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AgeCommit message (Expand)Author
2005-10-23Workaround for bug #1311447Max Horn
2005-10-23Add work around for bug:Travis Howell
2005-10-23Remove talkSound from the sound queue in HE games, when stopping the talkSound.Travis Howell
2005-10-23Correct subtitle speed keys in SCUMM.Travis Howell
2005-10-23Make sure error message is consistent regardless of endianessMax Horn
2005-10-22Gee, should pay more attention and read comments I myself added years ago...Max Horn
2005-10-22V7 savegames actually aren't supported; fix commentMax Horn
2005-10-22Got rid of 'ref' code (or rather: hack) in the save/load systemMax Horn
2005-10-22Reduce header dependencies (for quicker recompiles)Max Horn
2005-10-22No need to pass savegameVersion to saveOrLoad, the serializer already knows itMax Horn
2005-10-22Switch iMuse to use Serialiazable, too (at least partially)Max Horn
2005-10-22As Kirben suggested, increasing room name bufferGregory Montoir
2005-10-22This apparently fixes a crash in 'PuttPutt enters the Race'. Thanks Dark-Star...Gregory Montoir
2005-10-22Ooops, added label for that debug msg.Travis Howell
2005-10-22Add debug msg.Travis Howell
2005-10-22Gdi::dbDrawMaskOnAll doesn't need to be set in TheDig and FT sets it when obj...Gregory Montoir
2005-10-22Load/Save palette correctly in HE99 games.Travis Howell
2005-10-22Add French Pajama Sam demo.Travis Howell
2005-10-21COMI delays use minutes too, so remove hack.Travis Howell
2005-10-21Turn class Sound into a SerializableMax Horn
2005-10-21Started to make the save/load system slightly more object orientedMax Horn
2005-10-21UselessMax Horn
2005-10-21Added a warning (this is a very tempting way to break savegames :-)Max Horn
2005-10-21Gdi::dbDrawMaskOnAll shouldn't be set in COMI, this fixes bug #1329220.Gregory Montoir
2005-10-21fix compilation warnAndrew Kurushin
2005-10-21Enable XMAP support in akos codec 32.Travis Howell
2005-10-21Actor layer in HE games uses an int32.Travis Howell
2005-10-21Disambiguate code semantics (fixing a compiler warning)Max Horn
2005-10-21Add safety check for XMAP support, from original HE games.Travis Howell
2005-10-21-Add three French HE demosTravis Howell
2005-10-21Add XMAP support for actors.Travis Howell
2005-10-21Fix MS IMA ADPCM decoder. I like Microsoft so much for reinventing anotherEugene Sandulenko
2005-10-21Add XMAP support for wizImages.Travis Howell
2005-10-20Forget to set puttdemo GIDTravis Howell
2005-10-20Correct version of early puttputtTravis Howell
2005-10-20-Allow no speech in HE games.Travis Howell
2005-10-20Correct version of early puttputtTravis Howell
2005-10-19There are almost 2 dozens of HE games provided as time limited full games.Eugene Sandulenko
2005-10-19Correct adressTravis Howell
2005-10-19HE games require _arraysSlots and sound resource 1 to be saved.Travis Howell
2005-10-19Add missing opcode in HE100 table.Travis Howell
2005-10-19OoopsTravis Howell
2005-10-19Add HE100 version of floodFill.Travis Howell
2005-10-19Fix TMSK in HE games.Travis Howell
2005-10-19Fix crash in ADPCM decoder.Eugene Sandulenko
2005-10-19Improved IMA ADPCM decoder. It appeared that MS violated yet another standardEugene Sandulenko
2005-10-19Attempt to play IMA ADPCM speech in later HE games. For some reasonEugene Sandulenko
2005-10-18Added flood fill support. Pajama2 puzzle seems to be ok nowGregory Montoir
2005-10-18Fixed wiz TRLE encodingGregory Montoir
2005-10-18Fixed invalid memory reads, this helps thinker1 demoGregory Montoir