Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-10-23 | Workaround for bug #1311447 | Max Horn | |
svn-id: r19268 | |||
2005-10-23 | Add work around for bug: | Travis Howell | |
1252606 - ZAK: crash when trying to fly back to SF svn-id: r19264 | |||
2005-10-23 | Remove talkSound from the sound queue in HE games, when stopping the talkSound. | Travis Howell | |
Fixes bad talkSound in freddi when changing rooms. svn-id: r19263 | |||
2005-10-23 | Correct subtitle speed keys in SCUMM. | Travis Howell | |
svn-id: r19260 | |||
2005-10-23 | Make sure error message is consistent regardless of endianess | Max Horn | |
svn-id: r19258 | |||
2005-10-22 | Gee, should pay more attention and read comments I myself added years ago... | Max Horn | |
svn-id: r19248 | |||
2005-10-22 | V7 savegames actually aren't supported; fix comment | Max Horn | |
svn-id: r19247 | |||
2005-10-22 | Got rid of 'ref' code (or rather: hack) in the save/load system | Max Horn | |
svn-id: r19246 | |||
2005-10-22 | Reduce header dependencies (for quicker recompiles) | Max Horn | |
svn-id: r19245 | |||
2005-10-22 | No need to pass savegameVersion to saveOrLoad, the serializer already knows it | Max Horn | |
svn-id: r19244 | |||
2005-10-22 | Switch iMuse to use Serialiazable, too (at least partially) | Max Horn | |
svn-id: r19243 | |||
2005-10-22 | As Kirben suggested, increasing room name buffer | Gregory Montoir | |
svn-id: r19237 | |||
2005-10-22 | This apparently fixes a crash in 'PuttPutt enters the Race'. Thanks ↵ | Gregory Montoir | |
Dark-Star. Also added some assert() calls. svn-id: r19236 | |||
2005-10-22 | Ooops, added label for that debug msg. | Travis Howell | |
svn-id: r19235 | |||
2005-10-22 | Add debug msg. | Travis Howell | |
svn-id: r19234 | |||
2005-10-22 | Gdi::dbDrawMaskOnAll doesn't need to be set in TheDig and FT sets it when ↵ | Gregory Montoir | |
object has class 31. svn-id: r19233 | |||
2005-10-22 | Load/Save palette correctly in HE99 games. | Travis Howell | |
Save actor shadows in HE games. svn-id: r19231 | |||
2005-10-22 | Add French Pajama Sam demo. | Travis Howell | |
svn-id: r19228 | |||
2005-10-21 | COMI delays use minutes too, so remove hack. | Travis Howell | |
Confirmed with COMI disasm. svn-id: r19226 | |||
2005-10-21 | Turn class Sound into a Serializable | Max Horn | |
svn-id: r19225 | |||
2005-10-21 | Started to make the save/load system slightly more object oriented | Max Horn | |
svn-id: r19224 | |||
2005-10-21 | Useless | Max Horn | |
svn-id: r19223 | |||
2005-10-21 | Added a warning (this is a very tempting way to break savegames :-) | Max Horn | |
svn-id: r19222 | |||
2005-10-21 | Gdi::dbDrawMaskOnAll shouldn't be set in COMI, this fixes bug #1329220. | Gregory Montoir | |
svn-id: r19220 | |||
2005-10-21 | fix compilation warn | Andrew Kurushin | |
svn-id: r19219 | |||
2005-10-21 | Enable XMAP support in akos codec 32. | Travis Howell | |
svn-id: r19214 | |||
2005-10-21 | Actor layer in HE games uses an int32. | Travis Howell | |
svn-id: r19212 | |||
2005-10-21 | Disambiguate code semantics (fixing a compiler warning) | Max Horn | |
svn-id: r19211 | |||
2005-10-21 | Add safety check for XMAP support, from original HE games. | Travis Howell | |
svn-id: r19209 | |||
2005-10-21 | -Add three French HE demos | Travis Howell | |
-Update titles of HE games svn-id: r19207 | |||
2005-10-21 | Add XMAP support for actors. | Travis Howell | |
svn-id: r19205 | |||
2005-10-21 | Fix MS IMA ADPCM decoder. I like Microsoft so much for reinventing another | Eugene Sandulenko | |
standard. svn-id: r19203 | |||
2005-10-21 | Add XMAP support for wizImages. | Travis Howell | |
svn-id: r19201 | |||
2005-10-20 | Forget to set puttdemo GID | Travis Howell | |
svn-id: r19198 | |||
2005-10-20 | Correct version of early puttputt | Travis Howell | |
svn-id: r19195 | |||
2005-10-20 | -Allow no speech in HE games. | Travis Howell | |
-Added extra XMIDI control change cases for HE61 games. svn-id: r19193 | |||
2005-10-20 | Correct version of early puttputt | Travis Howell | |
svn-id: r19190 | |||
2005-10-19 | There are almost 2 dozens of HE games provided as time limited full games. | Eugene Sandulenko | |
Their data is encrypted by strong encryption technology ActiveMark. Now we detect these games and refuse to run them. User is warned accordingly. svn-id: r19187 | |||
2005-10-19 | Correct adress | Travis Howell | |
svn-id: r19182 | |||
2005-10-19 | HE games require _arraysSlots and sound resource 1 to be saved. | Travis Howell | |
Breaks all old saved games for HE games only. svn-id: r19179 | |||
2005-10-19 | Add missing opcode in HE100 table. | Travis Howell | |
Rename opcode. svn-id: r19174 | |||
2005-10-19 | Ooops | Travis Howell | |
svn-id: r19173 | |||
2005-10-19 | Add HE100 version of floodFill. | Travis Howell | |
svn-id: r19172 | |||
2005-10-19 | Fix TMSK in HE games. | Travis Howell | |
svn-id: r19168 | |||
2005-10-19 | Fix crash in ADPCM decoder. | Eugene Sandulenko | |
svn-id: r19167 | |||
2005-10-19 | Improved IMA ADPCM decoder. It appeared that MS violated yet another standard | Eugene Sandulenko | |
and nibbles order in samples appeared to be swapped. Had to untemplate whole thing over again because I have no idea how to speicalize one of two parameters in templates. Now voices are clean but have some ticks, looks like overload. ITE wasn't broken ;) svn-id: r19166 | |||
2005-10-19 | Attempt to play IMA ADPCM speech in later HE games. For some reason | Eugene Sandulenko | |
sound is noisy and all samples are cut in half. mplayer plays it with same format without any noise but still half sample. It may happen that original just played 2 consecutive samples or we read them wrong from resources. svn-id: r19165 | |||
2005-10-18 | Added flood fill support. Pajama2 puzzle seems to be ok now | Gregory Montoir | |
svn-id: r19158 | |||
2005-10-18 | Fixed wiz TRLE encoding | Gregory Montoir | |
svn-id: r19157 | |||
2005-10-18 | Fixed invalid memory reads, this helps thinker1 demo | Gregory Montoir | |
svn-id: r19156 |