Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-11-11 | Disambiguate o6_jump execution (is _scriptPointer read before or after ↵ | Max Horn | |
fetchScriptWordSigned() (which modifies _scriptPointer) is being called) svn-id: r11261 | |||
2003-11-11 | made Scumm::OptionsDialog subclass GUI::OptionsDialog (code reuse); replaced ↵ | Max Horn | |
Sound::_sound_volume_master and friends by ConfMan.get() calls; some whitespace cleanup svn-id: r11257 | |||
2003-11-10 | added namespace GUI | Max Horn | |
svn-id: r11255 | |||
2003-11-10 | deprecated adj. Said of a program or feature that is considered | Joost Peters | |
obsolescent and in the process of being phased out, usually in favor of a specified replacement. svn-id: r11251 | |||
2003-11-10 | added subopcode comments | Paweł Kołodziejski | |
svn-id: r11245 | |||
2003-11-10 | changed opcode name to actorOps | Paweł Kołodziejski | |
svn-id: r11243 | |||
2003-11-10 | renamed back to o6_ifclassofif and extended names for dim opcodes | Paweł Kołodziejski | |
svn-id: r11242 | |||
2003-11-10 | cut down on unnecessary GameDetector references | Max Horn | |
svn-id: r11239 | |||
2003-11-10 | mark zak256 as a depreciated target, zakTowns will be used in future to be ↵ | Jonathan Gray | |
more consistent with the other target names. Config magic to automatically set a gameid=zak256 in config files not yet implemented. svn-id: r11238 | |||
2003-11-10 | cleanup / some warnings (I'd like to know if and where those opcodes are used) | Max Horn | |
svn-id: r11237 | |||
2003-11-10 | renamed opcode and added sobopcode comments | Paweł Kołodziejski | |
svn-id: r11236 | |||
2003-11-09 | comment out all the targets for newer humongous games until they start doing ↵ | Jonathan Gray | |
something useful svn-id: r11235 | |||
2003-11-09 | renamed some opcodes and added sobopcode comments | Paweł Kołodziejski | |
svn-id: r11232 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11217 | |||
2003-11-08 | Add missing opcode needed for Spanish version (And maybe others?) of Full ↵ | Travis Howell | |
Throttle, patch #838309 svn-id: r11201 | |||
2003-11-07 | fix invalid typo fixes ;-) (BTW did anybody get comit mails for khalek's ↵ | Max Horn | |
changes? I didn't) svn-id: r11183 | |||
2003-11-07 | more spelling fixes | Jonathan Gray | |
svn-id: r11176 | |||
2003-11-05 | fix bug #835953: Typo in key shortcut list | Max Horn | |
svn-id: r11157 | |||
2003-11-05 | made menu buttons wider (looks nicer, IMO) | Max Horn | |
svn-id: r11155 | |||
2003-11-05 | fix for bug #836418 (Crash when saving with blank name): GUI now uses a ↵ | Max Horn | |
default savegame name if non is given svn-id: r11154 | |||
2003-11-05 | check name we are trying to save with isn't null, still needs to be looked ↵ | Jonathan Gray | |
at at a higher level however svn-id: r11150 | |||
2003-11-03 | oops this wasn't meant to be there | Max Horn | |
svn-id: r11121 | |||
2003-11-03 | remade the in-game GUI/menu | Max Horn | |
svn-id: r11119 | |||
2003-11-03 | stdafx.h needs to be included first. | Marcus Comstedt | |
svn-id: r11117 | |||
2003-11-03 | allow the towns version of loom to do something besides incorrectly error ↵ | Jonathan Gray | |
out. This check should really check for a pc version not checking the negation of the existence of other versions svn-id: r11084 | |||
2003-11-03 | Look for towns font rom in game directory then current directory instead of ↵ | Jonathan Gray | |
just current directory svn-id: r11083 | |||
2003-11-03 | added built-in label for SliderWidget | Max Horn | |
svn-id: r11075 | |||
2003-11-02 | introduced common base class GuiObject for Dialog/Widget -> step towards ↵ | Max Horn | |
making it possible to nest widgets (needed for TabWidget) svn-id: r11052 | |||
2003-11-02 | turned NewGui into a singleton, and made OSystem a pseudo-singleton; added ↵ | Max Horn | |
Widget::findWidget (preparing to add support for nested widgets, for the tab widget) svn-id: r11045 | |||
2003-11-01 | amiga checkbox is pointless in the in-game settings dialog (you should set ↵ | Max Horn | |
this option either in the launcher or directly in the config file); got rid of queryCustomString/string_map_table_custom: we only used them in a very few spots anyway, and until we actually decide to localize ScummVM, they don't gain us anything svn-id: r11039 | |||
2003-11-01 | modified MessageDialog to allow for custom button texts | Max Horn | |
svn-id: r11034 | |||
2003-11-01 | cleanup: new MessageDialog subclass TimedMessageDialog | Max Horn | |
svn-id: r11033 | |||
2003-11-01 | get rid of ScummGameSettings::detectname | Max Horn | |
svn-id: r11023 | |||
2003-11-01 | cleanup | Max Horn | |
svn-id: r11022 | |||
2003-11-01 | Patch #820010: Support Kanji version | Max Horn | |
svn-id: r11020 | |||
2003-11-01 | possible fix for bug #833854 - I rechecked the assembly, there actually is a ↵ | Max Horn | |
check for box flag 0x20 in there. However, that flag has a differeing meaning in older engine versions, so I put a version check in and updated the comments. Please test. svn-id: r11019 | |||
2003-10-29 | Revert since it still doesn't work right, last change stop messages about ↵ | Travis Howell | |
needing to go to Seattle. Need to good way to bypass zak copy protection, without issues. svn-id: r11005 | |||
2003-10-29 | Hopefully right this time, last change caused a cheat (Free air travel) | Travis Howell | |
svn-id: r11003 | |||
2003-10-29 | Add copy protection bypass for Zak McKracken (EGA) since there was no check ↵ | Travis Howell | |
in the version included with SelectWare Classic Collection. svn-id: r11000 | |||
2003-10-28 | cleanup: removed version/id from GameSettings | Max Horn | |
svn-id: r10995 | |||
2003-10-27 | Fixed bug #830772, I hope. | Torbjörn Andersson | |
svn-id: r10985 | |||
2003-10-26 | factor out common debugger code | Max Horn | |
svn-id: r10984 | |||
2003-10-26 | cleanup | Max Horn | |
svn-id: r10982 | |||
2003-10-26 | Use #if USE_CONSOLE instead of #ifdef USE_CONSOLE since that's how we do | Torbjörn Andersson | |
everywhere else svn-id: r10981 | |||
2003-10-26 | workaround for bug #820357 (FOA: Talk to Sophia -> Atlantis/Great Machine = ↵ | Max Horn | |
crash) svn-id: r10974 | |||
2003-10-20 | Restrict Maniac demo mode to V1 Maniac. | Travis Howell | |
svn-id: r10913 | |||
2003-10-20 | cumm V1-2 doesn't use textslots, checked against V1 Maniac, V2 Zak disasm. | Travis Howell | |
svn-id: r10912 | |||
2003-10-18 | We proudly present the latest installment of our hit series 'Untangle the ↵ | Max Horn | |
mess': 'Help! Space Invaders refactored the music detector'... in other news, I obviously need to sleep now svn-id: r10883 | |||
2003-10-17 | moved game detection code out to the plugins | Max Horn | |
svn-id: r10882 | |||
2003-10-17 | patch #823031: Support Russian Full Throttle | Max Horn | |
svn-id: r10879 |