejski
2003-06-07
This should be the right check for header_len.
Jochen Hoenicke
2003-06-07
init costumes for v1 games
Paweł Kołodziejski
2003-06-07
follow our coding conventions
Max Horn
2003-06-07
adhere to our coding style conventions; removed some unneccessary code
Max Horn
2003-06-07
make SmushFont inherit from NutRenderer (TODO: drawChar stuff should be unifi...
Max Horn
2003-06-07
Loom unification
Max Horn
2003-06-07
replaced GF_AFTER with _version
Max Horn
2003-06-07
compilation fix
Jonathan Gray
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