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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2003-08-23
Work around for sound resource in ST versions.
Travis Howell
2003-08-22
Fixed tempo value for Indy3 AD resources. Despite
Jamieson Christian
2003-08-22
loom towns needs this as well you can now learn f
Jonathan Gray
2003-08-22
More tweaks to the PPQN and tempo of AD resources.
Jamieson Christian
2003-08-22
change sound queue overflow error to warning as error was supposed to be temp...
Jonathan Gray
2003-08-21
Fix for Bug [792178] MI1: Intro asynchronity regression
Jamieson Christian
2003-08-21
crude fix for bug #786995 stop arrow keys being sent to scripts as they are c...
Jonathan Gray
2003-08-21
patch #791738 g++ 3.4 compile fix, from Falk Hueffner and a few minor local b...
Jonathan Gray
2003-08-20
Fix speedy music regression in monkeyega/vga/pass.
Travis Howell
2003-08-20
Change Amiga palette option to Amiga version
Travis Howell
2003-08-20
Remove my junk
Travis Howell
2003-08-20
v1 zak costume colors should be perfect now
Travis Howell
2003-08-20
Ooops that would have broken v2
Travis Howell
2003-08-20
v1 zak costume color almost all right.
Travis Howell
2003-08-20
Leave masking disable for now, until it works well.
Travis Howell
2003-08-19
This is only require for v1 maniac
Travis Howell
2003-08-19
small changes to v1 mask
Paweł Kołodziejski
2003-08-19
Revert color change for v1 maniac, which actually used in pool room.
Travis Howell
2003-08-19
Remove fixme
Travis Howell
2003-08-19
Fix for v1 maniac demo mode not setting text color before displaying text
Travis Howell
2003-08-19
Fix cursor cycle color for v1 games
Travis Howell
2003-08-19
Cleanup v1/v2 color settings for sentance/inventory/verb area.
Travis Howell
2003-08-19
Correction for v1 zak faces
Travis Howell
2003-08-18
ops
Paweł Kołodziejski
2003-08-18
fixed debug mode for mask maps
Paweł Kołodziejski
2003-08-18
fixed y position of mask in v1 costume rendering
Paweł Kołodziejski
2003-08-18
some changes for smush codec 1 and 3, handled by bomp decompression
Paweł Kołodziejski
2003-08-18
fixed mask conversion for v1 games, still need properly handled
Paweł Kołodziejski
2003-08-18
Commented MI1 Demo fix.
Jamieson Christian
2003-08-18
Make smush player works under PalmOS
Chris Apers
2003-08-18
Remove debug
Travis Howell
2003-08-18
Updated globals access for PalmOS
Chris Apers
2003-08-18
Add support for flashlight in v1 maniac by converting older values.
Travis Howell
2003-08-18
Use correct costume color for darkness in v1 zak
Travis Howell
2003-08-18
fixed white spaces
Paweł Kołodziejski
2003-08-18
added dumping png frames from smush animation
Paweł Kołodziejski
2003-08-18
change loomtowns target a tad
Jonathan Gray
2003-08-18
Fix v1 zak costume colors
Travis Howell
2003-08-18
add loom towns target
Jonathan Gray
2003-08-17
Enabled the v1 costume palette tables Kirben and Hoenicke added earlier.
Torbjörn Andersson
2003-08-17
.
Paweł Kołodziejski
2003-08-17
some memory optimization
Paweł Kołodziejski
2003-08-17
More adlib tempo tweaks
Jochen Hoenicke
2003-08-17
cleanup again
Paweł Kołodziejski
2003-08-17
Don't attempt sound in maniacnes
Travis Howell
2003-08-17
forgot this
Paweł Kołodziejski
2003-08-17
some cleanup in codec47
Paweł Kołodziejski
2003-08-17
Remove c64_ignorePakCols calls for v1 games, since they cause crashes and don...
Travis Howell
2003-08-17
OOps
Travis Howell
2003-08-17
Fix text display in verb/inventory area in demo mode of V1 maniac mansion
Travis Howell
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