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AgeCommit message (Expand)Author
2004-08-22Cursor code cleanupMax Horn
2004-08-22Basic start on freddemo (old version)Travis Howell
2004-08-22If bug still occurs, the problem is elsewhere.Travis Howell
2004-08-22Quick & dirty HACK to allow building the SCUMM plugin again; this will break ...Max Horn
2004-08-22Change to invalid, should never be calledTravis Howell
2004-08-22Make function protected againTravis Howell
2004-08-22Switch to debug channelTravis Howell
2004-08-22No longer requiredTravis Howell
2004-08-22Switch smush debug to channelTravis Howell
2004-08-22Removed obsolete TODOMax Horn
2004-08-22Oops, I didn't mean to check in those actor.cpp changes (thangs Kirben!)Max Horn
2004-08-22Original games used blastTextQueue size of 50.Travis Howell
2004-08-22OoopsTravis Howell
2004-08-22Mac. version of indy3 uses VAR_VIDEOMODE value of 50Travis Howell
2004-08-21HACK to work around bug #1009344 (Doesn't distinguish monkey and monkey1)Max Horn
2004-08-21Removed some obsolete TODO commentsMax Horn
2004-08-21Also used in Atari ST versions.Travis Howell
2004-08-21Used in Amiga versionsTravis Howell
2004-08-21Skip copy protection screen in indy3ega.Travis Howell
2004-08-21Comment no longer validTravis Howell
2004-08-21All FM Towns versions set VAR_VIDEOMODE to 42.Travis Howell
2004-08-21Missed a spotTravis Howell
2004-08-21Missed one spotTravis Howell
2004-08-21Change to allow FM Towns platform to be used with later gamesTravis Howell
2004-08-21FM Towns version of MI2 seems to use different value too.Travis Howell
2004-08-20Enable original method of skipping copy protectionTravis Howell
2004-08-19Enable functionTravis Howell
2004-08-18Correction from disasm.Travis Howell
2004-08-18Causes name to be lost in the Dig too.Travis Howell
2004-08-17TypoTravis Howell
2004-08-17This check is Sam & Max specific, doesn't exist in other games.Travis Howell
2004-08-16Added another sanity assert (I got one crash in this sport while using a memo...Max Horn
2004-08-16Yet another charset fix (should help bug #1008621)Max Horn
2004-08-16Fix regression in HE gamesTravis Howell
2004-08-16Init arrayTravis Howell
2004-08-15Fix potential OOB accessMax Horn
2004-08-15cleanupMax Horn
2004-08-15Show a bit less info so that the output of the 'actors' command fits into the...Max Horn
2004-08-15Correct valueTravis Howell
2004-08-15Add missing codeTravis Howell
2004-08-15Add patch for:Travis Howell
2004-08-15Fix Dig regression, small part of code was lost.Travis Howell
2004-08-14Updated from current md5.txtMax Horn
2004-08-14Remove obsolete commentMax Horn
2004-08-14Fix MI2 intro text colorsMax Horn
2004-08-14Modified VirtScreen to inherit from Graphics::Surface, and added getPixels()/...Max Horn
2004-08-14Fix regression in The Dig (object desc shadows had wrong color)Max Horn
2004-08-14cleanupMax Horn
2004-08-14Get rid of _screenLeftMax Horn
2004-08-14Renamed o6_unknownE1 to o6_getPixel; use vs->xstart instead of _screenLeftMax Horn