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2004-06-29Add check for older puttputt version.Travis Howell
svn-id: r14110
2004-06-28Added simple ref-counting to the File classMax Horn
svn-id: r14106
2004-06-28oopsEugene Sandulenko
svn-id: r14105
2004-06-28Move Win32ResExtractor to ScummEngine_v7he. Now it doesn't look alien.Eugene Sandulenko
svn-id: r14104
2004-06-28Fix missing subtitles in Conroy Bumpus' song in Sam & MaxTravis Howell
svn-id: r14101
2004-06-28Add a few more HE 7.2 varsTravis Howell
svn-id: r14098
2004-06-28Fix missing sound effects in puttdemo (DOS)Travis Howell
svn-id: r14097
2004-06-28Enhanced default directory support in the File class; now one can specify ↵Max Horn
arbitrary many default search directories svn-id: r14095
2004-06-28Don't use getGameDataPath()Max Horn
svn-id: r14094
2004-06-27That check should of been for HE 7.0 games.Travis Howell
svn-id: r14092
2004-06-27Added small TODO to my currently defunct OSX-COMI-hackMax Horn
svn-id: r14091
2004-06-27Reversed param order of File::open() -- this allowed me to get rid of a few ↵Max Horn
more getGameDataPath() calls svn-id: r14090
2004-06-27Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary ↵Max Horn
to pass getGameDataPath() on to File::open() svn-id: r14088
2004-06-27Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary ↵Max Horn
to pass getGameDataPath() on to File::open() svn-id: r14087
2004-06-27Renamed/documented some odd smush/insane varsMax Horn
svn-id: r14085
2004-06-27Another palette change needed for HE 7.0 games.Travis Howell
Rename a few HE sound vars svn-id: r14084
2004-06-27Renamed some HE-specific variables.Eugene Sandulenko
svn-id: r14083
2004-06-27Moved _Win32ResExtractor to ScummEngine_v6 (and ideally, it should be ↵Max Horn
confined to the HE classes only, but right now that is not feasible) svn-id: r14082
2004-06-27Small TODO commentMax Horn
svn-id: r14081
2004-06-27Fix memory leakMax Horn
svn-id: r14080
2004-06-27Use existing ScummVM functionality for packed structsMax Horn
svn-id: r14079
2004-06-27Not required for WIN32Travis Howell
svn-id: r14078
2004-06-27HE 7.0 games don't actually use their color cycling resourcesTravis Howell
svn-id: r14076
2004-06-27Fix actor palette in HE 7.0 games.Travis Howell
Use roompalette[] for all graphics decoders svn-id: r14075
2004-06-27Remove bad commentTravis Howell
svn-id: r14074
2004-06-26Add initial support for reading sputm.9x index files. Teach ScummVM about ↵Jonathan Gray
res type 13 (rtImage/AWIZ), although don't actually allocate when reading the DIRI block yet. Error out when trying to read a sputm.9x DOBJ block as they are different to earlier versions and not yet supported svn-id: r14073
2004-06-26Older scaleTable and scale values are still use by HE games.Travis Howell
svn-id: r14069
2004-06-26move puttzoo back into the correct position and note Scummsys.90 versionJonathan Gray
svn-id: r14068
2004-06-26work around for humongous catalogsJonathan Gray
svn-id: r14066
2004-06-26GF_WINDOWS no longer required for later HE gamesTravis Howell
svn-id: r14065
2004-06-26Enable next set of HE games, which all reach boot scripts.Travis Howell
svn-id: r14064
2004-06-26CorrectionTravis Howell
svn-id: r14063
2004-06-26add catalog2 targetJonathan Gray
svn-id: r14062
2004-06-26let my Scummsys.90 version of freddi get detected properlyJonathan Gray
svn-id: r14061
2004-06-26look for the newer BMAP blocks from later humongous games if we can't find ↵Jonathan Gray
an SMAP block svn-id: r14060
2004-06-26Fix transparency for akos codec 16 in HE games.Travis Howell
svn-id: r14059
2004-06-25Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage againMax Horn
svn-id: r14058
2004-06-25Use auto_ptr to avoid leaksMax Horn
svn-id: r14057
2004-06-25cleanupMax Horn
svn-id: r14055
2004-06-25Switch to debugTravis Howell
svn-id: r14051
2004-06-25Delay only required when using subtitlesTravis Howell
svn-id: r14050
2004-06-25Avoid illegal VARS in HE 7.2Travis Howell
svn-id: r14049
2004-06-25fix warningMax Horn
svn-id: r14048
2004-06-25note targets with multiple interpreter versionsJonathan Gray
svn-id: r14046
2004-06-25Set fast mode for HE7 games too.Travis Howell
FIXME not needed, originals used getGraphicsPerformance() svn-id: r14045
2004-06-25Display error based on the version a game is believed to be when reading ↵Jonathan Gray
MAXS block. Note additional C++ engine based version of spydemo. svn-id: r14044
2004-06-25Check blocksize when reading MAXS, may potentially detect HE versions using ↵Jonathan Gray
it in future. Add/Correct some more HE targets. svn-id: r14043
2004-06-25CorrectionTravis Howell
svn-id: r14042
2004-06-25move puttzoo to _heversion 72 as it needs the newer MAXS block reading code, ↵Jonathan Gray
add bluesabctimedemo target svn-id: r14041
2004-06-25there were never dos versions of these HE titles so bump _heversion up to 70Jonathan Gray
svn-id: r14040